Turkish Football Request: Lower Leagues, National Team & Fan Atmospheres!
Hi EA Sports FC Team and Community, First of all, I want to express my sincere gratitude to the development team. Back in 2025, I made a strong request on the forums for Özkan Öztürk to be added as the Turkish commentator, and seeing him officially included in FC 26 has been incredible. It truly proves that EA Sports listens to the community's feedback! Building on that amazing addition, I would like to propose a comprehensive Turkish football overhaul for future updates. Türkiye has one of the most passionate football cultures in the world, and bringing these features would highly elevate the immersion for millions of players globally: 1. Expansion of the Turkish Football League Pyramid (TFF 1. Lig, 2nd Lig, and 3rd Lig) Currently, only the Trendyol Süper Lig is available. Adding the TFF 1. Lig (2nd tier) along with the 2nd and 3rd divisions would make Career Mode immensely more realistic, allowing for promotion/relegation battles and a true "Road to Glory" experience in a football-mad nation. 2. Full Licensing for the Turkish National Team (Bizim Çocuklar) Turkish international football is on a massive rise, but the lack of an officially licensed Turkish National Team (with authentic kits, badges, and real player faces) is a huge miss for international tournaments and Career Mode. We need the authentic Turkish National Team fully licensed in the game. 3. Authentic Fenerbahçe Goal Music ("Freed from Desire") Fenerbahçe is a massive global club. In real life, they use the iconic song "Freed from Desire" by Gala as their official goal music at the Şükrü Saracoğlu Stadium. Adding this specific track would drastically improve the matchday presentation, just like the authentic goal music features present in other major European stadiums. 4. Immersive Turkish Fan Chants & Atmosphere (Fenerbahçe, Beşiktaş, Galatasaray) Turkish fans are world-famous for their loud, hostile, and passionate stadium atmospheres. We need specific, authentic team chants added to the game—especially iconic Fenerbahçe chants and stadium atmosphere upgrades that make playing in Türkiye feel as intense and intimidating as it is in real life. Since the dev team did an amazing job with the Turkish commentary this year, taking the next step with league expansion, the national team, and authentic atmospheres would make the Turkish football experience complete! What do you guys think? Let’s upvote this and get the dev team's attention once again! Best regards,5Views0likes2Commentswhy is the game so bad
I try to enjoy this waste of money game but its so bad. every second my game is lagging and is so slow compared to every single other game on my pc. as well as this ulitimate team is shocking ,none of the playstyles work anymore to the point where players cant even tackle ,passes go straight to the opposition team and pace does not even matter anymore as the game feels pay to win as players that are worth a lot get everything. clubs is single handily carrying this game for me and career mode gets boring because of how little there is to offer compared to fm26. does anyone else feel the same?Clubs Problem 3050
A while ago, we purchased EA Sports FC 26 with my friends. All of my friends are using NVIDIA GeForce RTX 3050 graphics cards, and whenever they enter Clubs mode, the FPS drops to around 10–15 and remains stuck there, or they experience extremely severe input lag. We kindly ask you to investigate this issue and provide a solution as soon as possible.8Views0likes0CommentsClubs Is In A Bad Way
"Okay, so let's not even bother with the obvious like the bugs that go on with this game (Facilities don't even work for AI such as RCB, LCB, LAM, RAM etc because you idiots couldn't even remember the different positions that the bots can occupy in the game), how about what my buddy and I just experienced. We won a game 6-1 and were by far the better team and the next game, immediately after, we play the same team and go 3-0 within 20 minutes against the exact same team with the same team members because the bots are suddenly even worse than usual. What is that? That's just one example. How about the fact that it feels like the opposition are controlling their bots as soon as our skill rating hits around 1800. Why do you do skill-based matchmaking when the game used to be that you would play the teams in your division so that you could progress? It's now like Call Of Duty games (before BO7 because they