amanda-amethyst
2 months agoSeasoned Ace
Status:
Needs Info
[BH] [V] [W] LE when a werewolf leaves a vampire's business
When a werewolf leaves a business owned by a vampire in this situation:
- The vampire has the emotional dampening perk at level 3
- The werewolf is in one of the packs
- The business has level one or two schemer alignment or level 6 or 7 dreamer alignment
- The business has a star level of at least 4
- The customer was greeted
- The customer has a positive friendship level (I tested with 100 friendship)
- The customer is supposed to get the loot `loot_Sentiment_AddSentiment_Adoring_HappyCustomer` (so higher friendship is better)
there will be an LE.
There may be other circumstances where it will happen (it might happen with a vampire employee; it may also happen in reverse; there may be other triggers I don't know about), but every time I've seen it so far, it was to do with a vampire with emotional dampening, a werewolf with a werewolf pack trait, and `loot_Sentiment_AddSentiment_Adoring_HappyCustomer`, and these circumstances reliably triggers the error.
I suspected that emotional dampening having a multiplier of 0 could have been the cause, but changing that did nothing for the error, so I have no idea of the actual cause.
ETA: I cannot reproduce with a werewolf owned business.
<report><version>2</version><sessionid>dbc54a7550dea176684ba636</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-13 01:55:27</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>resolver.py:1060</categoryid><desyncid>dbc54a7550dea176684ba636</desyncid><systemconfig/><screenshot/><desyncdata>Exception while updating the Bouncer. (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.TargetSim)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 634, in get_loot_ops_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 206, in test_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\success_chance.py", line 51, in get_chance
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 602, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 147, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 903, in __new__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 602, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 142, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 1060, in get_participants
ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.TargetSimrtim=0
Client Session Time: 17.75
Num Save Errors: 0
Num Load Errors: 0
Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1
Origin Version: 13,482,0,5995
Modded: False
SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 2050 32.0.15.7602, GUID: DA36A505-DAE1-11EF-BD8F-D0F16017D904
</desyncdata></report>
</root>