Is anyone else Missing there blood dragon armor after preordering Veilguard?
I fired up Veilguard for the first time yesterday after preordering it, and right away I noticed I was missing my Blood Dragon Armor. My Deluxe items were there, but the preorder bonus was not. I did the usual, repair game then uninstall-reinstall which did not work. I contacted Steam support first, since that’s the platform it's on, but they told me they don’t handle in-game items and to reach out to EA instead. Now after talking to EA, a few minutes ago, I found out the game never actually synced properly to my EA account. That’s why the armor didn’t unlock. And because Veilguard isn’t showing up in their system as tied to my EA account, they told me there’s nothing they can do. I am not sure what to do next as Steam says it’s not their responsibility, EA says they can’t fix it, and I’m stuck in the middle, with out the item. I will tell you this, that Veilguard is the first and last game I will preorder from EADA2 DLC Not Working
I purchased Dragon Age 2 Ultimate Edition off Steam back in the summer, when the annual Steam Summer Sale was going on. Ultimate Edition means that it came with all the DLCs, including the 3 extra story ones (The Exiled Prince, Mark of the Assassin, Legacy). I was prompted to make an EA account, did so, and then booted up the game. After logging in for a second time in the game, I checked the downloadable content tab. From the story DLC to the extra packs and trinkets, everything was said to be installed. I started the game, and didn’t focus on this aspect until I reached Act 2. Well, I have now hit a wall. None of the DLC seems to be available, no matter what I do. My home has none of the extra items mentioned, I cannot access the story DLCs. I’ve logged in and out of my account in the game, didn’t change a thing. EA’s proven to be absolutely 0 help, and I can’t even find a concrete answer online. So has anyone run into this problem and been able to fix it? I didn’t pay much for the game, but I’d still like my money’s worth considering I’m playing this game in order to experience the entire series.An Open Letter to EA CEO and Directors
I beg of any EA staff that read this to pass this letter to higher ups. Everything I am writing about today cannot be solved by customer service staff because frankly, it's not up to you guys. You have to sit through all this and read all of these complaints and I am deeply sorry - I do not wish to direct any of my frustrations towards you. Andrew Wilson and Kofi Bruce however? Oh yes, they deserve to feel the fan's wrath and gain an understanding. Rachel A. Gonzalez, Jeffrey T. Huber, Talbott Roche, Richard A. Simonson, Luis A. Ubiñas, Heidi Ueberroth, Kofi Bruce, and Andrew Wilson; I desire to speak directly to you. The discussion about live service needs to end. Not every game can be CoD. Or FIFA. Or Apex. You and your shareholders have been near obsessive over turning single-player IPs into MMOs or multi-player live service IPs for more than a decade. The result of that is leaving your fans ( and profit generators, because that's all we are to you, right? ) with a sour taste in their mouth and a reluctance to spend money on your franchises. Not to mention many of us have a severe lack of trust in this company due to the blatant disregard of customer opinions. The fact that EA doesn't have an email address to contact when issues arise says it all. Got too much complaints in those inboxes, huh? Yeah, the solution is definitely to just remove that point of contact. Ignoring an issue makes it go away! I have to put this in the Dragon Age: The Veilguard forum simply because there is no general complaints page on this forum. But it is not just DA this has happened to. What on Earth is happening with The Sims franchise? Why, oh why, do the Directors and shareholders insist that live service is the only way forward? Has it never crossed your minds that perhaps, some people only like playing single player games? Some people like the concept of being able to play a game without internet connection being a requirement. Or, if you're like me, you do not like dealing with the harassment and abuse that ensues when playing these online games. I used to play CoD all the time, you know what happened? I was abused for being a girl. Experiences like that push you away from live service IPs, not towards them. Especially when those abusing you don't get banned by the platform despite all of the complaints I used to submit 10 years ago. Here's a snippet from the EA User Agreement: "When you access or use an EA Service, you agree that you will not: Interfere with or disrupt another player's use of an EA Service. This includes disrupting the normal flow of game play, chat or dialogue within an EA Service by, for example, using vulgar or harassing language, being abusive, excessive shouting (all