Ideas
hello i have no clue how to read this but its causing my game to just sit there and load for hours pls help!
[miking] Exception occurred when creating FGL context for placing object_EcoFootprint_SunRay:0x0000000000000000 (AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v184f\injector.py", line 26, in _wrapped_function
File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v184f\zone_tick.py", line 83, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 519, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\moving_objects_situation.py", line 336, in <lambda>
File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 709, in try_place_object
File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 347, in try_place_object
File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 875, in _try_place_object_internal
File "T:\InGame\Gameplay\Scripts\Server\placement.py", line 1122, in create_fgl_context_for_object
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 468, in exported_func
AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint'rtim=0
Client Session Time: 31.22 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,443,0,5956 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4050 Laptop GPU nvldumdx.dll 31.0.15.4618, GUID: D7B71E3E-6BE1-11CF-9F61-11370EC2D235
raw report
<report><version>2</version><sessionid>c35e676e6700454868116728</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-04-29 20:46:13</createtime><buildsignature>Local.Unknown.Unknown.1.114.46.1030-1.200.000.655.Release</buildsignature><categoryid>__init__.py:468</categoryid><desyncid>c35e676e6700454868116728</desyncid><systemconfig/><screenshot/><desyncdata>[miking] Exception occurred when creating FGL context for placing object_EcoFootprint_SunRay:0x0000000000000000 (AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v184f\injector.py", line 26, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v184f\zone_tick.py", line 83, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 519, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\situations\complex\moving_objects_situation.py", line 336, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 709, in try_place_object File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 347, in try_place_object File "T:\InGame\Gameplay\Scripts\Server\objects\placement\placement_helper.py", line 875, in _try_place_object_internal File "T:\InGame\Gameplay\Scripts\Server\placement.py", line 1122, in create_fgl_context_for_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 468, in exported_func AttributeError: type object 'ComponentContainer' has no attribute 'get_footprint'rtim=0 Client Session Time: 31.22 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,443,0,5956 Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4050 Laptop GPU nvldumdx.dll 31.0.15.4618, GUID: D7B71E3E-6BE1-11CF-9F61-11370EC2D235 </desyncdata></report>
uitziii Please test with your Mods folder removed. You don't need to save your progress, but it's important to find out whether one or more mods are triggering the issue. If you don't see the error with your mods removed, use the 50/50 method to find the culprit.
https://modthesims.info/wiki.php?title=Game_Help:Finding_Problem_Custom_Content#The_50.25_Method
If this error still happens without your Mods folder, please disable the Eco footprint and test again.
About The Sims 4 Bug Reports
Read First
- EA_Cade11 months ago
Community Manager