PLEASE FIX Battle For Neighborville on Nintendo Switch 2!!
I have been trying to play PvZ: Battle For Neighborville on my new Nintendo Switch 2 for the past 2-3 days and it CONSTANTLY keeps crashing!! When I load into the game, while in Giddy Park, my screen starts glitching and flickering super bad it is very bad to look at and hurts my eyes. When I try loading into an offline match of any mode the game crashes almost 100% of the time. It will close the app and my Nintendo Switch 2 will say, “This software needed to close due to an error.” Then when I go back in and try a different mode, it does the SAME THING. I don’t understand why we can’t just play the game. You guys are literally losing out on money if you don’t fix this. We need the game officially optimized for the Nintendo Switch 2, and while you’re at it, you could even update it to handle 60fps because the Switch 2 can now handle 60fps pretty smooth. Also I have heard from some other people that apparently Battle For Neighborville isn’t even AVAILABLE for purchase on the Switch 2 eShop. They locked the game so no one can buy it, hopefully that means they’re going to fix it? But I would still like someone from EA to get back to me and let me know what the situation is. PLEASE HELP! Thanks EDIT: After doing a bit more testing it’s actually worse than I thought, there were a few times where I went into the game and it would crash before I could even select a GAME MODE. Also, the few times I was able to play an entire match while the screen was flashing, as soon as the game ended, the game just crashed. Nothing I could do about it. This game DEFINITELY needs fixed. If you want to see a video or clip of these glitches happening I also saw a YouTube video from a YouTuber by the name of RiceDRW. Here is the link to that video: https://m.youtube.com/watch?v=zl1xi2yGuxMDear Development Team of Plants vs. Zombies International Version:
The following is an AI translation due to my limited English proficiency; some inaccuracies may exist.As a loyal Chinese player, I have had a lot of fun while playing the game. At the same time, I have also found some areas that can be optimized, and I hope to contribute my ideas to the further improvement of the game. 【We really, really need these optimizations! It should be appropriately centered on users. Thank you very much for taking the time to read my feedback. I look forward to continuous improvements in the future to bring a more excellent experience to users. Thank you!】 Bugs that need priority handling In Plants vs. Zombies 1 HD for iPadOS, I encountered such an issue: when entering the game with an internet connection, it crashes and fails to launch. I have to disconnect from the network first to enter the game, then reconnect to the internet to play. In the iPadOS version of Plants vs. Zombies 1 HD, I encountered another problem: under a stable network connection, the data of the unlocked "Diamond Beghouler" achievement and "Smashin" achievement are saved locally, but they can never be automatically synced to the Apple server. As a result, these two achievements are shown as unlocked in the local game but remain in the "unlocked" state in the achievement list of this game in Apple Game Center. I have tried two solutions: first, recreating the game account; second, uninstalling the game, reinstalling it, and playing from the beginning. However, even if I unlock these two achievements again in a stable network environment, the relevant data still cannot be synced to the Apple server. I have contacted Apple customer service before, and they said they couldn't solve the problem and suggested that I contact the game developer. It's worth noting that all achievements in the iPhone version of PvZ 1 can be synced to the Apple server normally, and in the iPad version of PvZ 1 HD, all other achievements except the two mentioned above can also be synced normally. Therefore, I judge that this problem may be caused by the software itself, not by Apple. 【If you don't quite understand the content of the description, you can refer to the attached photo!】 In the Android and iOS versions of Plants vs. Zombies 1, issues such as lag, frame drops may occur after connecting to the Internet, and problems like missing music and sound effects may appear after watching ads. In the iOS version of Plants vs. Zombies 1, there is an error in the display of an achievement icon on Apple's server: Apple's server incorrectly displays the icon of "The Stuff Of Legends" achievement as that of the "Smashing" achievement. 【If you don't quite understand the content of the description, you can refer to the attached photo!】 