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P7ZXR
3 months agoNew Traveler
I'm on PC using a 60hz monitor, but TVs don't usually have "Variable Refresh Rate" neither...
I assume theres an in-game implementation of vsync (either being locked at 60 or 120) on the console version that is creating similar issues.
I wont mind a hiccup here and there, but they seem to mess up the vsync and lock the fps bellow the refresh rate, then we'll have the rest of the stage "micro-stuttering" or tearing...
The game is fantastic by the way, it's just this engine that seems to **bleep** it. Anyway to bypass the problem would be highly appreciated!
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