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richvh
Seasoned Veteran
4 days ago
Status:
Reviewed

Last Exception in patch 1.118

New save, mods disabled. Three separate desyncs at two time marks, at least one possibly two having to do with snooping, so possibly For Rent related? My sim wasn't doing any snooping interactions, so don't know what she might have been doing at either time.

Edit By Crinrict: Added Spoiler Tags

Spoiler

<?xml version="1.0" ?>
<root>
 <report>
  <version>2</version>
  <sessionid>4c5bfd121e0f95fe68cc52bc</sessionid>
  <type>desync</type>
  <sku>ea.maxis.sims4_64.15.pc</sku>
  <createtime>2025-09-18 17:48:07</createtime>
  <buildsignature>Local.Unknown.Unknown.1.118.242.1030-1.200.000.677.Release</buildsignature>
  <categoryid>sim_secrets_service.py:128</categoryid>
  <desyncid>4c5bfd121e0f95fe68cc52bc</desyncid>
  <systemconfig/>
  <screenshot/>
  <desyncdata>Exception when applying action &lt;KnowOtherSimSecretOp ParticipantType.Actor&gt; for loot loot_Snooping_GainSecret_Object(loot_actions=(&lt;KnowOtherSimSecretOp ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, loot_Trait_NeighborTraits_NosySnoopReset(loot_actions=(&lt;BuffRemovalOp ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;), run_test_first=False, tests=CompoundTestList([(TraitTest(apply_thresholds_on_individual_basis=True, blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0, num_whitelist_required=1, subject=ParticipantType.Actor, tooltip=None, whitelist_trait_types=frozenset(), whitelist_traits=(&lt;Trait:(trait_Nosy)&gt;,)),)]))), run_test_first=False, tests=CompoundTestList([])) (AttributeError: 'NoneType' object has no attribute 'get_humans_gen')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 520, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 177, in on_loot&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 188, in apply_operations&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 714, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_knowledge_ops.py", line 656, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\secrets\sim_secrets_service.py", line 128, in determine_snooping_target&#13;&#10;AttributeError: 'NoneType' object has no attribute 'get_humans_gen'rtim=0&#13;&#10;Client Session Time: 30.78&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,550,0,6063&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata>
 </report>
 <report>
  <version>2</version>
  <sessionid>4c5bfd121e0f95fe68cc52bc</sessionid>
  <type>desync</type>
  <sku>ea.maxis.sims4_64.15.pc</sku>
  <createtime>2025-09-18 17:48:07</createtime>
  <buildsignature>Local.Unknown.Unknown.1.118.242.1030-1.200.000.677.Release</buildsignature>
  <categoryid>relationship_knowledge_ops.py:656</categoryid>
  <desyncid>4c5bfd121e0f95fe68cc52bc</desyncid>
  <systemconfig/>
  <screenshot/>
  <desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'get_humans_gen')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 177, in on_loot&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 188, in apply_operations&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 715, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 712, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_knowledge_ops.py", line 656, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\secrets\sim_secrets_service.py", line 128, in determine_snooping_targetAttributeError: 'NoneType' object has no attribute 'get_humans_gen'rtim=0&#13;&#10;Client Session Time: 30.78&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,550,0,6063&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata>
 </report>
 <report>
  <version>2</version>
  <sessionid>4c5bfd121e0f95fe68cc52bc</sessionid>
  <type>desync</type>
  <sku>ea.maxis.sims4_64.15.pc</sku>
  <createtime>2025-09-18 21:48:00</createtime>
  <buildsignature>Local.Unknown.Unknown.1.118.242.1030-1.200.000.677.Release</buildsignature>
  <categoryid>log.py:899</categoryid>
  <desyncid>4c5bfd121e0f95fe68cc52bc</desyncid>
  <systemconfig/>
  <screenshot/>
  <desyncdata>Exception during SI.cancel  running sim-stand:48778 on None  (guaranteed), cancel_reason_msg is Transition Sequence Failed. Cancel all running transition interactions.: (AssertionError: [EventManager] [sscholl] Attempting to register event:TestEvent.AgedUp &#13;&#10;            with handler:&lt;relationships.sentiment_track_tracker.SentimentTrackTracker object at 0x00007FF44156F1E0&gt; when the EventManagerService is disabled.)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 97, in get_next_unblocked_interaction_cancel_incompatible&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1182, in notify_queue_head&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 644, in _get_close_to_target_and_greet&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 596, in _greet_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\greeting_socials\greetings.py", line 53, in add_greeted_rel_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 257, in add_relationship_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 827, in add_relationship_bit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 1254, in _find_relationship&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 45, in __init__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\data\unidirectional_relationship_data.py", line 49, in __init__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\relationships\sentiment_track_tracker.py", line 217, in __init__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 172, in register_single_event&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\log.py", line 899, in assert_raise&#13;&#10;            with handler:&lt;relationships.sentiment_track_tracker.SentimentTrackTracker object at 0x00007FF44156F1E0&gt; when the EventManagerService is disabled.rtim=0&#13;&#10;Client Session Time: 30.78&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,550,0,6063&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 3060 Laptop GPU  32.0.15.6607, GUID: 3570AB96-EDF0-11EF-8AAF-D575D18A1133&#13; &#10;</desyncdata>
 </report>
</root>

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