Ideas

Siren_Fox's avatar
Siren_Fox
New Spectator
3 days ago
Status:
Troubleshooting

[EBN] Can't change into fairy form/use powers

I installed the content for enchanted by nature pack and played that for a few weeks, and now I've installed the Businesses and Hobbies pack.

After launching and playing my sims can no longer Reveal Fairy form, or use the instantly fly here abilities, nor use any other fairy abilities.

She can't even use the fairy house anymore in order to regain emotional force, so she dies.

PLEASE please please fix this, I prefer playing fairies, and now its completely broken.

Edit By Crinrict: Added Tag to Title, Adjusted Title

7 Comments

  • Siren_Fox's avatar
    Siren_Fox
    New Spectator
    2 days ago

    Hi Crinrict

    The options are available on the menus and such, but selecting any of them just results in an immediate fail, the action does not even appear on the task bar.

    I've only noticed it when playing my own sims, I have not attempted playing any in game households.

    I've now switched to playing a vampire for the time being, also on a new game, which was working fine, but just now for some reason her ability to drink plasma packs randomly stopped as well.

    I traveled to other non-business lots to check it it had an effect (which it did not), and for some reason I got the prompt to choose a season as you do at the start of the game, from the seasons pack. I chose the spring season as that's what I started out with, and after that the travel completed.

    I'm not sure at this stage if it is affecting all occult sims in my game state, but I find it odd that it was working at first and, now it doesn't; whereas with the fairy it did not function from the start.

  • crinrict's avatar
    crinrict
    Hero+
    2 days ago

    Siren_Fox​ 

    the season issue has a thread here: [S] Stuck on Select Season for several unrelated interaction (1.113.288/2.09) | EA Forums - 11967917 

    Do you have any LastException files in Documents\Electronic Arts\The Sims 4 ?

    - Delete the ones you have
    - Trigger the error again
    - Check if new ones are created
    - If that is the case, please copy/paste the content here. You can open the file with any text editor.


    Deleting the file won't fix your issue. Posting the info is meant for troubleshooting. 

  • Siren_Fox's avatar
    Siren_Fox
    New Spectator
    2 days ago

    crinrict​ 

    I removed the files and launched the save again, trying all the different interactions I was having issues with. They all failed again with the exception of the instantly fly here interaction this time.

    As mentioned a new file popped in the folder, here is the content:

     

