Ideas

Routine_FGC's avatar
Routine_FGC
Rising Vanguard
3 months ago

Netcode Issues

This is a topic I cannot provide detail for in a heplful manner.
All i know is that the classic Battlefield issue of getting shot 5 feet past some cover you ran into for safety still gets you killed.
Aswell as hit markers being client side, meaning the hits you THINK you are landing in a lot of scenario is not the case in the server.

It's easy to say "make hitmarkers server side" but the Devs know the drill.
It's an issue that has manifested itself through out all different iterations of Battlefield, but that doesn't mean we should have to cope with it. 

This is most definitely not a bug that can be reported and fixed tomorrow, but i feel the need to put it here to keep this problem in the spotlight, because it's real, it happens, and it never becomes any easier to deal with as a player.

2 Comments

  • AleXian95's avatar
    AleXian95
    Rising Adventurer
    3 months ago

    I played a few rounds of Domination yesterday and, whoa, does it feel different compared to the big game modes... this really needs to be fixed. :/

  • Wyomagic's avatar
    Wyomagic
    Seasoned Novice
    3 months ago

    It is borderline unplayable for me at times. I know people argue that it’s skill based, and I understand that sometimes it is, but I also know that I’m not as bad as this game sometimes makes it seem. I’m tired of dying behind cover, having my reticle directly on someone while pulling the trigger and not getting any registration. If I’m fighting a losing battle then what’s the point of even playing?

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