I. System Adaptation and Interface Optimization New Perspective Options It is recommended to provide three visual effect options for all game interfaces: "Ultra-high Perspective", "High Perspective", and "Low Perspective". Different players have different needs for the display of game screens: the high perspective allows players to obtain more comprehensive battlefield information, while the low perspective may focus more on local battles, meeting different strategic planning and visual preferences. Multi-language Adaptation Currently, there are a large number of players from different countries and regions in the international version, especially a huge Chinese player group. To meet the needs of global players, it is recommended to add support for multiple languages, such as Chinese, Japanese, Korean, Russian, Hindi, Malay, etc. This can not only eliminate language barriers, enable players to better understand the game content and instructions, but also significantly enhance the game's attractiveness and competitiveness in the international market and promote the globalization development of the game. Suggestions on Promoting the Ecological Layout of the Whole Platform Currently, the Huawei HarmonyOS Next system has enormous market potential. It is recommended to prioritize the in-depth adaptation of products to the mobile and PC ends of this system. At the same time, a cross-platform cloud data interconnection system should be constructed to comprehensively cover mainstream operating systems and devices such as Apple (iOS, iPadOS, macOS, visionOS, tvOS), Huawei (HarmonyOS),Google (Android, Android TV), and Microsoft (Windows x86, Windows x64, Windows Arm). By achieving real-time synchronization of data such as game progress, saves, and personalized settings, the barriers to device switching can be eliminated, creating a seamless gaming experience for users, and further improving user retention rate and brand competitiveness. II. Visual Effect Optimization Solve the Problem of Darkened Color When Shadows Overlap When the shadows of multiple zombies or plants overlap, the color of the shadows will be darkened, which affects the beauty and visual effect of the game screen. It is recommended to fix this problem so that the shadows maintain a normal color display when overlapping, making the game screen clearer and more natural, and presenting a better visual experience for players. Handling of Obstacles After Level Victory When the level is won, all obstacles, such as tombstones, arcade game machines, ice blocks, etc., should automatically break and disappear. This can make the game interface cleaner, highlight the players' sense of achievement after victory, and also make more clear preparations for the next game, improving the players' gaming experience and feelings. III. Optimization of Game Operation and Functions In the accelerated state, the duration of the item "Mallet" does not shorten In the accelerated state within a level, the duration of using the item "Mallet" will not decrease due to the acceleration effect, which makes the player's experience of using the item "Mallet" during acceleration more in line with reasonable logic.Unable to connect to EA servers for Plants Vs Zombies Garden Warfare 2 on PC
I have been having problems with being able to play PVZ. Every time I load up the game, it tells me "Uh Oh, Your unable to play online due to not being connected to EA servers." I have tried to ask EA support but everything they told me didn't work. I looked on the Forums to see if anyone had the same problem. A lot of people do, and all the things that helped these people didn't work for me. "Reset the time" I did, didn't work. "Check if its a child account" Its not, I just created an account a few days ago. I had bought the game on a steam sale. The servers are not down. What do I do? I will end up refunding the game if i cant get anything that works. Why EA still is selling a game that doesn't even work? Who knows? I'm frustrated and want it fixed. Thanks.Garden Warfare 2 will not open, no matter what
Hey all, I downloaded Garden Warfare 2 today after not playing it for a while. I was excited to hop back in, but the game just will not start, no matter what. When I press "Play" on the EA app, the game has a little splash screen that opens up for a while. It has a progress bar, which, when full, closes the splash screen and re-opens the EA app. I've attached a video to this post which shows what happens. I've tried all sorts of fixes. Here are all the ones I recall trying: - updated drivers - uninstalled and then reinstalled the EA app - repaired the EA app - repaired GW2 - uninstalled and then reinstalled GW2 - checked Windows for any corrupted files - cleared all temporary Windows files and rebooted - ran the EA app as administrator - ran the GW2_retail.exe file as administrator - tried to delete the "Cryptbase.dll" file, but it doesn't exist - ran the EAAntiCheat.Installer.exe to no avail My main guess is that the anti cheat has some sort of problem with my PC, but I have no clue what it could be. I really hope it isn't a hardware issue... if anyone has any experience/guidance here, it would be much appreciated!PvZ Heroes Current state is awful and needs changes soon
