Ideas
Prior to the 8/19/25 patch my game had been running flawlessly in DX11. Now, though, I am experiencing not only micro stutters but also much more lag with actions dropping into the queue. My frame rate has been holding steady, even with the micro stutters. I tried running in DX9 but that was worse for me as it caused some rippling lines, especially in two story homes when switching between floors. I unchecked DX9 and went back to DX11.
I saw the link to the post with the suggestion to edit the GraphicsRules.sgr but I honestly don't feel comfortable with altering even a copy of that file. That's especially true as I was left with the impression that the OP had guessed at what was edited and the values changed to. It didn't feel like a definitive guide to me. I was going to just take a look at it but I couldn't find the GraphicsRules.sgr file on my computer. Perhaps a sign to me to leave it alone? It has to be there somewhere. :)
I am attaching a dxdiag just in case it is needed for information gathering on affected systems. I do play on PC and have never used mods or cc in my game.
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