FIX THE GOALKEEPERS
Hi, im a Content Creator on YouTube, iTz Superfly and have been playing since FIFA 98 and Been playing GK from FIFA 11 to present im a competitive player in Leagues. so i would like to think i know a lot about this position. So Firstly i want to say the Game feels great im loving the game but these are my issues with GK in Pro Clubs i'll start with the most important to least important but they all need Improving a lot, 1. None of the playstyles work and here's some examples, * Footwork playstyle - Never Ever Triggers not even for low shots like intended, 1 - 100 shots maybe saved with the Foot. * 1 on 1 GK rush Playstyle - When you Rush out the GK just slides even if the player hasn't even taken the shot and even stopping with the rush to set your feet still don't work , the animations for this playstyle is completely useless. very lucky if you actually make a save doing this. - Why cant we rush out and make ourselves a Big target with Manually Saving with X - B inputs like FIFA 13 days so we have more chance to save ( This playstyle is probably the one that needs looked at most ) * Deflector Playstyle - Now this playstyle might as well be removed from the game, i understand that the coding for this must be very hard as how can the game predict where other players will be to not push the ball into their path but that being said it needs serious work or why cant we catch the ball more with our 90+ Handling * Removal of the Reflex Playstyle - GK's need a playstyle like this to help us compete against players with 98 Finishing and 98 Shot power that's without the playstyles added to that. 2. GK reaction time needs to be way faster when flicking the Right Stick in the Direction of the ball as most of the time you can be standing in the perfect position and the shot will come at you and the GK just watches it go in with No Reactions even if you Flick the RS 3. Auto positioning needs working on When players are outside the box the Auto Position pushes you onto your 6 yard line making long shots much easier to score, the movement needs to be much faster and smarter. even with 99 positioning. 4. Get up from the floor much faster or try and make another save while on the floor if the ball is shot near you ive been playing GK since FIFA 11 the introduction of the GK position i know how good GK's used to be and this isnt it, everything is heavily favoured in the Attackers and so it should be they are shooting the ball into the net but we need more for GK's. The game just don't feel great anymore with bags of goals it needs to be a challenge for Attackers to Score against GK's Ai or Human Controlled, i have a few ideas that could help that. 1. Attackers if they have Low Samina and shoot the shot power & Accuracy should be less 2. GK's need better Playstyles like: * Shots inside the box GK has Quicker reflexes and dives * GK's can see an indicator under the Attackers Feet when they are about to shoot ( this used to be a feature ) this gives GK's a chance to not flick the RS early and read the game better * more chance to Catch the ball from shots Like i said im the Biggest GoalKeeper Content Creator on YouTube that plays Competitively and Live streams all games and the whole GK community wants changes no one wants to play GK anymore and that would be a sad day for the pro clubs community. i love this game and i just wish you had Pro Clubs content creators on board who play the game at a high level and been doing it for years and know what they are talking about when it comes to a balanced game, because believe it or not even the attackers in pro clubs hate how bad GK is. i know you have VPG on board but you need more, im putting my self out there to help improve the pro clubs side of gameplay and in general improve the whole game with ideas. i hope you find this post not an attack but a helpful post and highlighting what needs changing. i look forward to your response.945Views31likes12CommentsThis Game Is Dead: EA Needs to Hear This NOW
I’m officially done with this game and I need to say everything while I still can. If EA actually cares about honest feedback from real players, this is it. Week 1 of this FC was amazing. The gameplay was smooth, responsive, and felt fair. It actually felt like the best FC version I’ve ever played. But from that point on, it has been downhill. Every update, patch, and tweak has ruined the game. Week after week it gets slower, heavier, and more scripted. The game doesn’t feel like it’s controlled by the player anymore. It feels like it controls itself. FUT Champions is the clearest example. Every year it’s the same story: no matter how I start, the game forces me into a specific outcome. This year proves it perfectly. I can start 