listened and got rid of skill-based matchmaking) where once your team gets to a certain level, your toast because all you will get is higher rated teams who have incredible AI and it's nothing but a sweat-fest. People go into a video game to have fun and only 4 years ago, my buddy and I could go right to Div 1 and win it through skill, possession, decent AI movement, and it wasn't just a stupid through-ball simulator where the AI do not track runs, are slow, and it takes up to a second and a half for them to pass the ball when you call for it which ensures that gaps are then closed. Why is it that human responsiveness now feels pretty good and when you pass it among humans, it's snappy but yet, you couldn't program the AI to pass the ball when it is called for? People will come at me with "Well, why don't you play ANY"? Well, we didn't have to for many years and were very successful, plus, if you have ANY's switched off in the matchmaking, why does it feel like we are facing opposition that are clearly controlling their bots somehow? We see skill moves from AI opposition and all kinds of insane moves that our AI could never do." "I have owned every FIFA since it's inception back in 93 and this version and last years are the worst I have ever played. The AI responsiveness and positioning is awful, you guys got rid of options and sliders where you could set the width of the defence for example and you have made this nothing more than a counter-attacking through-ball pile where build-ups and craft mean nothing. Get rid of the skill-rating-based matchmaking and have us play the teams in our division. I wouldn't care if we played 2189 rated teams if we were in Div 2 or 1, but we are playing them in Div 5 and 4 ffs. The only enjoyment we get from the game is in playoff week where you do indeed play the teams in your division and that's how it should be the whole season. Make the AI positioning better and make it equal on all teams solely based on their Reputation. For the first 3 weeks of the game, you had it in a good place. It felt like something the majority wanted, especially after all of your promotions stating that you listened and were making the game better. You did! Bounce-backs stopped, quality play was rewarded and it felt like a decent game. You reverted back though and basically cut and past the coding from FC 25. Congrats, we'll never believe your bullcrap again. I am tired of not looking forward to playing this game because it's so so far away from the enjoyment of Fifa 16 or 17 and it's now just gross to play. I know that people who play Ultimate team are sickened with your money grabbing ways and it is not fun for them either. How is it, we can have possession for a solid 10 seconds after we win a corner but the AI does not get back into position if the ball is given away by a bot and 80% of breakaways end in a goal. It's not a game meant for quality play, possession, and craft. It's a game for spamming the thru ball and the moment you guys get competition, you will get hosed. Improve your product (we know you won't because you are putting all of your efforts into the stupid open-world thing that nobody wants or asked for). Focus on making the game fun for the loyal people that play it, give everyone a level playing field, and people might stick around. But it's clear that all you care about is money from Ultimate Team and it's extremely unlikely you'll ever do something to make the game better." I had hope for this game through the first 3 weeks, but you ruined it. You got your money, you fooled everyone and I hope you are happy with yourselves. People are tired of what you have done to a game that we want to love and enjoy, and I strongly doubt you will do anything about it for the better.52Views0likes1Comment2nd time deleting this game this year finally this is my last year purchasing
this game is completely finished I don't know if im happy or not in think I am, what happened to fc 22 Fifa 20 etc having genuine talent does not matter anymore at all the games goalkeepers cant tell what to save anymore as low driven shots the same shot nobody used for years from Fifa 18-19 where I started is now the best way to fool keeper and score no matter what bloody angle your in and these play styles are in football game or a Harry Potter game what the....... and the close dribbles oh my days I think 80-70 percent of goals ive conceded this year are from children who close dribble in my box going in circles hoping I jump in with my defender and they can get again a e z goal just like the low driven no BODY HAS ANY TALENT IN THIS GAME NOBODY PLAY STYLES & LOW DRIVEN SHOTS & LOW DRIVEN what a clown of a game actually im filled with so much joy just realising this game is done for just Fortnite clowns these people clowns FC26 & the Americans who run the game.10Views0likes0CommentsAdd Slovak clubs to 'Rest of the World' in FC 27
