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Thanks! I had done that, and linearity is currently set at -3. It doesn't eliminate the problem though, which isn't steering sensitivity, it's the (lack of) force feedback in the center.
The only thing which appears to marginally improve the situation is to max out the top two force feedback settings to 150, but it doesn't fix it 100% either.
What is degrees of rotation u use, is it like a lot less than 540 in all cars because that can be cullprit as with low degrees u aren't turning the wheel more than few degrees on straights. If it's less than 540 I recommend you go up to this 540 and here u can still reach paddles well for shifting (+try steering linearity again at 0), but more turning happens even on straights and possibly ffb kicks in more. Maybe its console thing if you still can't feel forces enough or u need more powerfull wheelbase (T300 is 4Nm max)
Top two settings? If u are using lot of Wheel friction then try 0. My recommendation is to use 0 so ffb isn't dampened at all and steering wheel can turn more freely and it's not slowed down when it needs to spin fast into countersteer direction (to catch oversteer slides). This WF "effect" is just deadweight making steering only feel heavier to turn not giving any ffb but actually dampening proper effects.
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Try whole FFB like this +explanations below: SAT 100-150 / WF 0 / TF 50-75 / SUSP 60-90 / TS 40-60 / ENG 0-100 / COLL 0-100
- Self Align Torque: 100-150 (most important setting of ffb) this gives natural centering after a turn, it gives countersteer spin to catch slides when car is oversteering hard, it loads ffb in corners which u are pushing against to feel centrifugal? forces.
- Wheel Friction: 0 (max 10) Or only very little to try stop wheel oscillation if that happens. This is just deadweight friction making steering be heavier to turn so not a ffb at all, too high value has negative effects of dampening ffb and can make countersteer spin too slow so that car is unable to catch itself in oversteering momemts.
- Tyre Friction: 50-75 (adjust more?) This is other possibly better type of friction but happens between tyre+road surface. U can feel when front tyres have contact with road, maybe can feel tyre deformation in corners etc.
- Suspension: 60-90 (adjust more?) This give feedback when Coil Springs+Dampers in suspension are working, u feel bodyroll, uneven road, potholes, when hitting+landing bigger bumps+jumps, u feel impacts from crashes etc
- Tire Slip: 40-60 (adjust more?) This is vibrations when getting wheelspin
- Engine: 0 or user preference (adjust 0-100) This is vibrations when engine is hitting rpm-limiter. In my opinion useless ffb and can just cover stuff right above -> Tyre Slip wheelspin vibrations -> which is much more important information
- Collision: 0 or user preference (adjust 0-100). This is simulating G-forces to hands in crashes and makes wheel jolt+vibrate even more if crashing so car control becomes even harder. If u want to punish yourself from bad driving use high value 50-100 and if feeling Suspension ffb gives enough feedback when crashing use 0 etc.
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