RanzigeRidder2
2 months agoLegend
Which mechanics do you want and which not?
So we've seen the multiplayer reveal, and have experienced Battlefield 6 for ourselves through the open beta. Let's have the discussion on which mechanics you liked and which not, and also from previous titles what you would like to see return in Battlefield 6 and what absolutely not?
Here's my list. Interested to see what others think.
YES
- Server Browser with persistent servers
- Rental servers
- Scoreboard (shouldn´t have to list this but BF2042 taught us otherwise)
- Limited ammo on vehicles, combined with re-supply stations
- Jets and helicopters should spawn at base, not mid-air
- Soldier leaning
- Squad revive
- Hardcore mode
- Basic militaristic cosmetics
- Class locked weapons
- 64 players max
- Modes: Conquest, Breakthrough, Rush, TDM, Frontlines, Operations
- Maps: good variety between AOW and Close Quarters, Naval maps, Night maps
- 1st person takedown animation
- Destruction
- Dynamic weather
- Realistic movement
- DLC with 4 new maps, new modes and vehicles every quarter
- Premium pass
- Campaign available offline
- Spawn beacon for recon
- Soldier dragging
- Battlelog
- Ribbons and medals
- Squad leads with kick functionality
- Order request for squad members, no order means squad lead rotation
- Functionality for clans/platoons
NO - Specialists
- Goofy cosmetics
- Cringe voicelines
- Excessive spotting
- In-game wallhack abilities/gadgets
- Crossplay on by default
- XL chaos modes
- 3rd person animations, it should be a proper FPS
- No excessive sliding, bunny hopping, dolphin diving or sprinting with a heavy LMG
- Sniper sweetspot
- Spawn beacon for assault
- Open weapons to all classes
- Shotgun next to primary for assault
- Flick
That's it for now, but I might add to this list by means of editing the OP.