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- I think its intentional. Level 1 required 180 schematics to level up to level 2. Level 2 only requires the 175 to level up to level 3. Im not a betting man but if I was id say you need to be at level 4 by the end of act 1, level 8 by the end of act 2 and level 12 before the event ends. Btw- you can craft one of each no problem while leveling at the same time but if you want to get 1 of each item and complete the levels I suggest buying 1 of each item available in the level and leveling up when you have less schematics than the cheapest prize but enough of them to auto level. This way any remaining schematics can be used for the next craftable that unlocks at the new level. Hope that makes sense. Its worked for me in the past event and its working out so far...
"Graysccale;1594502" wrote:
I've been getting a much better rate of schematics from the men in tan today. At least a couple for every 8 or 10 agents. Much higher then previously.
I have noticed no such change."chrisdirai146;1594577" wrote:
I think its intentional. Level 1 required 180 schematics to level up to level 2. Level 2 only requires the 175 to level up to level 3. Im not a betting man but if I was id say you need to be at level 4 by the end of act 1, level 8 by the end of act 2 and level 12 before the event ends.
I noticed that the crafting amount per item seems to jump at level 4 and probably level 8 too as you say. What people have been saying about how it's intended, I can see that now when I look at the numbers.
It's annoying, though, to have to piece this together ourselves. If they really didn't intend us to get far into crafting between act changes then why not literally lock them down until the next act arrives? Leaving it open has some people that somehow have all the craftables while the rest of us have no way of even coming close to progressing that far."chrisdirai146" wrote:
Btw- you can craft one of each no problem while leveling at the same time but if you want to get 1 of each item and complete the levels I suggest buying 1 of each item available in the level and leveling up when you have less schematics than the cheapest prize but enough of them to auto level. This way any remaining schematics can be used for the next craftable that unlocks at the new level. Hope that makes sense. Its worked for me in the past event and its working out so far...
Sorry, it didn't make sense to me. What's auto level?- You auto level as you craft items, rather than wasting resources by just using the leveling option at top of the crafting menu and getting nothing. I think that's what they meant.
My Crawl town is still level 1. Seems painfully slow. - Okay, thanks. Now it's just the rest of that that I need to figure out.
There's no way to only craft one of each item AND unlock the next level. Besides that, how can you progress when you have less schematics than the cheapest craftable? "simp7fan;1594662" wrote:
There's no way to only craft one of each item AND unlock the next level. Besides that, how can you progress when you have less schematics than the cheapest craftable?
That's how this progression has usually worked, you usually have to double up on at least one item to get to the next level. It's not that big a deal though because if you "go over" they still count towards the following level, and you're that much closer to level 3.
Some seem to get worked up about "wasting" resources on a duplicate, but to me it's a bigger waste to not craft items that may end up having a multiplier in the future."papko85;1593739" wrote:
I had 30 as daily task
Me too but i have to earn 40 to get the 30. I've been playing since reset, and i have a whopping 24."papko85;1593739" wrote:
I had 30 as daily task
My daily task for today was to collect 40 of them. This could take a while."simp7fan;1594383" wrote:
"petehd14;1593812" wrote:
Some of the craftables are walls. Not even packs of walls. What good is a single wall if it is going to be too expensive to get enough to go around?
This is my problem with crafting walls and trees and such. I'd rather it be craft the first item to unlock the ability to buy more with money or crafting currency.
I don't know if you remember the flower walls from the Terwilliger event. Without the Endless Bob glitch it would have been impossible to get a substantial amount.
I wish they had brought them back for cash here. They look similar to the ones at the Simpsons' Cypress Creek home."LusciousJohnnyD;1594779" wrote:
"papko85;1593739" wrote:
I had 30 as daily task
My daily task for today was to collect 40 of them. This could take a while.
That was my daily task assigned yesterday. It took me until noon today to complete.
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