Reverber wrote:
I had no idea how to search for this so sorry if it's been posted before but I just had to vent somewhere ha ha, anyway I consider myself to be a fairly good all round gamer, able to play on any platform from snes to mobile, so why the f do I tap a snake and tapped out decides I actually dont want to tap the snake, I want to tap on the brown house at the very bottom corner of the screen or one of the Bouvier sisters for the 15th time today. It's infuriating.
Thanks to the frankly shoddy and terrible way the tapping is handled my town is a dystopian semi-barren wasteland populated by kids, a fat bloke and a real estate broker (shudder). I even gave up 70+ says of growing corn just to make tapping the snakes and other halloween horrors easier as I had got fed up with tapping on the screen and being told I had 70 plus days of growing corn. Would a simple if statement somewhere in the code that says if theres a big update then prioritise the things we have to tap, rather then the surrounding buildings. I would write one in psudocode if I thought it would do any good.
You're kidding no?
This is intentional. The hierarchy of the critters is set lower than the buildings. It's like this with almost every event. They want us to be in a tapping frenzy.
Not everything is done to cater to the whims of the user. They want some level of frustration to make it compelling.
Try to tap only over pavement not over buildings in the background. Find a spot in your neighborhood that is wide open and wait there, rather than chasing them through houses.
Find a way to adapt and overcome, rather than wait for the world to be tailored to your personal preferences. Then you find joy in success rather than waiting for what may never come.