About the Season Pass in WoC
So, EA created a new Season Pass that’s different from the Battle Pass in previous versions of the game. They’ve added Weekly and Season Objectives. I’ve already completed both my Weekly and Season Objectives (mostly because the “Play 10 Live Event games” objective isn’t registering — it’s stuck at 0/10). And right now, I’m only at 16 out of 45 tiers. Here’s the problem: to complete one tier of the Season Pass, you need 10,000 XP. Completing objectives gives you between 5,000 and 20,000 XP depending on the challenge. But if you play a full game, you only earn between 150 and 500 XP. So now, with no Weekly Objectives left, let’s say I get 500 XP per game (and that’s being generous). It would take me around 20 games of 6s to complete just one tier. If each game takes about 20 minutes, that means it would take me 6 to 7 hours to complete a single tier. My point is , the XP reward balance between the new Objective system and the XP you get for simply completing games makes no sense. Why am I complaining? Because there are X-Factors in the Season Pass that are locked behind certain tiers, and now I have to wait for the next Weekly Objectives to drop in order to make real progress. Playing games alone doesn’t give nearly enough XP to advance at a reasonable pace.64Views2likes8CommentsUpdated: LIST OF ALL NHL26 NEW FACE SCANS ADDED AND MISSING
Full authentic real scans Macklin Celebrini – Confirmed scan (SJS) Matvei Michkov – Confirmed scan (PHI) Lane Hutson – Confirmed scan (MTL) Mathew Schaefer – Confirmed scan, hair too Short(NYI) Michael Misa – Confirmed scan, wrong hair way too long and light (SJS) AI-Generated Scan added and Needed (EA likeness + generic hair) Will Smith – Confirmed scan (bad quality) (SJS) Dustin Wolf (CGY) Ivan Demidov (MTL) Zeev Buium (MIN) Cutter Gauthier – Confirmed scan (ANA) Sam Colangelo (ANA) Jackson LaCombe (ANA) Mason Lohrei – Confirmed scan (BOS) Martin Pospisil (CGY) Kevin Bahl – Confirmed scan (CGY) Jason Dickinson (CHI) Frank Nazar – Confirmed scan (bad quality) (CHI) Alex Vlasic – Confirmed scan (CHI) Artyom Levshunov (CHI) Logan Stankoven – Confirmed scan (CAR) Yegor Chinakhov – Confirmed scan (CBJ) Dmitri Voronkov – Confirmed scan (CBJ) Cole Sillinger – Confirmed scan (CBJ) Jack Drury (CAR) Thomas Harley – Confirmed scan (DAL) Simon Edvinsson – Confirmed scan (DET) Vasily Podkolzin (VAN) Matthew Savoie (EDM) Alex Laferriere – Confirmed scan (LAK) Niko Mikkola – Confirmed scan (FLA) Alex Turcotte (LAK) Alex Newhook (MTL) Jake Evans – Confirmed scan (MTL) Kaiden Guhle – Confirmed scan (MTL) Mike Matheson – Confirmed scan (MTL) Will Cuylle – Confirmed scan (NYR) Will Borgen (NYR) Fabian Zetterlund – Confirmed scan (OTT) Noah Cates (PHI) Pius Suter – Confirmed scan (STL) Matias Maccelli – Confirmed scan (TOR) Filip Chytil – Confirmed scan (VAN) Nils Hoglander (VAN) Connor McMichael – Confirmed scan (WSH) Aliaksei Protas – Confirmed scan (WSH) Ryan Leonard (WSH) Josh Doan (BUF) Michael Kesselring – Confirmed scan (BUF) Ryan McLeod – Confirmed scan (BUF) Jiri Kulich (BUF) Jack Quinn (BUF) Ukko-Pekka Luukkonen (BUF) Connor Geekie – Confirmed scan (TBL) Mavrik Bourque – Confirmed scan (DAL) Zachary Bolduc (MTL) Dalibor Dvorsky (STL) Jimmy Snuggerud (STL) Dylan Holloway – Confirmed scan (STL) Jake Neighbours – Confirmed scan (STL) Philip Broberg – Confirmed scan (STL) Pavel Dorofeyev – Confirmed scan (VGK) Maxim Tsyplakov – Confirmed scan (NYI) Darren Raddysh – Confirmed scan (TBL) Jack McBain – Confirmed scan (UTA) Likely to have generic face Yaroslav Askarov (SJS) Zayne Parekh (CGY) Oliver Moore (CHI) David Reinbacher (MTL) Rutger McGroarty (PIT) Denton Mateychuk (CBJ) Alexander Nikishin (CAR) Fabian Lysell (BOS) Jackson Blake (CAR) Gabe Perreault (NYR) Quentin Musty (SJS) Beckett Sennecke (ANA) Tij Iginla (UTA) Sam Dickinson (SJS) Konsta Helenius (BUF) Cole Hutson (WSH) Daniil But (UTA) Dmitri Simashev (UTA) Berkly Catton (SEA) Axel Sandin-Pellikka (DET) …and many more. The rest of the 2022–2025 draft classes are also likely to have generics if missing from the game already.2KViews7likes60CommentsGoal song solution (hear me out) Spotify
I remember on PS3 we were able to edit audio to make the arena music more immersive. Instead of having us hard load and edit directly in that way why not add cluster options to load song samples in from Spotify? Partner up with them or something I don't care but the Senators goal song is painful as are other ones not to mention some of the in between play ones. The pressure ones are decent but do it ea patch or something I promise the fanbase will be all over it.Classic Camera in an angle on face off in the zone
Maybe I have not completely adjusted my camera views but I have everything on Classic with no auto zoom and when ever I take a face off in the zone next to the net I have the correct height but instead of the camera being over my guy centered it is in an angle and the play needs to start for about 3 seconds before the camera centers again. I am the center and it is throwing me off, I will adjust soon but I would rather have it back the way it has been forever. Am I missing a setting? Before it was directly behind me Now it is off in an angle6Views0likes0CommentsChel Weeks MSP Sets
