Madden Mobile 26 SB MVP Medallions..
Built KW3 MVP, received the 5 mvp medallions, discussed which was best with the league, ended up going with the special teams bundle(Dev Trait Bundle).. tried to trade in my 5 tokens, game crashed to the iPhone Home Screen, got back into the game immediately, the tokens were no longer there, checked my bench, no unopened trait packs, I never got anything.. it’s a significant amount of traits or I wouldn’t even bother. Any explanation or solution is appreciated. I sadly do not have a video of me trading them in as I don’t record all trades, maybe I need to… idk.. I do however have screenshots of the tokens in my account right before I hit the trade in.0Views0likes0CommentsFix madden! Make madden 27 the best one in the past 10 years
Is there anyway you can upgrade superstar mode and franchise mode in madden 27? Superstar mode we shouldn't need online to play it.. you dont need it to play it on ncaa!! Superstar mode has way to many bugs and it is very repetitive with the story lines and you cant even negotiate your contract Superstar mode should be the full nfl player experience!!! Im not the only one complaining about these changes!!! It's all over forms online. Theres minimum communication with the team on Superstar mode. You cant even give a suggestion on who or what position to draft like in franchise mode you see players asking to draft a QB or WR Same thing as franchise mode!! You removed player franchise mode. You cant be just a player currently in the nfl in franchise mode anymore you can only be a coach Can we please fix madden!! Give us thr fans the best madden in the past 10 years!! Madden hasn't been good honestly since madden 15 and madden 17!! Please take our comments and wishes into consideration!Rng needs to stop
**bleep** if I’m on a win streak stop making my people fumble or changing the sliders you guys have rng so when I win a lot or go into certain events on ultimate team yall make me lose on purpose tired of you white mfs that’s y this game trash **bleep** ais can’t tackle **bleep** u guys **bleep** stupid **bleep** yallCFM: Stop allowing height / weight changes
Please stop allowing players that manage an NFL team to change weight and height of current NFL players that are not commisioners. CFM commishes are forced to not allow any edits because transactions are not detailing what change occurs on whether it's height/weight related or just clothing. You tell them not to edit but now commishes have to spend time merely helping a person to move a player from LG to RG when we can't restrict weight/height at the user level. It's annoying and more time consuming preventing people from changing standard players height/weight. Give us either the ability to prevent editing height/weight to the users or lock down height/weight from being edited in CFM entirely by everyone so that normal edits can occur without fear of that being changed! This has affected all leagues since the release of this version of Madden. We got 6'10" linebackers and tight ends running around until we notice game play and it's unfair!Cross platform reporting still not functional or user friendly.
How about taking a leaf out of Konami's book from eFootball 2026 (dare you, have a look, it's simple and effective against cheats.) and allow to report cheating and or abusing players post game? Simply by having their GT right there to select them, then report what the issue was. This current EA version is old, non user friendly, and was too many cheats and game abusers get away too easily. Time for change EA. That time was well past now.Madden 27 Franchise Needs to revamp generated face system (Not More Presets)
Biggest immersion breaker for Franchise now - generated draft faces. Right now we still get 21-year-old rookies who look 38, repeated preset faces across draft classes, heavy beard shading that ages players instantly, and identical silhouettes across positions, which makes long-term franchises feel full of clones. No matter how deep contracts, coaching systems, or presentation get, it doesn’t matter if the future face of your franchise looks unrealistic and generic. EA College Football already models youthful 18–22 year old players with better facial variety, and Superstar mode has a deeper face editor, so the tech foundation clearly exists within EA’s ecosystem. Franchise players aren’t asking for just 30 more presets — we’re asking for age-aware rookie faces, youth-specific facial structures, smarter generation logic with no duplicate faces per draft class, better skin and beard scaling by age, more body diversity tied to position, and the ability to edit generated rookies more meaningfully so the community can build immersive draft classes. If Madden truly wants to elevate Franchise mode, player identity has to be treated as a core pillar, not cosmetic padding, because without believable players the league never feels authentic.26Views0likes3CommentsMADDEN 26-27 IMPROVEMENT IDEAS
