When mousing over a bottle of finely-aged nectar in my sim's inventory it is showing a really low price, like around 53 simoleons. When you drag to sell the bar at the bottom shows the correct price and sells for the correct price.
I agree, the nectar seems to be neglected in the new pack/pricings. Here is my issue.
➡️ Make nectar, have it finely aged. Shows as 40$ in inventory.
➡️ To sell it in my inventory it is worth $3150
⚠️ What makes this even worse, as a craft able to sell in Business and Hobbies, it is still only sellable as 40$! This is even with the price modifier up. Should it not sell for the actual worth or more with a price modifier? {{{{The individual poured glasses can not be sold, or at least do not have a price}}}. Correction, after opening business again the single glass shows 60$. That makes no sense if the whole bottle is 40$. The bottle still shows 40$ after a serving is taken.
✅ Nectar should really be sold for its actual worth! It seems this was neglected to be changed/configured for the new pack/sales. As a craftable, it should qualify for business and hobbies.
I have the same issue. Started selling my nectar and noticed after the first few bottles sold and quickly closed my shop and took all bottles off the shelves.
Same here! I have a small store on my sim’s farm, I run it with Businesses and Hobbies. Well, if I put wine bottles or oversized crops on the shelves, the price shown is ridiculously lower than their actual price if you sell them directly. So as it is, there’s no point selling them in your small business.
I bought Businesses and Hobbies with hopes that I could do a nectar store. Such a bummer. I have all sims packs, I’m seriously considering stop buying anything new until this bugs get some serious solving. Nectar making and selling is one of the coolest features in Horse Ranch. That pack is not even that old to be so buggy already.
This may or may not be helpful but when working with a mod that changes the value of nectar and selling nectar via retail shelves in a small business I get the following error: drink_MultiServe_RanchNectarBottle_Strawberry:0x065d14e1a1304f38 (AttributeError: 'NoneType' object has no attribute 'get_value') "T:\InGame\Gameplay\Scripts\Server\small_business\light_retail_surface_component.py", line 198, in get_mark_up_values_for_item AttributeError: 'NoneType' object has no attribute 'get_value' (both from BetterExceptions mod)
obviously with mods involved there are a lot of possible other factors at play, but I'm only getting this type of error when selling nectar rather than other things like honey or juice fizz.
All levels of aged nectar display the same price as when they were not aged. They sell from inventory at the correct aged price, but small businesses and vendor tables sell the bottles at the displayed lower price.