2 days ago
Incorrect animation of the supply pouch when reloading primary/secondary weapons
Description: When playing as the Support class, using the Supply Pouch gadget during a primary or secondary weapon reload causes the gadget animation to play simultaneously over the reload animation. This results in visual clipping where the character appears to hold both the weapon and the supply pouch at the same time.
Steps to reproduce:
- Play as any Support specialist
- Fire your weapon (Primary or Secondary) and start the reload process
- Immediately press the Gadget button to throw a Supply Pouch
- Observe the character's hands and the weapon model
The supply pouch animation plays "on top" of the reload animation. Models clip through each other, and the screen becomes cluttered.
There is also this animation bug when reloading the SICH G1 WP. So when animating the installation of GPDIS, MP-APS, LWCMS, Deployable Cover
The animation of using the supply pouch is played correctly from VZ.61