7-0 or 5-5, it doesn’t matter. I ALWAYS end at 11 wins. Every single weekend. The game manipulates matches to keep players within that range, punishing anyone who might actually outperform it. That is not competitive. That is manipulation disguised as matchmaking. And what do we get for it? Rewards that are completely worthless. Most weeks I don’t even get a single walkout from 11-win packs. Grinding 15 sweaty, scripted matches just to open trash packs is insulting. It makes the entire mode pointless. The engine itself is terrible. Player movement is delayed, input is unresponsive, and animations override everything you try to do. Turning, dribbling, and defending all feel inconsistent. The game doesn’t feel like football anymore. It feels like random events happening and you hope to react in time. Skill doesn’t decide results, momentum swings and hidden mechanics do. And speaking of hidden mechanics, DDA or whatever invisible balancing system is in place ruins every competitive match. Passes slow down, players become heavy, your goalkeeper does random things, and suddenly your opponent is unstoppable. If you want fair gameplay, fix matchmaking. Don’t manipulate matches to stop someone from quitting. I’m convinced my account is shadow-banned or treated differently. Gameplay feels slower, packs are worse than what I see on streams, and match outcomes feel controlled. Tonight was the last straw. I spent 1 million coins on store packs before quitting and got absolutely nothing. Not a single good player. This is ridiculous. I’m done wasting time, energy, and money on a game that doesn’t reward effort or skill. EA, if you actually want this franchise to survive, here’s what needs to happen: change the engine or rebuild it, remove all hidden balancing systems, give players full control of their team, stop patching the game every week just to break it further, fix rewards so 11 wins actually feel worth it, and start listening to the players who actually play your game instead of ignoring us. I’m not writing this because I hate the game. I’m writing this because I actually cared about it. I used to love it. I wanted it to be competitive, fun, and rewarding. Right now, it’s just scripted, frustrating, and unfair. I’m done playing. I know this post will probably get deleted as soon as someone sees it. You can ban me or do whatever you want. It’s over for me with this game. But I needed to say the truth while I still could.1.9KViews21likes28CommentsFour Friends 🫂, Two Teams ⚽, One Missing Feature 🥺, Don’t Skip 2v2 Again!
One of the biggest letdowns in EA FC 25 was the absence of online 2v2 friendlies using real teams — something that’s been a dream feature for many of us. Right now, you can only play 2v2 locally with friends using clubs or national teams. But if you’re online and want to play 2v2 with three other friends (that are seperated), you're out of luck. We’re asking for a simple but powerful feature: Let four separate players (two on each team) play online using real-world teams in a friendly match. Why is this important? Siblings, cousins, old friends — people who live apart — want to team up like old times. It was heavily requested in FC 25 forums and left a lot of players disappointed when it didn’t return. We know the mechanics exist — it works locally. Let’s make it online. > 🎮 Let’s bring that community fun back. The demand is real.3.2KViews17likes17CommentsFundamentale Probleme mit Gameplay, Matchmaking, Ultimate Team
Sehr geehrtes EAFC-Team, sehr geehrte Community-Manager, liebe Mitspieler, ich schreibe diesen Beitrag als langjähriger Spieler der FIFA- bzw. EAFC-Reihe. Ich spiele diese Serie seit den allerersten Teilen und habe wirklich jeden Ableger erlebt – von den frühen Konsolen bis heute. Auch EAFC 26 habe ich wieder gekauft, wieder mit Hoffnung, wieder mit der Erwartung, dass es endlich besser wird. Leider muss ich sagen: EAFC 26 setzt für mich den Negativtrend der letzten Jahre konsequent fort. 1. Gameplay: Toreflut statt Fußball Das zentrale Problem vorweg: EAFC 26 fühlt sich nicht mehr wie Fußball an. Rivals und FUT Champions sind faktisch kaum noch spielbar, ohne dass absurd viele Tore fallen. Der Schnitt meiner letzten 40 Spiele liegt bei 13 Toren pro Partie. Kurze Rechnung: 90 Minuten Spielzeit 13 Tore pro Spiel = ein Tor alle ca. 6,9 Minuten Das ist kein Ausreißer, das ist der Regelfall. Ergebnisse wie: 10:7 14:6 9:8 7:6 sind keine Seltenheit mehr, sondern Normalzustand. Es geht mir ausdrücklich nicht darum, dass ich verliere – ich gewinne die meisten dieser Spiele. Aber selbst Siege fühlen sich nicht mehr gut an, weil das gesamte Spielgefühl völlig entgleist ist. Das Spiel ist nur noch Druck, weil man das Gefühl hat keine Kontrolle über das Gameplay zu haben. Fußball lebt von Spannung, von Phasen, von Kontrolle, von Defensive. EAFC 26 wirkt dagegen wie ein permanentes Hin-und-Her ohne Struktur, ohne Balance, ohne taktische Tiefe. 