Ideas

TedNugent87's avatar
TedNugent87
New Spectator
17 hours ago
Status:
New

VR Head Tracking Issues

Hey all,

The head tracking/wobble/jitter issues this game has lands it with the award for the worst VR implementation of any Sim racing title I have experienced. (I'm sure there are worse out there). And what a great shame it is, too, as it really could be something quite great and I'm sure for flat screen gamers it may be... Is it? 

EA say they want to make good and fix it but, after a lot of reading on this issue and radio silence on their behalf for quite awhile now, I'm not sure I believe they ever will. A lot of you who have supported the franchise year after year, hoping for more, must be so disappointed in these guys, how are you still supporting them? Seeing I don't believe the devs will ever truly fix this, my question is to you guys, the continual VR players... How did you get around the wobbly/spewy head issue? Is there anything we can do to make it any better? 

I really want to like this game but in its current state I don't think my eyes and guts can take the punishment required to do so.

Many thanks. 

 

1 Comment

  • I agree it’s very annoying. 
    On Quest 3 I minimize it by using VD at 90hz. It’s not horrible but is definitely last on the list of VR sim implementations compared to AC, AC Evo, ACC, AMS2, LMU, and RRE. 
    I bear with it since it’s got all the cars and tracks. They are supposedly doing a major revamp in 2027. Hopefully they catch up to the other sims by then.