This is a thread I wanted to start so everyone on here can have their ideas seen and heard by EA_Shepard and other EA Staff while also having a single, organized place to share them. This in turn makes it easier to read and organize these thoughts in order to pass on to dev teams. Please be respectful and feel free to put down anything you would want to see in a coming update or in newer games to come. I'll start by adding these ideas: Downloadable Rosters & Draft Classes from past years for nostalgic Franchises. Customizable Divisions and Schedules like what is found in CFB (Great for Fantasy). Reincluding the option of Coaching Legends for Coach Mode (Also Great for Fantasy). Possibly reinclude custom facial uploads for custom coaches in Coach Mode. Revamped and reincluded Player/Owner Modes. - Ultimately to summarize this: For Owner Mode, I'd like to see Team Builder tied more exclusively to a new version of this where customization of everything from the ground up is key for the most customizable experience ever. For Player Mode, I'd like what little works well within Superstar to be tied to a new, revamped Player Mode, where the storylines and cutscenes are more included here, and less in other modes. This would include being able to choose an existing player within a franchise, and focus exclusively on their career; OR, create a new player and start as you would within Superstar. I'd like to see Team Builder weaved into relocation for all online modes and somehow introduced into offline. Inclusion of holding the L2/LT to Switch Stick to minimize switching by accident, especially while trying to pass rush. Include more cities and teams for Relocation. Cities where franchises already exist like Miami, LA, or Detroit, as well as new ones like Boston, Phoenix, or Birmingham. More Stadium options for Relocation. Reinclude Build a Stadium within Team Builder. I'm talking from scratch...not just editing the field. Reinclude the ability to edit and create more custom uniform combinations. Within the Edit Rosters section of the Creation Center, more flexibility to edit a player's contract, abilities, etc, would be nice. Better Training Camp - Introduce some ability to gain physical STR, SPD, AGI, COD, by introducing some of the game found in Superstar like the 3Cone, Weightlifting, 40YD, etc. - This is where mini-games shine. Make games open for more players to train and have them more focused on gaining skill points and less on XP and Rookie Reps. This is a great way to help maintain the physical ability of Vets, or take your high-level Superstars to the next level. Revamp Weekly Training - Make this less focused on mini-games and tie it more to Practice Mode and gaining XP/Rookie Reps. The way the have Wear & Tear worked into this is nice; Now just optimize it. Optimize Coach Central and Coaching Abilities. - It's a bit to type but my thoughts on this can be found in my "M26 Franchise Feedback thread" thread. I feel that's a pretty good start for now. Hopefully this is helpful for anyone that reads and I look forward to seeing more thoughts and ideas shared here!2.6KViews7likes125CommentsSomething needs to be done about match coverage
Towards the end of last year, it was O.P. defenders were darn near psychic. This year, it's bad...all the way around. Guys don't maintain proper leverage, hook Curls and 3 Rec Hooks NEVER properly "cut" shallow and deep crossers, quarter flats don't re-route the #2 receiver, allowing them to get up on the safety with a full head of steam. Mable and Buzz match, which were invented specifically to combat 3x1 formations...are ineffective and Cover 2 corners in cloud/squat/hard flats don't maintain outside leverage at all. Seam Flats get hung up chasing shallow crossers when they're supposed to be "delivering" to to (supposedly) cutting hook Curls with eyes on crossers from the opposite of the formation. Lastly, we're given ZERO variations from the stock cover 3 match, Cover 6 and 9. Any changes cancel the match assignment. We're not allowed to make "push, stump, or stubbie" calls. It's 2026, most teams run split field coverage nowadays. But here we are with stock plays that don't play their assignments right.Sat Feb 28th fantasy draft! Want in? Must have discord!!
Hello, we have multiple active users from PS5 and Xbox that do our fantasy league in the offseason. Have at least 16 users and rest cpu. Got a discord for the lg let me know if you want it! We only want the best and no quitters, play to have fun. my GT on Xbox is STAL BOOGEY MAN Discord link: https://discord.gg/MBEb4Fua49Views0likes0Comments