Random issue I had and not sure how to fix it or who to reach out to. For the Kadri MSP set, I had a base item go into the Chel Weeks player spot and the item disappeared, says there is 1/5 items in the set but there is no visual of a card in any of the slots. Wondering how to fix this?25Views0likes4CommentsBe A Pro is unplayable with multiple large issues
The developer team was on the right track with the changes made this year to the game mode but ultimately fell short in the execution. In this thread I will go over the issues I have noticed with many hours of play time as a multiple year experienced player. 1. The health feature. After each game your player gets fatigued or exhausted and you to spend 2-4 energy points to recover. That would not be an issue if we received more energy points. On average you play 3-4 games per week and you only get 6 energy points. Quite often you will find yourself running out of energy points before your last game of the week, forcing you to play super fatigued. This is very frustrating as you always fall behind the 8ball and it drops your speed, acceleration, endurance, agility and durability by 10-20 attribute ratings. During the season you never have any energy to spend on trait points, X-factor points, or the likability options. A good comparison of a health system that works is in EA's College Football games. In those games you don't have to spend all your points on health as you only play 1 game per week. They pretty much copied the same feature in NHL26, except it's the same amount of energy points but with way more games per week. It just does not add up... 2. Form score. The form score seems to only go by point productions from your player. It possibly may be ever so slightly tied to the coach feedback score, too hard to tell. Your player can play extremely well and get an " A " grade for the coach feedback, but since you did not score a goal or an assist, your form score will be only 20/100. If you are on a line with grinders (like an NHL 4th line), or just don't "finish" the play, you get penalized. The game requires you to have a high form score to make the NHL team, or move up the lineups. This also is a big problem for Defenseman or a 2-Way forward who doesn't prioritize a purely offensive game. 3. Gameplay sliders. The sliders that are set in settings get reset every time you play a game. Even if you set the sliders in settings before you start your Be A Pro, it will not work. Each game they have to be edited. 4. Draft stock media interview. The media interview right before draft day is absurd. It is not realistic at all to be able to drop 20 spots in the draft from answering questions that seem like a good response. A simple fix would be making the worst answer -1 draft stock, the best answer +1, and the 2nd best/worst being 0 change. Also, make it more apparent what your goal is (to answer questions closest to your higher likeability- being management, teammates, and brand). 5. Chapter challenges/lineup challenges. Unless your player goes on an offense masterclass in the pre-season, you will not make the NHL team. This goes back to #2, where I spoke about form score. It is not realistic to require such a high production to make the team. Second which, once sent down to the AHL, you have 8 games to maintain a 65 or higher line score. If you make the NHL team, you are stuck on the 4th line where you play only a few shifts per game (even on 20 minute periods). You do not have enough ice time to produce at the rate required to make the 3rd line. It's at the point where you need a higher points per 60 minute stat than the top players in the league to progress. As a defense player, this makes it absolutely impossible to move forward. The coach grade feedback also needs to be adjusted per ice time. You can have all your 4 shifts where you play well and go from the C- starting point, to a C+, which is never high enough to grow. If the developers can make the correct tweaks, this game mode has such good potential. I recommend either adding more energy points per week, or reduce the fatigue you gain per game you play. At the least, have a setting to turn off the health feature like in other EA sports games like CFB25/26. There also needs to be adjustment on the form score. It needs to be more related to your coach feedback and your player role/position. They needs to be tweaks for both of those metrics for the ice time you are allocated. Those simple fixes will make a massive difference in this game mode. I have not seen any player, YouTube, or Streamer happy with how this game mode plays and I have not heard any response from the EA team on this topic. Please give us hope for this game!33Views0likes1CommentCreate a Team Arenas
First off, really like the game so far. The gameplay is definitely a step in the right direction and feels more realistic than last year. As a big junior hockey fan I love to create my own QMJHL team and play through a season with them. Only problem is my team from Truro, NS is forced to play in an arena that the entire town could fit in twice. Minor & Junior league arenas are already in the game, available in online game modes. Is there any way to make them available for offline create a team as well, maybe via patch?68Views3likes4Comments