Forum Discussion
12 years ago
Excruciator69 wrote:
Answer this, please: If EA is using a fake counter, why bother changing the milestones since they could just manipulate the rate of the fake counter to match them?
As an experienced programmer I can give you a very logical answer: because it's much easier to bump the community total and change the milestones than to alter, test and debug the code that runs the (IMO fake) community counter.
It's exceedingly easy to write a chunk of code that'll make a counter increment in identical fractions every second. It's a bit more work, and a LOT more testing, to create a chunk of code that'll make a counter appear to increment in random amounts at random times.
(And I guess you already know - it's also considerably more work to create a counter that actually polls users' game sessions to keep track of the actual totals)
And if they already wrote it the first way, there's no easy way to change it to the second way. But it would still be simple to keep the first type of counter, bump the community total and change the milestones.
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