2. Tempo & Physik: Wenn 78 schneller ist als 94 Ein weiterer gravierender Punkt: das Tempo-System. Wie kann es sein, dass Spieler mit 94 Tempo regelmäßig von Spielern mit 70–78 Tempo eingeholt oder sogar überrannt werden? Und nein – es ist nicht nur ein einzelner Spieler. Es betrifft ganze Mannschaften. Das Spiel fühlt sich oft so an, als würde: der Gegner auf 1,5-facher Geschwindigkeit spielen während das eigene Team auf 0,8-Tempo festhängt. Besonders auffällig ist dieses Phänomen in Rivals und FUT Champions. Das sorgt für ein permanentes Gefühl von Ungleichgewicht und Kontrollverlust – unabhängig von Skill, Taktik oder Spielerwerten. 3. Matchmaking: Ligen ohne Bedeutung Ich bin seit Jahren Liga-1-Spieler. In EAFC 26 komme ich aktuell nicht einmal zuverlässig über Liga 4 hinaus. Der eigentliche Witz: Spiele ich auf Accounts von Freunden in Liga 7 oder 8, sind die Gegner exakt genauso stark wie in Liga 4. Es gibt keinerlei spürbare Leistungsabstufung mehr. Zusätzlich berichten zahlreiche Spieler davon, dass sie in Liga 7 oder 8 auf Gegner treffen, die nachweislich in Liga 2 oder höher spielen. Das wirft eine einfache Frage auf: Was soll dieses Matchmaking eigentlich leisten? Für Casual-Spieler bedeutet das: kein Fortschrittsgefühl keine Lernkurve kein Spaß Wenn jede Partie unabhängig von Liga oder Einstieg brutal schwer ist, verliert das gesamte Ligensystem seinen Sinn. 4. Meta, Patches und Influencer-Fokus Das Gameplay wird seit Jahren zunehmend von Meta-Mechaniken dominiert: identische Spielzüge identische Tore identische Spielerprofile Diese Metas werden oft durch Influencer und Streamer verbreitet und viel zu spät oder gar nicht gepatcht. Zu Beginn von EAFC 26 war das Gameplay vergleichsweise angenehm: moderates Tempo realistischere Ergebnisse Spiele wie 3:1, 4:2, 5:1 oder auch knappe 2:1 oder 3:2 Doch statt dieses Fundament zu stabilisieren, wurde es durch Patches wieder Schritt für Schritt zerstört. Es entsteht zunehmend der Eindruck, dass nicht die breite Spielerschaft, sondern eine sehr laute, sehr kleine Gruppe das Gameplay diktiert – insbesondere jene, für die jedes Spiel ein Highlight-Clip sein muss. 5. Torhüter & Abschlüsse: Realität komplett verlassen Einige Beispiele: Flachschüsse aus zb. 16 Metern trudeln regelmäßig ins lange Eck, in Zeitlupe und Torwart ohne Chance Torhüter reagieren verzögert oder gar nicht angeschnittene Schüsse aus bestimmten Winkeln sind nahezu garantiertes Tor Besonders irritierend: Torhüter bewegen sich teils vom Ball weg oder „fallen“ rückwärts ins Tornetz Das manuelle Torhüter-Verschieben verschärft das Problem zusätzlich und wirkt fehl am Platz in einem kompetitiven Spiel. Eine automatische, situationsabhängige Positionierung wäre hier deutlich sinnvoller. 6. Ultimate Team: Progression nur noch über Zeit oder Geld Ultimate Team ist klar der Mittelpunkt des gesamten Spiels – andere Modi wirken wie Beiwerk. Probleme: Kampagnenkarten extrem selten tauschbare Packs nahezu immer wertlos gute Karten fast ausschließlich untauschbar Als Casual-Spieler ist es faktisch unmöglich: sinnvoll Coins zu verdienen konkurrenzfähige Teams aufzubauen Ohne: permanentes und zeitaufwendiges Trading extremen Zeitaufwand oder zusätzliche Geldausgaben kommt man kaum voran. Das fühlt sich weniger nach Motivation, sondern eher nach gezielter Frustration an. 7. Content & Authentizität EAFC lebt von Lizenzen – und das ist ein großer Pluspunkt. Umso unverständlicher ist es, dass: fantasiehafte Trikots künstliche Designs austauschbare Stadion-Items bunte, knallige unechte Trikots einen so großen Raum einnehmen. Warum nicht: echte Vereins-Choreos (was gibt es da für geile Choreos der Fans im Stadion als Beispiel) reale Fan-Darstellungen mehr Retro-Trikots alternative Originaltrikots? Viele Spieler möchten realistischen Fußball, keinen Fantasie-Modus. 8. Bugs & Technik: Nicht akzeptabel Ein konkretes Beispiel: XL-Choreo-Länderflaggen aus Packs korrekt gezogen im Verein jedoch nicht auffindbar, außer man rüstet sie direkt nach dem Pack-Opening aus Solche Bugs sind reproduzierbar und bestehen teilweise über mehrere Titel hinweg. Auch das Menü ist weiterhin: träge fehleranfällig voll mit Problemen, die seit Jahren bekannt sind die Gruppen und Einladeoption für Freunde ist schwach (müssen sehr oft die Gruppe auflösen, weil man als bestehende Gruppe kein neues Spiel starten kann) Für ein Spiel mit diesem Premium-Preis ist das schlicht nicht angemessen. 9. Fazit EAFC 26 wirkt aktuell: unausgeglichen überdreht zu stark auf Monetarisierung fokussiert weit entfernt von einer Fußball-Simulation Ich werde mich vorerst von diesem Spiel zurückziehen. Nicht aus Trotz, sondern aus Enttäuschung. Ich wünsche mir kein perfektes Spiel – nur ein stabiles, faires und fußballnahes Gameplay, das nicht mit jedem Patch weiter auseinanderfällt. Vielleicht wäre weniger Aktion und mehr Substanz wieder ein Schritt in die richtige Richtung. Ich möchte Fußball spielen und erleben und kein Action-Spiel... Mit nachdenklichen Grüßen, ein langjähriger Spieler und ehemaliger Fan der Reihe!1.1KViews15likes57CommentsGame play horrible!