PvZ Heroes right now is easily in the worst state it has ever been in period. I love this game a lot, I use to enjoy it so much but now it's just a shadow of its former self for multiple reasons. Some of the changes are great but others just ruin the game. For example, Galacta Cactus having one health is a good change, Gravitree getting untrickable is a good change, snapdragon got a good buff, cob cannon got a actually reasonable nerf that still makes it great by having 4 attack now, lightning reed got a similar buff too with an extra attack... Transfiguration doesn't change everything now which is good, wild berry hot anti hero now, mayflower has extra hp, Cat lady having 3 health now is more reasonable, zoo keeper got a nice change with more health now, b-flat is better now at 3 cost, Gargantuars have been improved so much this update because they do more and feel more powerful, especially Deep Sea Garg... Gentlemen zombie, Gadget scientist, Electrician, dinoteonic mechasaur are all so much better now with their changes plus they make science decks better, landscaper is better too, mini ninja having 2 attack now instead of 1 without its ability, also alien Ooze and nibble were improved so much, some of these changes are geneuily great. Some... Aren't. At all. I don't like Tricarrotop's nerf for two reasons, one it's a legendary card and is suppose to be powerful so it should have 3 health and not die to Bungie Plumber, and two I'll get to it but this wouldn't be as big of deal if zombies weren't buffed WAY TOO MUCH. I also don't like how Spikeweed sector costs 3 now, because plant environments are already worse and can easily be replaced to being with. I get it was likely done to buff Ice Pirate but that is stupid, and there's a better way to do it, just give it two extra health instead of nerfing something that was not necessary to nerf. Plus they buffed hot lava to cost nothing so why was that change necessary when it still can be killed in a similar way to a cheaper environment. I think Prickly Pear is extremely annoying now... Blooming Heart and Zapricot got extremely unnecessary nerfs, so did black eyed pea which was the wrong way to nerf it, Venus Flytrap is too weak now, grave robber did not need nerfed, and the one that makes me the most mad is Cakesplosion. IT EVEN SAYS ON THE PATCH NOTES ITS SUPPOSED TO STILL COST 3 BRAINS BUT FOR SOME REASON NOW IT COSTS 4 AGAIN. WHY?! Some of the awful changes were thankfully reversed, like Photosynthesizer being 2 cost and puff shrooms being 1 cost.... But not all of them. If this was it and nothing else was changed, then the game would be a little worse but nothing entirely bad would be at play. But I'm making this post. The number one problem this update has that NEEDS to be addressed like soon, is... They buffed Zombies WAY TOO MUCH. Not only did some cards that NEEDED nerfed like Cheese Cutter, Gladiator, Zomblob, Black Hole, Dr Spacetime, Space Cowboy, Cyro Yeti. But Pocap went ahead and BUFFED SOME CARDS WAY TOO MUCH AS WELL, and making some other powerful cards get a small slap on the wrist in terms of power. Mustache Waxer and Ducksatche are WAY TOO MUCH NOW, Zomblob as I mentioned early didn't just get nerfed BUT GOT BUFFED, All Star Zombie needs to cost more or lose some stats, because it's WAY TOO MUCH to deal with on turn 5 when it's untrickable, has Armor, 4 attack, Frenzy AND 6 HEALTH. And who can forget to mention the new cards, one of which is the most broken card ever introduced to this game. Quarterly Bonus. This card is EXTREMELY BROKEN. It adds 4 attack to a zombie and makes them do a bonus attack... For 4 Brains only which is like using Captain Combustible's Super and time to shine at the exact same time. And at minimum you're doing 5 damage and multiply that by two if the lane your doing it in is open and the opponent can't block. It can deal with anything. This card is the NUMBER ONE reason why there's no reason to play as plants right now. Unless you have Wingnut in your deck, which you shouldn't be forced to run because of one card, you're chances of losing go up by alot. Let's not forget in this game you can mix cards and create something called a strategy. So you could play all star on turn 5.... Have the plant have no answer to it. And in turn 6 during tricks is has like 9 attack with frenzy so you always hit the plant hero unless you block and there goes 18 damage. You win because there's no way you didn't already do at least 2 damage to the plant hero! Here are some of the changes that NEED to be made right now because if it's not soon, this game is just going to lose so much interest: Nerf Quarterly Bonus- Make it two extra attack Instead of 4 or increase the Brain Cost to 6 or 7 instead of 4. That way it's a finisher card like Maniacal Laugh. Nerf Other Problematic Zombie Cards- Cheese Cutter can just conjure you a Gorument card, it doesn't