I saw that Patch 1.6.0 made some performance improvements and was hoping that Rally Mediterraneo would get some as well but since because there was nothing, I decided to make a post here. Added th...
@nbates66 In the video I linked 2 posts above, they tried running Cinebench stressing the CPU to 100% and it did virtually nothing to in-game performance. This is, I think, a strictly GPU utilization problem with WRC. The 5800X3D might drop more since you are more GPU bound from the beginning, and when that GPU utilization drops you see it instantly in the CPU as well as it needs to work less.
The 5800X3D might drop more since you are more GPU bound from the beginning, and when that GPU utilization drops you see it instantly in the CPU as well as it needs to work less.
@SoloWingX yes, however this doesn't quite account for why the 5800X3D would get slower than the Ryzen 5 3600
It's for sure a little strange and somewhat attached to the stage finish i believe, i just tested Maririe, The current EA WRC Weekly power stage and we see the performance drop near last sector as one approaches the towns which one would think is simply due to objects, geometry, shadows and shaders related to the village, however it's interesting to compare the performance of the reverse for the Maririe stage -Poggiola, which starts inside the town - performance is actually higher than that location in Maririe, with the drop appearing at the other end of the stage, again near the finish, although much later.
whilst my system has enough headroom to absorb this somewhat (just, it feels like lowering settings makes little diffference here) mid or lower spec hardware could be hit badly by this.
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