Forum Discussion
30 Replies
- nbates662 years agoSeasoned Traveler
So i haven't tested this since patch 1.7 but i know it was still there in 1.6 and seems people are reporting it as still here in 1.7, It's noteworthy that this end of stage performance drop is fairly reliably repeatable, you can even see where it starts and stops if you watch the replay and run it to a specific point forwards and backwards. I have seen it occur in various stages and locations and believe it's always the same stages and locations(location meaning the same actual spot on the stage, possibly a pacenote?)
I first encountered this last year when i did some performance tests after upgrading from a Ryzen 3600 to Ryzen 5800X3D:
at this particular point, near the start of the very last sector (for this video 17:46), the Ryzen 5 3600 somewhat keeps it's performance level and CPU usage consistent.
https://youtu.be/gLjYOvuKyfg?si=Bv0oRWWa3RLxsObv&t=1070
however on the Ryzen 5 5800X3D at the same point of the stage(for this video 17:23) you see the performance and consistency drop, frametimes increase and GPU boost drops, utilization becomes erratic and spiky compared to the Ryzen 5 3600
https://youtu.be/MkiLECbBKc8?si=zvJZDbPIGvYLd44O&t=1043At the time i was power-limiting the 5800X3D and presumed that might be the reason and then things got busy and i couldn't investigate, i have found however that clearing my power and thermal limits didn't eliminate this end-of-stage performance drop, I thought itmight be the game's interaction with the 3D V-Cache but i see various users here with non-x3D V-cache processors reporting the issue, perhaps it's related to core count and thread scheduling?
When i find time i want to do these checks again but It might be really useful for it to be checked on Intels latest Presentmon closed beta, perhaps the new ability to measure simulation time error/animation errors could be relevant here?(Gamers Nexus covered this new performance metric here: )
https://www.youtube.com/watch?v=C_RO8bJop8o&ab_channel=GamersNexus - @nbates66 In the video I linked 2 posts above, they tried running Cinebench stressing the CPU to 100% and it did virtually nothing to in-game performance. This is, I think, a strictly GPU utilization problem with WRC. The 5800X3D might drop more since you are more GPU bound from the beginning, and when that GPU utilization drops you see it instantly in the CPU as well as it needs to work less.
- nbates662 years agoSeasoned Traveler
- The 5800X3D might drop more since you are more GPU bound from the beginning, and when that GPU utilization drops you see it instantly in the CPU as well as it needs to work less.
@SoloWingX yes, however this doesn't quite account for why the 5800X3D would get slower than the Ryzen 5 3600
It's for sure a little strange and somewhat attached to the stage finish i believe, i just tested Maririe, The current EA WRC Weekly power stage and we see the performance drop near last sector as one approaches the towns which one would think is simply due to objects, geometry, shadows and shaders related to the village, however it's interesting to compare the performance of the reverse for the Maririe stage -Poggiola, which starts inside the town - performance is actually higher than that location in Maririe, with the drop appearing at the other end of the stage, again near the finish, although much later.
Maririe before performance drop:Large version
Maririe After Perf Drop: Large Version
Poggiola before performance drop: Large Version
Poggiola after performance drop: Large Version
whilst my system has enough headroom to absorb this somewhat (just, it feels like lowering settings makes little diffference here) mid or lower spec hardware could be hit badly by this.
- EA_Shepard2 years ago
Community Manager
Hey, all
We appreciate the information you have provided and sent it on over to the team so that they can continue to review these and make any necessary changes to improve performance for players!
Cheers!
- nbates662 years agoSeasoned Traveler
I'm suspecting the end stage performance loss could be related to core count, since it didn't occur on my Ryzen 5 3600 - 6 cores 12 threads, and occurs on my Ryzen 7 5800X3D - 8 cores 16 threads, If i get the time I'll see if i can disable 2 cores and see what happens.
just for completeness:
- EA App/Steam/Epic: nbates66
- EA ID/Steam user ID: nbates66
- Attach the EA App Error - [ no EA App error ]
- The EA app logs [ N/A ]
- Windows OS: Windows 10 pro
- Windows OS version: 22H2 19045.4170
- GPU model and driver version: Asrock Radeon RX 6800 16GB Catalyst Version 24.1.1 [Driver Version
23.40.02-240111a-399551C-AMD-Software-Adrenalin-Edition] - Region: Australia
- Are you using an internal or external drive? internal
- Are you using an HDD or SSD? SSD, Windows installed on SATA SSD, Game installed on Nvme PCIEv3.0 4x
- Date this issue started has been occurant since game V1.3, started after system was switched from Ryzen 5 3600 CPU to Ryzen 7 5800X3D processor
- Any other errors?
- If possible, share a Screenshot or Clip: earlier posts
- Can you attach a DxDiag? attached
after patch 1.7.0 no change fps drops (from 110 to 70-58) and gpu usage drops (from 99 to 55%) at the end of almost every stage!
it's worse than it was !!
ryzen 9 5900x
rx 6800 xt
- EA_Shepard2 years ago
Community Manager
Hi @klofak666, If there is no change after the update, we need the above info to send over to the team so they can review it.
Cheers! EA App/Steam:klofak666
EA ID/Steam user ID: klofak666
Attach the EA App Error - [ no EA App error ]
The EA app logs [ N/A ]
region: czech republic
Win 10pro 64-22H2
ryzen9 5900x
RX 6800xt saphire nitro+ se (driver 24.3.1)
ssd m2 kingston 1tb
Corsair 650W
RAM kingston 3200MHz 16gb (2x8gb)
34" asus tuf vg34vql1b 3440x1440p 165Hz
A problem since the game came out
No other problems
big drop in fps and usage gpu the end of the stages almost everywhere.
in other games no problem!
eg here Kenya/Wileli : https://ibb.co/yphrZ88
after a few meters: https://ibb.co/Kbz1JpF
- EA_Shepard2 years ago
Community Manager
- nbates662 years agoSeasoned Traveler
I tried limiting threads by disabling SMT in BIOS, which would limit my 5800X3D to 8 threads, made no difference, also tried limiting threads to twelve across 6 cores using task manager affinity, made no difference.
