Ideas
Glad to see all of the comments this morning. Maybe EA will do something about it.
This is what my experimenting has found this morning. I use Sims 4 Mod Manager for my >100gb of cc & mods. I manually "turn off" all of the cc, which the program does by renaming the .package files as .packageoff. Same for scripts. The folder structure is still there, just filled with cc files that have been renamed so that the Sims doesn't recognize them.
- I have reloaded all of my scripted mods and the game loads
- If I reload a cc folder with a low number of files, the game loads. This is doing it one folder at a time.
- If I reload a folder with a lot (>60 cc), the game fails to launch. However, re-adding cc from the same folder in smaller amounts seems to work.
- It only seems to be cc that is CAS related.
- Example. I use hair from a specific creator. I have 116 .package files in that folder. I did not change the folder or rename it like described in other comments.
- I reload all 116 at once. Game fails.
- I reload just 30. Game loads
- I reload 31-60. Game fails.
- I go back and reload 31-50. Game loads
- I reload 51-60. Game loads
- I reload 61-90. Game loads
- I reload 91-116. Game loads. I now have the game loading with all 116 cc that failed the game earlier.
- I then tried something else. I had a folder with a poseplayer mod in it. The folder has 335 total files, which is the pose player plus A LOT of different pose packs. I reload the whole folder with 335 files. Although the folder has mostly .package files, none of it is CAS-based cc. The game loads.
From what little I can tell, the game will not load if trying to add too much cc that is used in CAS. It is also inconsistent in how many cc can be added at a time. That said, I am not going to spend my entire day adding my 15,000 cc files at 10-30 a time. This is an EA problem and they need to fix it. It is not a creator problem.
EDIT: Disregard. Despite being able to get in with the 116 files above and my pose player. I just did a restart and it failed. F this. EA, fix this ASAP!!!!!!
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