This issue has persisted since 23 /24 and makes the game unplayable. When in game, there is a head tracking problem which gives the feeling of "wobbling", and it seems to be that the tracking is del...
Ideas
VR Wobble / jitter when in Car
Chris1975TT
16 days agoNew Spectator
Hey guys,
what is your experience with patch v1.06? Available since today!
It is supposed to fix the head tracking jitter issue. I tried immediately: I can't observe an improvement! Is it really rolled out already? My install was updated today. Please share again your experience. This is puzzling me more and more. Can't be that EA says they fixed it and there is no change.
Riverman_68Games nice that you got your setup running again, but you might be talking about a different jitter issue referring to the EA logo in the startup clip ;)
v1.06 Patch Notes
Highlights
....
Updated the OpenVR SDK (PC Only)
An update has been made to the OpenVR SDK that’s used for F1® 25, with the goal of improving the performance of VR overall and reducing occurrences of specific community-raised issues such as head tracking problems that lead to jitter/stutter. The dev team continues to investigate reports and we thank the community for their ongoing support on this topic, whilst welcoming additional feedback on VR after this change. When making reports relating to VR, details that should be included are headset variant, firmware/launcher versions, and how the headset is connected to the PC (USB cable type, port type, motherboard details etc). ...
Cheers,
Chris
- Riverman_68Games15 days agoNew Spectator
So I had a good hour racing last night. It seemed pretty stable. I then started to record some footage using streamlabs and that's when I started coming up against lag, stuttering and frame drops. But that's probably as im asking the GPU to do both tasks.
However I did use to stream F122 in VR with no issues. So clearly it's doable. I did reduce graphic settings and the resolution of the quest 3 but it made no difference. Closed Streamlabs and it went back to smooth performance.
Hopefully get some more testing in tonight, and if possible ill post some footage.
- Riverman_68Games13 days agoNew Spectator
Managed to capture some gameplay last night for the first time in a while.
While it's not perfect, it's better than it has been. There's a few missed frames, and you can bear it when the audio skips.
Graphic settings at Medium VR
Quest 3 via link cable, 5070TI, 64GB RAM, Ryzen 5 5600x
https://youtu.be/rCyDg7RWxZE
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