caps), spamming, flooding or hitting the return key repeatedly. To enforce these rules, we may monitor your activity and remove any UGC. If you don’t follow these rules, we may remove your UGC, warn you, suspend you, ban you permanently or place other restrictions on your EA Account, games, or related services." Oddly enough, all of the men who message me sexually charged messages, tracked down other social medias and harassed me (at the age of 15, by the way), shouted sexist nonsense at me during a team death match, were not reprimanded for their behavior. They were not banned. Their accounts were still active. I was bullied and harassed out of the FPS/MMO community. You really think I want the lovely Dragon Age to join the likes of THEM?! These games did not do well because they don't have live service. The newest installment in the Dragon Age franchise failed because writers are no longer appreciated for all of the amazing concepts they create. Too 'controversial'. Too 'hard to connect with'. Too 'Woke'. The respect towards creative voices in this industry seems nonexistent and there is this weird reluctance to just... let writers do their jobs? The 'woke agenda' definitely did not hold back Larian Studios from success, in fact, it propelled them to the top and is expected to hold the place as the most popular RPG in history, surpassing even Skyrim with the ability to mod and add new maps/quests/ANYTHING to the game. Dragon Age could have easily been their direct competitor. Let me say that again, could have easily been their direct competitor. The fan base that have followed BioWare for over 15 years would be more than happy to do all the hype work and marketing for you, I myself have recommended the earlier games to others many times. That is called loyalty, and you only achieve this by earning your customer's trust. EA has gone out of their way to break that trust between company and customer on many occasions. Then have the audacity to question why the game didn't sell well? Seriously? Do you only read your stock prices and just stop there? Have you ever, genuinely, read a single review for this game? I didn't think so - because if you had you'd know that a lack of multiplayer is NOT why the game underperformed. Enough about that for now. Let's circle back round to The Sims, shall we? Why did Sims 4 not do very well? Oh yeah, because there's so many expansion packs that it would cost over $1,000 to own everything ( and good luck running your computer with all of that! ) and when the game was released it was incomplete. The most upsetting thing about the Sims franchise for me, is that it had such a vice grip on this niche of the gaming market. There was nothing else like it. Notice I said was? Sure, the copycat life simulation are taking a while to get off the ground, but they are coming. Why would someone go back to the Sims when a hyperrealistic, complete, and bug free game emerges on the market? Why would customers trust you with the next installment of the Sims when EA smashed that trust with a sledgehammer by continuing to release expansions, stuff packs, CRAP packs? Project Rene. It's a wonderful concept, I will admit. But it's so easy to see past the curtain here. To see the real reason why there won't be a Sims 5. The shame of being called out for extorting your own customers was just too much to bear! Instead of apologizing to them and rectifying the past mistake by providing a new and complete Sims experience, it'll be so much easier to add to the existing foundations so you can squeeze even more money out of your fans! Why make a new one when you can convince new people to come and spend money, right? This way, new fans may only buy 2 expansion packs but that's another $60 in EA's pocket (standard game price with little to no extra work done) that'll be funneled right back to shareholders. Ah, what a wonderful idea!! And us fans, gosh, we are just so stupid that we will continue falling for it! Never mind the fact that when the 'For Rent' pack came out it corrupted everyone's save files and progress, and was fundamentally broken on release. With no quick fix in sight either. Oh, and many youtubers documented that whole situation live. Thanks to them, I didn't waste my money on that pack and corrupt my game. Aren't you tired of being embarrassed? Surely it is just exhausting by now. But we, the fans, are here to help. But you'll have to do something very very difficult.... LISTEN TO US! Phew! That was so hard to say... to the wall or screen . I'll be lucky if so much as a manager puts their eyes on this, let alone a Director. But with all of the digging I've done it could be very fun to do a video essay about the structure of EA, their stock markets, and long terms monetary results of their IPs and the management of them and post it to YouTube. That would get a lot more views than this little forum post. To Kofi