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Just... wow... Codemasters must have worked really hard to implement stuttering on the consoles then because it shouldn't even be a thing as they use fixed hardware so the shaders are pre-compiled and included with the game download and updated via patches if required.
Maybe what you're seeing are traversal stutters, another issue that Unreal Engine 4 is notorious for and one which does affect consoles as it is caused by the engine's streaming system that will cause a momentary hitch at certain points on the map where the game loads in a lot of data. This causes the framerate to drop and you get a stutter in the game. If the stutter is repeatable and in the same place each time then it is traversal stutter. There is no fix for that as far as I am aware as it is just a limitation of the engine.
I suspect it's happening as it loads specific sectors.
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