Hello EA Sports FC Team and Community, I am writing on behalf of the Central European football community to request the inclusion of MŠK Žilina, FC Spartak Trnava and ŠK Slovan Bratislava to the 'Rest of the World' in FC 27. Here's why: MŠK Žilina: 1- their U19 success in UEFA Youth League. They destroyed teams like Liverpool (2-1), Inter Miláno (3-1), AC Sparta Praha (5-4), Crvena Zvezda (3-0), Dortmund (2-0), Pafos (5-0). 2- they won Slovnaft Cup (Slovenský pohár) so they will be playing 1st qualifying round of Europa League. 3- Talent Factory. They produced world class players like Dávid Hancko, Milan Škriniar, Martin Dúbravka, Róbert Boženík, or Jakub Kiwiora FC Spartak Trnava: 1- they will be playing 2nd qualifying round of Europa Conference League. 2- they qualified to Europa Conference League in season 2023/2024. 3- from the last 5 winners of the Slovnaft Cup, they won it 3 times ŠK Slovan Bratislava: 1- season 2023/2024 they played Europa Conference League, season 2024/2025 Champions League, 2025/2026 Europa League. 2- they're richest football club in Slovakia, with modern stadium. 3- good academy I have already raised this request through EA Live Support under Case numbers: #246750250, #240545088, and #240724591. The advisors confirmed the feedback was noted but recommended posting here on the forums to gather community support. Please upvote if you want to see authentic Slovak teams in FC 27! Thank you.98Views7likes6CommentsPro Clubs
Hi, this seems like a fairly easy thing to fix… everytime I play drop-ins in pro clubs it’s night time, maybe give us more daytime matches at various random stadiums… it seems like it’s always a night time game at the same couple stadiums with random jerseys all the time, and the matchmaking is pretty bad too8Views0likes0CommentsQuando il problema non è più il gioco, ma l’intero sistema
A questo punto il problema principale di EA Sports FC non è nemmeno più il gameplay in sé, ma l’intero ecosistema che ruota attorno al gioco: forum ufficiali, comunicazione, gestione della community, aggiornamenti e modello di monetizzazione. Partiamo dal forum ufficiale, che teoricamente dovrebbe rappresentare il ponte tra community e sviluppatori. Nella pratica, invece, dà sempre più l’impressione di essere soltanto un filtro che decide accuratamente quali discussioni meritano attenzione e quali devono essere lasciate morire nel silenzio. Thread che parlano di problemi seri, meccaniche rotte, gameplay incoerente o criticità presenti da mesi vengono ignorati sistematicamente. Nessun aggiornamento, nessuna risposta concreta, nessuna reale interazione. Al contrario, quando si parla di modalità monetizzate, eventi, contenuti collegati alla spesa o argomenti economicamente convenienti per EA, le risposte arrivano con una rapidità quasi immediata. La giustificazione del “siamo impegnati su altre discussioni” smette di essere credibile nel momento in cui esistono post aperti da mesi, ancora pieni di feedback e segnalazioni, completamente abbandonati. A quel punto non si parla più di carico di lavoro: si parla di moderazione selettiva. Passando invece alla società stessa, la situazione appare altrettanto grave. EA continua a dare l’impressione di pubblicare prodotti venduti a prezzo pieno — spesso vicino o superiore ai 100 euro considerando edizioni e contenuti aggiuntivi — senza un livello di testing adeguato agli standard che ci si aspetterebbe da una delle aziende più grandi del settore. Ogni aggiornamento sembra seguire sempre lo stesso schema: viene corretto un problema e contemporaneamente ne emergono altri due. Bug, glitch, delay, animazioni rotte, difese passive, contrasti casuali e meccaniche segnalate fin dal lancio continuano a ripresentarsi update dopo update, dando l’impressione che il controllo qualità sia insufficiente oppure completamente scollegato dall’esperienza reale dei giocatori. Anche l’infrastruttura online è indegna di un titolo che pretende di essere competitivo. Lag, instabilità, input delay e partite completamente incoerenti compromettono continuamente l’esperienza. Troppe volte le partite sembrano