- nbates662 years agoSeasoned Traveler
Tested on a fresh Windows 11 Pro install, issue of performance drop at end of stages still persists, last idea i've got to test is to run through the replay and see if it continues to occur when unplugging all my controllers.
- EA_Shepard2 years ago
Community Manager
@nbates66 I appreciate it. Ive posted the info to the report I sent over to the team!
Cheers!
- nbates662 years agoSeasoned Traveler
So just an update for NEAR END OF STAGE performance issues on V1.8 -
still occurs pretty much every stage, and location/country , and as i predicted, results in a poor experience nearing the end of stages in VR. - @nbates66 Thanks for the update
patch 1.8.0 and no change 😞
- EA_Shepard2 years ago
Community Manager
@klofak666 Since the update, has anything in the game changed at all?
- nbates662 years agoSeasoned Traveler
I started testing stages one-by-one, and so far 8/8 stages that i've monitored the performance drops at start or during final sector, Now i really want to get my hands on a Ryzen 5 3600 CPU again to provide more of that comparison. I also tested an older driver, - adrenaline 23.10.2 from 16th October 2023, results seem similar.
EA Shepard no change still big fps drop at end of each stage. nbates66 has the same problem.
In some places the fps drops to 55 and GPU usage only to 40%.
The game's performance needs fixing, that's all. There is no solution. I played the game at ultra settings without any problems with the latest 1.5.4 update. I don't know what changed with subsequent updates. I tried to play it again yesterday, but it freezes terribly even at low settings. What changed in 2 months? The game's performance probably worsened with the VR update.
I have an RTX 3060 Ti graphics card. Additionally, other PC features are more than sufficient. I played the game for about 200 hours, but now i can't even play it.
- EA_Shepard2 years ago
Community Manager
@altayturk96 wrote:
The game's performance needs fixing, that's all. There is no solution. I played the game at ultra settings without any problems with the latest 1.5.4 update. I don't know what changed with subsequent updates. I tried to play it again yesterday, but it freezes terribly even at low settings. What changed in 2 months? The game's performance probably worsened with the VR update.
I have an RTX 3060 Ti graphics card. Additionally, other PC features are more than sufficient. I played the game for about 200 hours, but now i can't even play it.
You are right! Sometimes there is no solution to certain issues. They are working on updates as we send so much of y'alls feedback to the team! We are excited to see what updates are coming down the pipeline and we really appreciate all of your feedback!
Keep it coming! Keep up the races, and the feedback, and have some fun out there!
@EA_Shepard , Thank you for listening and caring. I'll be looking forward to new updates! 🙂
- JesseDeya2 years agoNew Traveler
Fired the game up again after reading that VR was added to 1.8.0.
Super disappointed to find that after 4 more months of patches there is still a massive frame rate drop at the end of stages (as reported and documented in videos here: [Old Report] Low GPU Usage and Framerate - WRC - DLSS no change - Page 6 - Answer HQ).
How has this not been solved already?
- nbates662 years agoSeasoned Traveler
I'd like to point this out yet again -
these footages were taken on the same Motherboard, Graphics card, RAM, Game versions, even Windows install, these pictures are same stage, car, weather and graphics settings -The Ryzen 5 3600 is managing frametimes FASTER than the Ryzen 7 5800X3D, why is this? (Before anyone trys to bring it up i've since retested the 5800X3D WITHOUT the power limitation and on fresh windows install, the difference still shows.
For good measure, from a test i did after correcting thermal limits i had placed on the Ryzen 7 5800X3D:In all instances you can see the GPU is running higher power, frequencies and temperature when paired with the Ryzen 5 3600 than the Ryzen 7 5800X3D, for some reason there is significantly increased waiting by the GPU occurring on the 5800X3D.
I found that if I turn off Resizable bar(AMD smart access memory) in the bios, I get a bit more fps and also less of a drop in gpu usage. But it's still not ideal ☹️
EDIT: so no! finland and before the end of the stage 55 fps and gpu usage 50%. the game is starting to annoy me...😞
- nbates662 years agoSeasoned Traveler
@klofak666 wrote:I found that if I turn off Resizable bar(AMD smart access memory) in the bios, I get a bit more fps and also less of a drop in gpu usage. But it's still not ideal ☹️
EDIT: so no! finland and before the end of the stage 55 fps and gpu usage 50%. the game is starting to annoy me...😞
Yeah so things i tried that made no difference:
CPPC enabled/disabledCPPC preferred cores enabled/disabled
AMD smart access memory/resizable Bar enabled/disabled
disable Virtual Super resolution
Disable all options where possible in Radeon Control panel (freesync, enhanced sync, antilag, so on)
Disabling CPU core boost (lock 5800X3D to 3.4-3.6GHz)
SMT enabled/disabled
limit affinity to 6 CPU cores
limit affinity to 6 CPU cores + their SMT pair for 12 threads
different and faster DDR4 memory kit
Windows 10
Windows 11 clean install
AMD Radeon Driver 24.4.1 -Win11
AMD Radeon Driver 23.10.2 -Win10
AMD Radeon Driver 23.12.1 - Win10
AMD Radeon Driver 24.1.1 - Win10
BIOS versions for ASUS B450-I Motherboard:5302
5404
About WRC Technical Issues - Archive
Community Highlights
Recent Discussions
- 4 months ago
- 4 months ago
- 4 months ago
- 5 months ago