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>32b57f54231fd55b68d19205</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-22 20:15:37</createtime><buildsignature>Local.Unknown.Unknown.1.118.242.1030-1.200.000.677.Release</buildsignature><categoryid>constraints.py:1591</categoryid><desyncid>32b57f54231fd55b68d19205</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 281, in select_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in test_and_execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in append&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3038, in _get_transitions_for_sim&#13;&#10;  File "postures\posture_graph.py", line 5419, in postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1335, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 1634, in interactions.constraints.Constraint._intersect&#13;&#10;  File "interactions\constraints.py", line 1591, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surface&#13;&#10;AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 709, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 678, in _stop_element_tree&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4240, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3038, in _get_transitions_for_sim&#13;&#10;  File "postures\posture_graph.py", line 5419, in postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1335, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 1634, in interactions.constraints.Constraint._intersect&#13;&#10;  File "interactions\constraints.py", line 1591, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surfaceAttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'rtim=0&#13;&#10;Client Session Time: 15.02&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,550,0,6063&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: AMD Radeon RX 5600 XT  32.0.21025.10016, GUID: 3DA4CF20-402A-11ED-89E3-244BFE8F1E33&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>32b57f54231fd55b68d19205</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-22 20:15:41</createtime><buildsignature>Local.Unknown.Unknown.1.118.242.1030-1.200.000.677.Release</buildsignature><categoryid>constraints.py:1591</categoryid><desyncid>32b57f54231fd55b68d19205</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 281, in select_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in test_and_execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in append&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3038, in _get_transitions_for_sim&#13;&#10;  File "postures\posture_graph.py", line 5419, in postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1335, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 1634, in interactions.constraints.Constraint._intersect&#13;&#10;  File "interactions\constraints.py", line 1591, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surface&#13;&#10;AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 709, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 678, in _stop_element_tree&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4240, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3038, in _get_transitions_for_sim&#13;&#10;  File "postures\posture_graph.py", line 5419, in postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1335, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 1634, in interactions.constraints.Constraint._intersect&#13;&#10;  File "interactions\constraints.py", line 1591, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surfaceAttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'rtim=0&#13;&#10;Client Session Time: 15.02&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,550,0,6063&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: AMD Radeon RX 5600 XT  32.0.21025.10016, GUID: 3DA4CF20-402A-11ED-89E3-244BFE8F1E33&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>32b57f54231fd55b68d19205</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-22 20:15:43</createtime><buildsignature>Local.Unknown.Unknown.1.118.242.1030-1.200.000.677.Release</buildsignature><categoryid>constraints.py:1590</categoryid><desyncid>32b57f54231fd55b68d19205</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 281, in select_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in test_and_execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in append&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3065, in _get_transitions_for_sim&#13;&#10;  File "postures\posture_graph.py", line 6699, in postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;  File "postures\posture_graph.py", line 6509, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles&#13;&#10;  File "postures\posture_graph.py", line 6259, in postures.posture_graph.PostureGraphService._generate_right_handles&#13;&#10;  File "postures\posture_graph.py", line 7854, in postures.posture_graph.PostureGraphService._get_locations_from_posture&#13;&#10;  File "postures\posture_graph.py", line 7856, in postures.posture_graph.PostureGraphService._get_locations_from_posture&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6291, in apply_posture_state_and_interaction_to_constraint&#13;&#10;  File "interactions\constraints.py", line 2783, in interactions.constraints._ConstraintSet.apply_posture_state&#13;&#10;  File "interactions\constraints.py", line 1713, in interactions.constraints.Constraint.apply_posture_state&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1335, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 1634, in interactions.constraints.Constraint._intersect&#13;&#10;  File "interactions\constraints.py", line 1590, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surface&#13;&#10;AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 709, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 678, in _stop_element_tree&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4240, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3065, in _get_transitions_for_sim&#13;&#10;  File "postures\posture_graph.py", line 6699, in postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;  File "postures\posture_graph.py", line 6509, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles&#13;&#10;  File "postures\posture_graph.py", line 6259, in postures.posture_graph.PostureGraphService._generate_right_handles&#13;&#10;  File "postures\posture_graph.py", line 7854, in postures.posture_graph.PostureGraphService._get_locations_from_posture&#13;&#10;  File "postures\posture_graph.py", line 7856, in postures.posture_graph.PostureGraphService._get_locations_from_posture&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6291, in apply_posture_state_and_interaction_to_constraint&#13;&#10;  File "interactions\constraints.py", line 2783, in interactions.constraints._ConstraintSet.apply_posture_state&#13;&#10;  File "interactions\constraints.py", line 1713, in interactions.constraints.Constraint.apply_posture_state&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1335, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 1634, in interactions.constraints.Constraint._intersect&#13;&#10;  File "interactions\constraints.py", line 1590, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surfaceAttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'rtim=0&#13;&#10;Client Session Time: 15.02&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,550,0,6063&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: AMD Radeon RX 5600 XT  32.0.21025.10016, GUID: 3DA4CF20-402A-11ED-89E3-244BFE8F1E33&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>32b57f54231fd55b68d19205</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-22 20:15:58</createtime><buildsignature>Local.Unknown.Unknown.1.118.242.1030-1.200.000.677.Release</buildsignature><categoryid>constraints.py:1591</categoryid><desyncid>32b57f54231fd55b68d19205</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 281, in select_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in test_and_execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in append&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3038, in _get_transitions_for_sim&#13;&#10;  File "postures\posture_graph.py", line 5419, in postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1335, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 1634, in interactions.constraints.Constraint._intersect&#13;&#10;  File "interactions\constraints.py", line 1591, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surface&#13;&#10;AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 709, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 678, in _stop_element_tree&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4240, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3038, in _get_transitions_for_sim&#13;&#10;  File "postures\posture_graph.py", line 5419, in postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1335, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 1634, in interactions.constraints.Constraint._intersect&#13;&#10;  File "interactions\constraints.py", line 1591, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surfaceAttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'rtim=0&#13;&#10;Client Session Time: 15.02&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,550,0,6063&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: AMD Radeon RX 5600 XT  32.0.21025.10016, GUID: 3DA4CF20-402A-11ED-89E3-244BFE8F1E33&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>32b57f54231fd55b68d19205</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-22 20:16:02</createtime><buildsignature>Local.Unknown.Unknown.1.118.242.1030-1.200.000.677.Release</buildsignature><categoryid>constraints.py:1591</categoryid><desyncid>32b57f54231fd55b68d19205</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 281, in select_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in test_and_execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in append&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2922, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2287, in _get_constraint_for_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4874, in constraint_intersection&#13;&#10;  File "interactions\constraints.py", line 1825, in interactions.constraints.Constraint.add_slot_constraints_if_possible&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1337, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 4509, in interactions.constraints.RequiredSlotSingle._intersect&#13;&#10;  File "interactions\constraints.py", line 1591, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surface&#13;&#10;AttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 709, in process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 159, in wrapper&#13;&#10;KeyError: (Constraint(...), Constraint(...))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 678, in _stop_element_tree&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4240, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3305, in get_sims_with_invalid_paths&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3258, in _generate_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1574, in compute_transition_connectivity&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1621, in run_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3591, in _build_transitions&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3375, in _build_and_log_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3441, in _build_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2864, in get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2922, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2287, in _get_constraint_for_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4874, in constraint_intersection&#13;&#10;  File "interactions\constraints.py", line 1825, in interactions.constraints.Constraint.add_slot_constraints_if_possible&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 169, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1337, in interactions.constraints.Constraint.intersect&#13;&#10;  File "interactions\constraints.py", line 4509, in interactions.constraints.RequiredSlotSingle._intersect&#13;&#10;  File "interactions\constraints.py", line 1591, in interactions.constraints.Constraint._intersect_kwargs&#13;&#10;  File "interactions\constraints.py", line 1305, in interactions.constraints.Constraint.get_enforce_social_group_routing_surfaceAttributeError: 'Constraint' object has no attribute '_enforce_social_group_routing_surface'rtim=0&#13;&#10;Client Session Time: 15.02&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,550,0,6063&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: AMD Radeon RX 5600 XT  32.0.21025.10016, GUID: 3DA4CF20-402A-11ED-89E3-244BFE8F1E33&#13; &#10;</desyncdata></report>
    </root>

  • Could you test one of the premade households too ? Bit unsure what this is but it would be good to know if it's your household only.

    Do you have multiple fairies in that household or also play other households with fairies ?

  • Siren_Fox's avatar
    Siren_Fox
    New Spectator
    13 hours ago

    I just tested it with the summerdream household, the same thing is happening to titania and oberon both.

    I have a single fairy household, and I never really play with the other households.