Which mechanics do you want and which not?
So we're closing in on the multiplayer reveal. Let's start the discussion on what mechanics from previous titles you would like to see return in Battlefield 6 and which absolutely not? Here's my list. Interested to see what others think. YES Server Browser with persistent servers Rental servers Scoreboard (shouldn´t have to list this but BF2042 taught us otherwise) Limited ammo on vehicles, combined with re-supply stations Jets and helicopters should spawn at base, not mid-air Soldier leaning Squad revive Hardcore mode Basic militaristic cosmetics Class locked weapons 64 players max Modes: Conquest, Breakthrough, Rush, TDM, Frontlines, Operations Maps: good variety between AOW and Close Quarters, Naval maps, Night maps 1st person takedown animation Destruction Dynamic weather Realistic movement NO Specialists Goofy cosmetics Cringe voicelines Excessive spotting In-game wallhack abilities/gadgets Crossplay on by default XL chaos modes 3rd person animations, it should be a proper FPS No sliding, bunny hopping, dolphin diving or sprinting with a heavy LMG That's it for now, but I might add to this list by means of editing the OP.423Views17likes29CommentsAbout the Server Browser...
I often see requests for a server browser on social media. I agree that a server browser is necessary, but when hosting a community event, all you need to do is search in the server browser, making it easy to jump to the same server. With the current system, you can't jump to the same server unless you jump from your friends list.199Views10likes16CommentsBattlefield 6 AI Soldiers
One of the few things I actually did like about Battlefield 2042 was that there were finally AI Soldiers for us to play with and against. Although personally I think they need upgrades for the new game to make them feel a lot better to play with. Yes I understand others don't want them in the public servers. But my question is will they still be available in Private Servers and Solo/COOP matches like they are in Battlefield 2042?765Views8likes16CommentsBF is the best community in the world.
I believe that Battlefield is what it is because of the community. I first learned about FNB during the BF4 era and made friends with people from many countries. During BF1, I held my own clan events. I was supported by many people. I'm really looking forward to this new game. I want to play with old friends. Sorry for my poor English.90Views7likes10CommentsFlight Stick Support
I have noticed that since after BF4, there was no support for flight sticks. They have kept the controller or keyboard for flying only. Since the talks of BF going back to their roots of the older games, I would like to see support of Flight sticks brought back as well. Is there a possibility to bring that back as well?? Nothing like getting into a heated air combat and being able to pull some amazing maneuvers...195Views6likes8CommentsHardcore mode for veterans and those who prefer simulation
Hi DICE / EA team, I’ve been a Battlefield player since Bad Company 2 and I deeply value the tactical, immersive experience the franchise has always offered. Hardcore mode—with reduced HUD, one-shot kills, friendly fire, no minimap—was an iconic part of Battlefield’s identity. It’s disappointing that in Battlefield 6 Hardcore is only available through Portal, requiring custom servers and manual setup. Many long-time fans (including myself) just want to queue into a standard Hardcore playlist via matchmaking, like in BF3 and BF4. A simple option at the start of matchmaking—"Standard" vs "Hardcore"—would let new players join the normal mode, while veterans could select what they know and love. This choice doesn’t harm anyone and addresses both audiences fairly. Portal cannot replace matchmaking: lack XP progression, and aren’t easily discoverable. Access to Hardcore via matchmaking would revitalize competitive play and honor Battlefield’s legacy. Please consider adding an official Hardcore playlist to standard matchmaking. Many fans have voiced similar concerns and would greatly appreciate such a feature. Thank you for listening.158Views5likes2CommentsBattlefield 6 Aim Assist
It feels like Battlefield has become primarily a Console game first, and a PC game second. Frankly, the amount of assist players get is insulting to PC players. I was going to try to start this discussion from a more neutral stand point, but let's be honest, it ALWAYS devolves very quickly, "Mouse users can use their entire arm to aim!". I kept trying to re-write this in a careful manner, but there's no middle ground on this issue. I've literally never heard a controller player admit anything is over-tuned. With that said... The real solution is that Crossplay should NOT be enabled by default. Why? Console and PC versions of the game could then be tuned independently of each other. I often look at Steam charts looking for new games, and there's quite a few FPS games towards the top, with Counter-Strike always being in the #1 spot by a wide margin. Why isn't Battlefield up there in the top 10 at least? The formula for what makes Battlefield work has already been figured out ages ago, that's the hardest part. What I'm saying is that Dice needs to focus more on PC, what made BF great in the past, and there definitely is a market for it. If Crossplay is enabled by default, then the assist needs to be readjusted for both platforms for this next installment of Battlefield, especially if movement is going to be slowed down a bit. Right now Controller players get: 25% recoil reduction Snap to Target (2042 implementation is x4 times the distance of the previous title) Rotational assist Slow Down over Target Two things that need to be re-tuned are 25% reduction in recoil and Snap to Target. These both shouldn't exist to begin with, but if I'm being generous, then Snap to Target should be reverted back to what it was in previous titles, and the Recoil Reduction should be completely removed. Slight Tangent/Critique of Dice There's so many things I want to critique about 2042, but honestly, I'm getting to the point I have ZERO confidence in Dice these days. Even with the simple task of getting community feedback with Labs, what a joke. Only certain small groups of people have been invited, and with NDA's. How is that an open discussion? How is Labs anything different than what you did before besides giving Alpha testing a different name? Battlefield should be locked into one of the top 10 spots on Steam Charts at all times, doing less than that is failing at a time tested formula. I don't know, maybe the Console sector is just that lucrative, and it's worth it to cater to them. However, as a PC player, I'm tired of being insulted by every game having this LAZY attempt at balancing inputs by giving just ONE of them assist. I will not be buying the next Battlefield if this is the case.1.2KViews5likes19Comments