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@EA_GroguetThanks alot for also adding the correct Fanatec GT DD Pro Wheelbase into PC.
Finaly im able to just Plug & Play and have the correct buttons assigned and Playstation Buttons working, no longer requiring a pad or keyboard to navigate, which is especially super helpful during VR gameplay.
That said if there is any chance, there are still Post Processing bugs and visual issues of lights flickering on a Meta Quest 3.
In general it would be super amazing to also fix the HDR implementation because the color slider is a Gamma Wreckfest and not actually calibrating Brightness.
Either way thanks for making my game experience ALOT better with this patch.
Id also may want to suggest that swapping over to Unreal Engine 5 as soon as possible because of Lumen tremendously increasing lighting quality but also the Engine beeing about two or three times as fast than UE4, which cant handle more than 6 Processor Threads, while even cheap i5 Processors such as 13600k already have 20 Threads to work with, yet Hyperthreading and E Cores are causing slowdowns in the heavily oudated Unreal Engine 4.
Also please please and please again, get rid of Unreal Engine 4 Anti Aliasing and try to increase performance with DLSS off.
DLSS does not work at motion, its nvidias marketing screenshot bs bias that only causes image corruption and kills texture quality ALOT.
only DLAA is good enough as a form of Anti Aliasing and even that generates disfunctional ghosting images.
like every pillar on any road i see two or three times, same with any roadsign.
it is totaly not worth the Performance gain and that said, like above, unreal Engine 5 does everything better.
EDIT: 22.10.24
My game is hardcrashing now. I cannot currently progress the campaign:
Windows 10 64b
VR:Meta Quest3
Wheel: Fanatec GT DD Pro
LG Ultragear 240Hz OLED 27GR95QE-B
Intel Core i5 13600k
ASRock Z790 PG Lightning
32GB G.Skill F5-6000J3038F16GX2-TZ5N
Inno3D RTX 3080 Ti
1x Crucial MX300 500gb, 1x 970 Pro NVMe 500gb, 1x 860 Evo 500gb, 1x Mushkin Pilot-E 2TB NVMe
Be Quiet Straight Power 11 Platinum, 750Watts
Nvidia Driver 561.09
I can't go along with that. With 11900 and GF 4070 it goes smoothly. I would go with UE5, but Lumen doesn't support everything, it's just a way to get there. Sure, 4.3 or 4.5 isn't the best, especially as real RT isn't really there. Nanite, Lumen and Substrate is cool, but demands fallbacks for PS4, annoying for us, but probably still a market that can't be moved to more modern forms.
As long as PS4 is still so radically widespread, we'll have to wait for a UE5. As long as there's still enough money flowing through this channel, well.
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- 4 months ago@c62a35f65d81694f Its not about lumen alone, the performance in general of UE4 is and always was awful.
Not even Fortnite was running great and thats from the same company whos made the Engine, untill they finaly adjusted all those shadercache and traversalstuttering issues.
PS5 is now widely affordable, PS5 Pro on the move also, UE5 should be backwards capable still and the PS4 users can keep their lowend performing device.
Its more about general VR performance and various other things that come with that.
Today ive driven a 30km long stage during night and heavy rain, i had to turn off DLSS and carlights because the image was absolutly hot garbage across the whole stage.
DLSS causing the rain to blur and block the entire screen with messed up bluriness, the car lights intensified the issues further, i could not see outside of my car and had to finish the stage with like 30-40 FPS.
They gota do something about that and the very best is to swap over asap, not waste any more ressources on sth that is already dead.
The Engine performs bad across all resolutions, doesnt matter if its 1440p or 1.7 res on Quest3, it doesnt properly use my GPU neither the CPU, massive engine software overhead.
DLSS cannot fix the issue and it is very clear they thought its a good idea to save engine optimizations adding it, yet all it does is to destroy the game.- EA_Groguet4 months agoCommunity Manager
Hey there,
New patch coming! You can find the patch notes here.
I am closing this thread now as we have opened a new Discussion thread.
-Groguet
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