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Same for me
Average fps 90 on i5 11500k+rx 7900xt
But lots of random lagspikes
same here
medium or high, vsync or not, dlss or not, full screen or borderless : lots of stuttering in every turn
vsync on 60Hz : GPU 50% and cpu 25%
vsync off : GPU 99% and more or less 100 fps (1080p medium + dlss quality)
r7 3700x + rtx 2060
- EA_Groguet2 years ago
Community Manager
Hey there,
Could you please share a clip where we can appreciate this issue? If I have a clip I can raise it with the team so they can investigate it
- 2 years ago
Came here looking for answers and it's the same as everyone. Driving normally and every so often, microstutter (Frametime spikes for like 1 millisecond) and keep running smoothly.
My hardware is AMD 5800x3D + AMD 7900 XTX. PCI4.0 NVMe 1TB drive.
I tried going from ultra settings to HIGH + FSR in Quality mode. Driving a stage at 150-180fps and Microstutters still happen. If I complete a stage and re-start, then the 2nd time I have ZERO microstutters.
Looks like Shader Caching 100%
-Aldo
- 2 years ago
Same for me, stutter everywhere, if i play the sames stage agin after finishing it, it sttuters less ,but still stutter, no matter what rally or stage, same across the game.
My specs: AMD ryzen 9 5900hx, 16gb ram, Radeon RX 6800M gddr6 12GB, 1TB ssd
- pyide_maybe2 years agoNew Veteran
Hey there,
Could you please share a clip where we can appreciate this issue? If I have a clip I can raise it with the team so they can investigate it
The video upload didn't go through since a decent bitrate is required to capture things, and that made the file size too large.
I tried putting it on youtube, but the compression on their end still wrecked it: https://www.youtube.com/watch?v=qy3s6zcvG90
Someone else could offer some better clips I'm sure, a lot of people are affected by this. That was like my 5th time on that stage, too. The first time was much worse, as is true for most players.
- 2 years ago
You can clearly see the issue in your video, same issue I have and I think it's the same for all 🙂 Thanks!
- ShearersHedge2 years agoRising Adventurer
@EA_Groguetyou don't need a video clip, man.
This is shader compilation stutter. I know this can't be the first time you've heard about this. It's a well known issue for UE4 games running in DX12 when they don't have a "pre-compilation" step.
It's inexcusable for a major developer like EA to skip pre-compilation in any of their games.
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