I suggest to everyone who is having an issues with this garbage game called EAFC25 to create a petition, to allow us to post videos and to basically obligate them to answer to this issues on EAFC25. That’s is enough. Game play is impossible to play it , players are not responding to commands, late response, 3-4 seconds. That’s a big shame ! EA shame on you!1KViews13likes62CommentsOutdated transfers on February 17rd, SHAME!
Dear EAFC 25 developers, I am writing this message to express my deep indignation with the lack of winter transfer updates in the game until February 14rd. As a dedicated player of the career mode, I eagerly expected the market movements to be reflected in the game, allowing for a more realistic and up-to-date experience. However, I was extremely frustrated to discover that an update released on February 02th, instead of improving the situation, actually regressed the transfers. Players who had been transferred in previous versions inexplicably returned to their original teams. It is unacceptable that on February 17rd, we still do not have access to the complete transfers up until this date. The transfer window for major leagues has already closed and the lack of proper updates makes the game experience extremely frustrating and outdated. I kindly request that you rectify this situation as soon as possible. We, dedicated players of EAFC 25, deserve a quality experience where transfers are updated in a timely and accurate manner. After all, this is what brings realism and immersion to the game. I hope to receive a positive response and a prompt update on the winter transfers. I believe that we can make EAFC an even better game, as long as there is a genuine commitment to the players' expectations. Sincerely, A disappointed fan of EAFC 252KViews13likes7CommentsEA Lachnummer
Unglaublich, was sich EA hier wieder leistet. Das Spiel ist per EA Play draußen und PC-Spieler können einfach nicht spielen, weil direkt beim Start Fehlermeldungen auftreten. Wie kann man so etwas durchgehen lassen? Für ein Unternehmen dieser Größe ist das ein absoluter Witz. Erst das Chaos im Forum, dann der kaputte Launch, und als Krönung dieser nervige KI-Kram, der keine echte Hilfe bringt. Ganz ehrlich: Das ist nicht nur enttäuschend, das ist schlicht unprofessionell.545Views12likes5CommentsDefence is worse !!! Please fix, Read
This game keeps getting ridiculous,fix your defensive game EA, !!! Tired of complaining !!!,Fifa 19/18 were the last fifa with good defensive gameplay,they all defended well and position well even without cursor on them,they track back incase the player with the cursor dont get the ball,once u switch cursor,they would be right to chase down the opponent and get back the ball… . But when it comes to Fc 25,this game is ridiculous when it comes to defending,the legacy defending got more worse,you cant even tackle an opponent even if you were facing the opponent,once you click the (X) button for your player to tackle while the opponent is coming towards them,they instead run to the back of the opponent or allow the opponent to pass and then they start following them acting like they pulling cloth and dragging him\fake tackles that dont work till the opponent scores ….instead of TACKLING him when he was right there in their front !!!, fix your defence,dont you guys have fifa 2018,go play it and see how the game defence was ,see how the defence is really hard to bypass. When i face Ai defenders in Fc25,they tackle me clearly ,they are hard to dribble past which is good,it makes the game challenging and fun ,but when it comes to us,We cant even tackle Ai or opponents ,our players just runs to the back of the opponent of the ball instead of tackling them clearly… And they dont track back well also,Fix thisssss !!!! What to fix,👇👇 Legacy Defending : with the ( X ) button on console,let our players tackle opponents clearly,(stand tackle)instead of running to their back and following the opponent till they score Defenders/CDM tracking back : Let Defenders and Cdm to track back without cursor on them,let them cover up other opponent strikers ,(cutting passing lanes ) Explaination : imagine chasing down a opponent striker with your cm or Cdm from the middle