Ideas
MercAB3
5 months agoNew Scout
I managed to hide this issue in my game by making an XML tuning mod.
A TestSetInstance snippet called testSetInstance_BaneTrait_OR_EncouragedByClubs had new tests added in the 1.118 patch, one test for a Trait (ID: 469046) and one test for another TestSetInstance (ID: 483388), both of which I assume are part of Adventure Awaits. Removing the test for the new TestSetInstance makes the "Sabotage!" action go away unless another condition is met.
Maybe that'll help EA find out what the real problem is?
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The Sims 4 Bug Reports
Report bugs for The Sims 4 on PC, Mac, Playstation, and Xbox.Latest Activity: 1 month agoRead First
- EA_Cade1 month ago
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