Forum Discussion
12 years ago
indieauthorALH wrote:
<snip>...
As a retired software engineer I know it's just common sense, good design to ALWAYS place the 'confirm' button in a totally different location than the original 'spend' button, because that way the user has to really WANT to confirm enough to move their mouse cursor, stylus or fingertip to a totally new location to confirm the spend. Accidental confirmations rarely happen this way.
I also know that if you're going to provide a 'cancel' option, you need to give the user longer than ONE SECOND to use it.
...<snip>
Generally, your first point is a good one, but there is one problem. The confirm dialog's OK button is NOT in the same spot as the speed-up button on the original task dialog. The OK is on the left, the Cancel is on the right, similar to where the speed-up button is on the task dialog. So the design is correct, far as I'm concerned (as a current software developer).
As for the "cancel" option that last 1 second, well if you'd turn on the confirm option like everyone else already pointed out and you claimed to know about already, then you wouldn't have only 1 second, you'd have just this side of forever... or until the game crashes. Otherwise, the cancel button being in exactly the same spot actually helps cuz you can click a second time and cancel it.
Or you can still slow down, let money auto collect and make a habit of not tapping just right of center of the screen. Or just keep ranting, as if it'll do any good.
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