decise più dalla qualità imprevedibile dei server o del netcode che dall’abilità effettiva dei giocatori. C’è poi un altro argomento che sul forum sembra praticamente proibito affrontare apertamente. Ovviamente certe parole non si possono usare, quindi per evitare problemi chiamiamolo pure “il Fantasma Dinamico™”. È corretto precisare che EA abbia pubblicamente negato l’esistenza di qualunque sistema di manipolazione dinamica delle partite o del gameplay, dichiarando di non supportare discussioni basate su questa teoria. Tuttavia, il problema è che per una parte enorme della community le parole ufficiali dell’azienda hanno ormai perso quasi completamente credibilità. E questo non nasce dal nulla. Nasce da anni di comunicazione percepita come evasiva, da problemi ignorati, da feedback lasciati senza risposta e da un rapporto con la community che molti utenti considerano ormai profondamente tossico. Quando la fiducia tra azienda e giocatori viene erosa per così tanto tempo, le semplici dichiarazioni ufficiali non bastano più a chiudere una discussione. Perché, al di là delle parole, i giocatori continuano a sperimentare dinamiche che ai loro occhi appaiono inspiegabili: partite in cui il gameplay cambia radicalmente senza motivo apparente, giocatori che sembrano improvvisamente incapaci di eseguire movimenti basilari, input che smettono di rispondere coerentemente e sensazioni di totale incoerenza competitiva. La cosa più assurda è che queste esperienze vengono raccontate da anni da migliaia di utenti diversi, spesso con descrizioni incredibilmente simili tra loro. Eppure il tema viene sistematicamente evitato, minimizzato oppure reso impossibile da discutere apertamente. Questo crea un paradosso evidente: tutti vedono le stesse dinamiche, tutti le sperimentano, tutti sanno di cosa si sta parlando… ma ufficialmente non esiste nulla. E il motivo per cui il tema continua a essere così sensibile è altrettanto evidente: ignorarlo conviene perfettamente al modello economico del gioco. Perché se un giocatore viene portato a credere che il problema siano sempre e soltanto i propri calciatori, la conseguenza naturale sarà cercare continuamente nuove carte, nuovi eventi, nuovi pack e nuovi upgrade nel tentativo di “sistemare” una squadra che magari non è nemmeno il vero problema. In modalità come FUT, costruite attorno all’apertura compulsiva di pacchetti e alla rincorsa continua alla carta migliore, alimentare la sensazione che la propria squadra sia improvvisamente diventata lenta, inutile o superata crea inevitabilmente pressione psicologica verso la spesa. Più il gameplay appare incoerente, più alcuni utenti finiscono per convincersi di avere bisogno dell’ennesimo upgrade o dell’ennesimo giocatore “meta”. E considerando quanto il sistema dei pack sia basato su dinamiche casuali e ripetitive, è inevitabile che molti percepiscano questa struttura come estremamente vicina a meccanismi di azzardo mascherati da progressione videoludica. Arrivati a questo punto, però, la sensazione dominante non è nemmeno più la rabbia. È la rassegnazione. Dopo anni passati a vedere sempre gli stessi problemi, le stesse polemiche e le stesse promesse, è difficile credere che EA abbia davvero interesse a cambiare direzione. Il sistema attuale continua a generare profitti enormi e, nel tempo, ha costruito un’utenza sempre più assuefatta a dinamiche che ormai vengono considerate “normali” anche quando normali non dovrebbero esserlo affatto. Da utente ormai profondamente deluso, sinceramente non riesco più ad augurarmi un semplice miglioramento. Mi auguro invece che prima o poi questo modello crolli sotto il peso delle proprie contraddizioni, lasciando spazio ad aziende più serie e più oneste nei confronti dei giocatori. Nessuno pretende che una società non punti al profitto. Sarebbe ingenuo pensarlo. Le aziende esistono per guadagnare. La differenza sta nel modo in cui scelgono di farlo. C’è una distanza enorme tra monetizzare offrendo un prodotto valido e monetizzare alimentando artificialmente frustrazione, dipendenza dal grinding e continue sensazioni di inadeguatezza della propria squadra. E in un gioco che si presenta come simulazione calcistica realistica e competitiva, certe dinamiche risultano semplicemente inqualificabili. Perché il competitivo dovrebbe premiare abilità, strategia e costanza. Non la sensazione costante di stare giocando contro qualcosa di invisibile che tutti percepiscono ma di cui nessuno può parlare apertamente.114Views2likes6Comments