of the pitch with one player or two (the players with the cursor ) and the remaining defenders/CDM just stand there on the pitch ,doing absolutely nothing,they dont track back and follow the remaining opponent strikers or midfielders so they can cut passing lanes incase the opponent striker with the ball decide to pass to another teamate,the defenders just dont nothing and allow opponents striker pass easily to other opponent striker,plesse let all defenders position well and cover other opponents strikers even without cursor on them attached a clip of a cdm not covering up to block passing lane,this is just a recent,there re different ones that occur,if u look at the video,clearly you would see he could have tracked back automatically but was standing thete till the opponent passed him2.5KViews11likes32CommentsCompleted the Griddy obj in FC25 but have not received it in FC26 yet.
With the new game having rolled around now and the need for being toxic towards the end of every high scoring game on rivals becoming an ever growing feeling, I thought I would ask and see if anybody has also not received this reward. I 100% completed the objective on FC 25 as I have the ronaldinho in my club for doing it. Perhaps I am just missing something that EA said when the obj was released and its coming at a later date I do not know2.6KViews9likes10CommentsClubs boots & ankle tape issue, hairstyles (run up the likes on this !)
Clubs Boots – Why Are We Left Behind? Hi EA Team, I’d like to raise something that’s been bothering Pro Clubs players for years now – boot updates and selection in Clubs compared to other modes. When new boots get added to FC, they always appear in Career Mode and Create-a-Player first. In Clubs, however: A lot of the new real-life boots never make it over. Some boots that were available at launch even get removed later on. Instead, we’re left with a small handful of “EA boots” that honestly don’t look good, and don’t give the same immersion or personal identity. Pro Clubs is the mode where we spend hours building and customising our Virtual Pros. Looks matter here just as much as stats – it’s part of the fun, the immersion, and the sense of representing yourself on the pitch. But right now it feels like: Career Mode/Create-a-Player players get all the new boots, Ultimate Team players get regular updates, Pro Clubs players get ignored. That doesn’t make sense, because we’re one of the most loyal communities in the game. Another point is the Club Store. We understand there’s a lot of customization available through it, but the truth is, most players don’t care about EA-made boots and random designs. What we want is the real-life boots that already exist in Career Mode and Create-a-Player. Those authentic boots should be in Clubs from the start, or at least added alongside updates. The Club Store can stay for cosmetics, but boots should never be restricted or replaced with generic designs when immersion and authenticity matter so much to the Pro Clubs community. Hairstyles Need Updating Another issue that makes no sense is the lack of new hairstyles for Clubs and Career Mode. There are generic players in the game (players without real faces) who have fresh, updated hairstyles — but we can’t pick those same hairstyles for our Virtual Pros. If the hairstyles are already in the game, why can’t we access them? The hairstyle catalog for Pro Clubs and Career Mode has been basically the same for five years, with no real changes. Players want more options, more realistic looks, and the ability to recreate themselves or their favorite players properly. Right now, we’re stuck with outdated, unrealistic styles that nobody really wants to use. EA should start adding new hairstyles regularly, just like you do with boots. At the very least, give us access to the hairstyles already in the game for generic players. Pro Clubs is about identity and self-expression — so limiting us on something as simple as hair doesn’t make sense anymore. The images attached show exactly what we’re talking about — some generic faces and boots that are missing from Clubs. For example, the boots shown with the Lyon kit are the Clubs boots, while the ones shown with the Man City kits are available in Career Mode, Create-a-Player, and Kick-Off, but not in Clubs. This makes no sense. Please don’t ignore this — we know you can add these into the game, and doing so will only make more people play Clubs and enjoy it. Clubs players deserve more customization, better hairstyles, and access to all the same real-life boots as other modes. We don’t want to wait until FC 27 for this to change — this is the start of a new game, so fix it now and watch how much the community will appreciate it.462Views9likes3Comments