have to make it cost one less... Make Mustache waxer give one extra health instead of 2, nerf Ducksatche so it at least has one less attack, Make Black Hole cost 2, Give Gladiator 2 health instead of 3, make Dr. Spacetime have 4 health instead of 5, make Space Cowboy do 2 damage instead of 3 since it can already go through 5 lanes anyways, nerf Cryo yeti's base stats a bit too. Revert stupid changes- This is mainly things like Tricarrotop's extra health, same with Black Eyed Pea, which should just give one extra attack with their abilities instead of also 1 health, give grave robber it's extra health back, because it had counters, Make Spikeweed sector cost 2 again, give Cakesplosion it's 3 cost back, make banana peel cost 1 again, etc. Actually buff cards that need buffed- Then finally, ACTUALLY BUFF SOME CARDS THAT ARE USELESS. For example, Sea Shroom could cost 1 or have more health, Sour Grapes could be a 4 cost 3/3 that does one damage to each zombie instead of a 2/2, make sow magic beans shuffle two or three magic beanstalks into your deck and draw a card, give Jolly Holly extra health, Maybe Kangaroo Rider could be reworked so instead of it bouncing itself when hurt it's just a high stat card, make cellphone zombie a 2/2, stuff like that. I really hope things change soon. I've dropped out of the game right now because I'm just so tired of it. And reminder: We got literally no changes for four years straight and I was never tired of it, nor did I need to take a break. I don't know what popcap is doing, but they need to do something quick and keep their promise by nurturing the game like they said.New GW2 Ban Method (doesn't let you load past the title screen)
A new GW2 banning method was discovered around a week ago, and it's infinitely worse than the level 46 ban hack (that EA still hasn't fixed, thanks!). It makes the level 46 ban look like a warning by comparison. This new type of ban doesn't let you get past the LOADING SCREEN OF THE GAME, making the entire game literally inaccessible. This needs to be addressed NOW before anymore damage to people's games are done. It's only a matter of time before this ban method goes beyond the knowledge of 3 people and into the entire community's hands where anybody can do it (like the original level 46 ban I remind you). For now they're saying they will only be using it on cheaters but we all know that's going to soon extend to... whoever they want, and eventually anyone, like last time with the level 46 ban tool. The state of this game is beyond unacceptable at this point. It was already bad with the detrimental anti-cheat and the unpatched level 46 ban hack before this, but this is a whole new level of defective product. EA still has not taken the time to address its issues which they are beyond more than capable of. This game has had a stable amount of thousands of concurrent players across all its platforms for *9 years* straight! This is not what we deserve! #FixGW2Again oh. i got this information from fujj 's vidfeo https://youtu.be/Yp56ALyOYPE?si=Vv--495LcYHZP47CUnban from Save Corruption (Ban Exploit) in PvZ: Garden Warfare 1
Hello everyone, If you’ve encountered the "ban exploit" issue in Plants vs. Zombies: Garden Warfare 1, you’re not alone. This problem has been known since at least 2021 and is caused by malicious players corrupting your cloud save data on EA servers. What does the ban exploit look like? For EA: Hackers inject corrupted data into the cloud save of a player. When the game client tries to read that corrupted save, it crashes due to an invalid response from the EA server. For players in GW1: When launching the game, it freezes at the "Connecting to EA servers" screen and never loads. You can only close it through Task Manager. Example video showing the bug: https://www.youtube.com/watch?v=suVhZ9P5mMc How can you fix it / get unbanned? We need only one thing: your EA ID. You can post your EA ID here on the forum, but there’s a risk it might be overlooked due to the volume of posts. To help victims more efficiently, we’ve created a dedicated Discord server where you can drop your ID. Once the unban (save fix) is done, your ID will be removed from our list. Join the Discord server here: https://discord.gg/mMRqb2vpT9 Note: Unbanning may take a couple of days depending on the queue, so please be patient. Please help us spread the word! If you know other players affected by this issue, share this link and invite them to the server. The more attention this gets, the more players we can help. Thanks for reading, and stay strong out there. We’re doing this for the community.SolvedPlants vs. Zombies Garden Warfare 2 missing coins packs bug.
I bought two 2,500,000 Humongous Coins Packs and three 120,000 Modest Coins Packs for Plants vs Zombies: Garden Warfare 2 with my PlayStation account last week and they never showed up. I have no idea what went wrong. I could use some help with this issue.