Bruce and Richard A. Simonson in particular - I see that you are both Finance Experts. Pray tell, could you indulge upon me your insight and wisdom? Can you explain why turning massively successful single player IPs into mediocre multiplayer IPs is a wise financial decision? Is it a purposeful way of eliminating an IP you no longer want to deal with? In the same way where if you can't or don't want to fire someone you just give them terrible work or exclude them from outings in the hopes they hand in their notice themselves? Because that is exactly how it looks to me. I would love to know which focus groups said 'Yes! We've always wanted Dragon Age to turn into MMO slop! Why stop there?! May as well use generative AI for everything! Those pesky writers think they're so great, but my ChatGPT can outdo them by miles!' considering all of the veteran employees of BioWare were laid off or outright fired, I can't help but assume this is how all of you think. I could be wrong, but unfortunately I can find no proof out there to say I am wrong. Which is why I ask you - what information made you all think that this game needed live service in order to succeed? My favorite line in all of the Dragon Age games will always be from Origins - 'You killed them, didn't you? You killed them all.' 'Like dogs, Shianni.' Lines like this simply do not exist anymore today. Well, from EA, anyway. Larian is doing a smashing job. Thanks for listening to my TED talk, I'm gonna go back to playing BG3 and supporting Larian since ain't no way anyone from EA has read this far! Again, I'm so sorry to any CS staff that read all of this. My gripes are not with you <3 However I have saved this letter externally so if it gets taken down I've got backups.Remaster DA
As someone who still keeps their PlayStation 3 plugged in just to continue experiencing the masterpiece that is Dragon Age: Origins. The story, the characters, the choices, the world building everything about that game captured a level of depth and immersion that few modern titles can match. It’s not just nostalgia; it’s excellence. I truly believe there is a huge untapped opportunity in remastering Dragon Age: Origins and ideally Dragon Age II as well for modern platforms. Many fans myself included would gladly pay The Mass Effect Legendary Edition showed that there’s a strong demand and massive appreciation for respectful remasters of iconic BioWare titles. Why not do the same for Dragon Age? Not only that it would rake in so much money!More Character Slots for Consoles
Hi been playing Dragon Age since Origins but whole I have been loving playing Veilguard, I am disappointed that on the PS5 you can only have 3 character slots. This highly restricts players on creating characters considering there are 4 races, 6 factions, 7 romances and 9 specialisations. I hope down the line you make more character slots. I have no idea if this is the same on pc, but it would be good if we could have more then 3 character slots as I don't want to delete my other rooks that I have already created.Does anyone know how to CONNECT the PS4 CONTROLLER.
Vamos lá, já tentei de tudo baixei todo tipo de programa para fazer funcionar, já tentei colocar o programa da EA na steam, mas inicialmente funciona más logo depois de abrir ele fechar na steam, e só fica aberto na EA. Baixei o DS4 e também o x360ce, que também não funcionarão. Alguém sabé arrumar isso???The Fate of the Leaders of Thedas (And other characters)
Hi, everyone. Hope you’re doing well. The lack of the Dragon Age Keep (wish it was kept) made me question a myriad of things, including the fates of the characters we had met as the Grey Warden, Hawke and the Inquisitor Did we get any news regarding the fate of the leaders of Thedas in the Veilguard? And other characters we had met in the previous games? Including our former companions. Aside from Aveline and Sebastian and Sten and Marius (not a companion but was Calpernia’s former lover). I’m aware that you can get some of them killed but what exactly happened to them if you had spared them? What happened to the leaders and recruits of the Inquisition, Alistair, Anora, Loghain, Fiona, Bhelen, Harrowmont, Irving, Eamon, Isolde, Connor, Teagan, Samson, Feynriel (who goes to Tevinter if you allow him), Celene, Gaspard, Briala, Abelas, Cyril, Alexius, Calpernia, and Meredith who is somehow still alive (or dead after knowing what happened to Kirkwall in the game)? And the list goes on... Regarding Calpernia, her absence was strange since this game takes place in HER homeland of Tevinter. I can only surmise that she might’ve left the Venatori after you had exposed Corypheus’s plans to her in Inquisition. But what happened to her afterwards? I know that she almost became a companion but that’s it. So… have they all perished in the Sixth Blight or are they still alive? And most importantly, who was the Divine? Cheers