Terrible game
Gameplay is incredibly unintelligent it holds ur hand autotackle everything. U have to play the meta way or not bother playing. Try to start a Coop game where u control both teams and see how much the game autotackle. No need for skills anymore its just pass, pass, play meta down wing incisive pass. When the age limit becomes 16 then you will see a major downfall in players, cause anyone with a semi developed brain will lose theyre marbles playing this. And why is it that if a pass goes wrong it doesnt go slightly of, but magneticly goes directly to opponent. And your players dont try to find space. If anything they make sure to run into a position were they are covered and make it difficult to pass to them. The AI isnt even smart enough to move out of the way if u cut in with ur winger dribbling the striker will not move out of the way. He will become a Defender and stand in the way of your winger and cover him. Or how about the free kick i just had... I hold up to pass... UP.... But the game decides i wanted right. Or the defenders dropping way deep creating space. Or attacker pushing up with no understanding of movement. You are the worst game developers in history... Players are horrible at heading, passing, bad movements, terrible first touches, feel of game is inconsistent at best. Just horrible. If this was a indie game made by 3 guys for 20 dollar i could understand, well show understanding. But this is not a AAA title worthy. This truly is the worst game i have ever spent this much time on. Lesson learnt... Will not be back next year, im done...46Views1like1CommentOffline progression should not be monetized
The decision to add monetized progression pressure to Road to Glory is one of the most anti-consumer choices EA could have made with this mode. Road to Glory is not Ultimate Team. It is not an online competitive mode. It is not a card-collecting mode built around spending. It is supposed to be a single-player career experience where players create a character, build them through gameplay, and enjoy their own offline story. Taking that kind of mode and designing progression around paid boosts or paywalled advancement completely undermines the entire point of Road to Glory. This feels like EA looked at one of the few remaining places where players could simply enjoy the game they already paid for and decided it still was not enough. Instead of improving depth, presentation, immersion, teammate logic, coaching logic, practice variety, or the actual quality of the career mode experience, the priority appears to be finding a way to squeeze more money out of players who already bought the game. That is what makes this so frustrating. Players have asked for more meaningful single-player features for years. We want better stories, better progression, better customization, better AI, better presentation, and more control over how we play. Instead, we are getting monetization creeping into offline modes. This is not a small issue. This is a clear signal that EA is willing to sacrifice the integrity of single-player modes if there is another dollar to chase. Road to Glory should be balanced around gameplay, player choice, and fun. It should not be balanced around frustration, time-gating, or pushing players toward additional purchases. EA needs to remove monetized progression pressure from Road to Glory and recommit to making this mode a real single-player football career experience, not another revenue funnel.Upgrading Players issues
I lost over 100,000 coins on upgrading and resetting cards such as MIKE Whit Weeks (I reset this card 3-4 times), WR Andrew Marsh, WR Mario Craver, HB M. Lynch, and Zechariah Poyser multiple times, not knowing there was an issue with SPD upgrading. I just found out that there was a bug 10-15 minutes ago 🤦🏽♂️. I should get my coins back and/or at least have all those cards with their SPDs maxxed out, because that's what I was trying to do. I stopped trying to max out Z. Poyser, or I would have lost more coins. All I have is 2,611 coins left on my Xbox Series X account now. This is why I tell myself not to play Ultimate Teams every year! It's microtransactions-heavy, and it takes too much time and cheese to earn a good amount of coins as an NMS player to get mediocre or less-than-average cards.Apex ranked griefing teammate
This person actually irritated me so much that i decided to log in on this forum and make a post about it. First he lands on same building off drop that i pinged instantly, and starts yapping about something how he's the best blablabla and instantly dies. We revive him and start yapping to me once more and i ignore him. And we get pushed by a team, i knocked one and i get knocked, and he refuses to fight a team when he was supposed to, doesnt come over to bubble res me when he could of totally done so, instead he bubbles himself on the same spot he was standing the whole fight and once the enemy team dies and pathfinder tries to box revive me, he melees him, to stop him from reviving him. Pathy craftes me and tries to beacon revive me, he melees him again to stop me from getting revived. I reported this morron in-game for sabotage, but i know that ingame system almost never works. So i hope someone from EA actually reads this and check the game replay or whatever if they can do that, to give him like a temporary ban or smth, just to give him a wake up call. Thank you, Lockdown [Removed attachment - CM]Solved25Views0likes3CommentsBAN OCTANE
The game would be so much better without him. Without this legend, all the Monster-Energy-for-blood sweats with no life that dont take their ADHD meds wont have a legend to play and hopefully start playing right. Right now, it is not your aim or your positioning or your tactical ability that decides gunfights, its who can button-mash the fastest and do the dumbest movement thingamajigs around the other. Its just not fun anymore. Take some movement out of the game to allow all the other areas of gameplay and all the people who don't want to play like this some room. It would make the game more welcoming for players and allow more diverse styles of play. Thank you.4Views0likes0CommentsWildcard...
Wildcard has become a lazy, low-effort mode that people mainly play to farm 4Ks and 20-bomb badges. Ever since players started using it to inflate their stats, Respawn has taken notice. Instead of introducing new limited-time modes or bringing back annual favorites like the Christmas and Halloween events, they've chosen to funnel nearly every update into Wildcard instead. The problem is that most Wildcard players aren't there for the mode's unique mechanics—they're there to farm stats. Because of that, much of the new Wildcard content goes largely ignored, making those updates feel wasted. Instead, it feels like Respawn is using Wildcard as a testing ground to push out rushed, low-effort updates rather than adding actual new game modes that are enjoyable.Do ea ever learn
Every week its the same shambles,hell every year they still manage to mange the same mistakes and cant even get simple things right. Matchmaking a joke, their connections are rank rotten and get warned even though i didnt leave the game. Ea is a joke of a companySolved22Views0likes2CommentsAccount recovery
For the past couple of months ive been trying to regain access to my old EA account which had 3 heirlooms on. I created the account years ago and could not remember some details. They dont even tell you what you got wrong. This account got hacked 4 years ago and they cant even let me get it back. The worst game support ive ever received.45Views0likes5Comments