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c0linL's avatar
2 years ago

Career mode improvements

Hello,

I really enjoy the game more than I thought. My first 5 hours into the game I was very sceptical. But I enjoy it thoroughly now.

But I honestly have to say, coming from DR1,2 and DiRT4 and also WRC10 the career mode here is a disappointment. Now, in DR2 you basically were your own team. You earned money and had a garage where you purchased your own cars. So it felt like actually owning them and thus, having a collection. But what the hell is it supposed to be now with this weekly budget thing? So, you wanna tell me owning one of the cars costs 250k per week? What? I'm admittedly not that far into the career yet but can I even harvest more than 650k weekly budget for cars? To me it doesn't seem like it. Which would mean if I want to compete in WRC1 I need to get rid of all other cars? I think this system is super useless and unnecessary and can't understand why we didn't go the same route as in previous titles or in general, a more simple earn money and purchase cars system. 

Next thing: why can't we drive for the real teams? This was something I enjoyed in WRC10, where you were your own driver but you could get contracts for official teams and drive for them, have set goals and expectations etc. A combination of this aspect and still managing your own team would be the best solution. For example you drive for Toyota in the WRC1 but still manage your own privateer team, with your own car collection etc. where you compete in smaller events like historical rallies or some of the invitationals and so on. That way you'd have the best of both worlds.

It'd be so cool to be able to officially compete in the WRC1 or 2 or even junior WRC but at the same time also manage your own privateer team, buying cars and competing in smaller scale events. And if you really wanted to, you could still compete in WRC1/2 with a builder car or go ahead and purchase a WRC1/2 car and compete with your own team. Its just that the option of both aspects would be so good to have. 

At the moment this makes the career mode pretty dull to be honest. I currently compete in the WRC2 with a Skoda Fabia and have a Renault R5 Turbo for a historical series. But if I want to compete with a Group A car or a WRC97-11 car I'd need to at least get rid of the R5 Turbo to do so. 

I'd much rather just make money by completing events or on the longer term earn it by completing sponsorship goals. (Maybe the money prizes by completing events could be set a little lower but the payouts if you complete your sponsors goals/expectations is where you'd make more money). And as a limiting factor you could still have a limited garage space, which you can extend on just like we already have it.

Also coming from DiRT 4, if I recall correctly you could decide which sponsors you wanted to have and could even put them (and only them afaik) onto your cars livery. 

A combination of all this would be so good. I don't really understand why we didn't get these great features this time around. Slightly OT, but why don't we have a single real sponsor in the livery designer ingame? I mean with the WRC license there is basically a license for all the official sponsors that are represented in the WRC too, isn't it? Would love to slap some Michelin stickers on my car.

Summing it up: Being able to drive for factory teams but at the same time also being able to have your own team and managing it in career mode would be great.

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