EA SPORTS FC 26 Wishlist
FEATURES: *No more: microtransactions, pay-to-win mecanism, lootboxes *Volta Football (FIFA Street)-inspired modes (with Rush gaemplay): Indoor, street football, beach soccer *First-person camera -> especially for Player Career, Be a Pro and Be a Pro GK modes *Skyview camera *VAR *Better and smarter CPU/AI *More immersive and realistic contents: cutscenes (new signings presentation, medals giving during trophy ceremonies, draw ceremony, interviews, red carpet before award ceremony, training -> at training ground and gym; injured getting carted of the pitch, retirement), coin toss, pre-match cerermonies, broadcast news, fan chants, fan club views, match atmosphere (rivalry, tournament final, big matches), cheerleaders (especially for players' walkon/walkout/entrance *Football IQ mode (Football trivia & quiz) -> returning mode *Trophy room -> returning mode *Youth teams *Scenario mode *Throwback mode: playing classic matches with classic teams, classic players, classic stadiums, classic coaches *Shirt-off celebration *Be a Referee mode *Picture-to-picture Sim mode PLAYER CAREER MODE: 1) Immersive story mode -> like for The Journey and Volta Football: with cinematic and realistic cutscenes, open world experience, Sims-like player management,quests, depth in story, voice acting, writting (dialogues), animations 2) Hubs: Social media, customisation (outfield gears, tattoos, accesories, lifestyle), hobbies, "Sims-like" player management, sponsorship, trophy room 3) Rush Mode + "Volta Football-like" and "FIFA Street-like" mode MANAGER CAREER MODE Immersive, cinematic and realistic cutscenes : meetings, training, pre-match, team travelling CLUB OWNER CAREER MODE: 1) Immersive, cinematic and realistic cutscenes (meetings, 2) Club Managements: teams (players and coaches), board, youth academy, marketing (sponsorship offers, sponsors details), finances management (investments, financial prediction...) 3) Trophy room 4) Customisation: stadium, training ground, headquarter, shop, medical facilities, logo, kits, youth academy 5) Transfers hub 6) Personalties BROADCOAST COVERAGE: *Pre-match, half-time and post-match shows (talk shows): with analysts, interviews -> like for the CBS Sports Golazo's UEFA Champions League *TV Broadcoast channels (with proper analysts, commentators, logos, graphics): CBS Sports (USA -> UEFA Champions League only), FOX Sports , ESPN -> like for FIFA 13 and FIFA 14), beIN Sports, Canal+ (France), RMC Sports (France), TF1 (France), M6 (France), DAZN, Sky Sports, TNT Sports (UK), SuperSport (South Africa), Tyc Sports (Argentina), Amazon Prime Video, ZDF (Germany), Movistar (Spain), BBC (UK), itv Sport (UK), Sky, NBC Sports (USA -> Premier League only), Premier Sportd (UK), Ziggo Sports (The Netherlands), SABC (South Africa), SNRT (Morocco) *Audio coverage: podcasts, radio commentary (sim mode), talk shows CREATION MODE *Create/custom/edit competitions: trophies, rules, logos (including badges), names, adboards, broadcast graphics (scoreboards, goal animations, replays, intros), music (menu, match intro, half-time menu, highlights, trophy ceremony, lineup anthems, players' walkon/walkout/entrance), competition eligibility (f.e: European clubs finishing at the top 4 of league will be able to play the UEFA Champions League), region (country or continent) *Create/custom/edit stadiums: turfs, roofs, weather conditions, stands, locker rooms, lights, goal nets, seats, location (city, country, continent) *Create/custom/edit team gears: kits, tracksuits, anthem jackets *Create/custom/edit teams: kits, logo, stadium, starting budgets (Manager and Club Owner modes only) *Create/custom/edit boots *Create/custom/edit gloves *Create/custom/edit coaches *Import/export files: trophies, players, coaches, formations, adboards, teams, broadcast grpahics (scoreboards, goal animations, replays, intros, TV logos), logos, crests, badges, sponsors, stadiums, competition intros, chants, goal music, background music (menu, match intro, half-time menu, highlights, trophy ceremony, anthems, players' walkon/walkout/entrance), faces, haircuts, tattoos, accessories, boots, team gears, gloves, and more. STORE: buying items with progression points (earned by playing matches) instead of real money *Classic teams *Kits (especially classic kits) *Stadiums *Players *Icons *Practice stadiums/arenas *Players celebrations *Boots *Balls *Gloves *Extra contents: Video filters (black & white, 70s, 80s, 90s), goal sounds, goal animations *Bonus contents: Highlights, player interviews, season throwbacks, player biographies TOURNAMENTS: 1) TotalEnergies African Cup of Nations 2025 -> DLC: *Fully licensed: with real trophy, real match ball, real groups, real adboards, broadcoast graphics (scoreboard), soundtracks (half-time, menu, match intro) *All 24 qualified teams fully licensed (with real players, kits and national anthems) -> playable in competitions and kickoff modes *All 9 stadiums fully licensed: including the Moulay Abdellah Stadium -> Rabat (especially for the opening match and the final), Mohammed V Stadium -> Casablanca, Marrakech Stadium, Ibn Batouta Stadium -> Tangier. *Stadium atmosphere *CAF Anthem as players' walkon/walkout/entrance music *Playable game modes: AFCON Live (Featured quickplay, Online quickplay, Your AFCON), AFCON 2025 Tournament, Kickoff, Lead Your Nation, Online Tournament, Online Friendlies, Ultimate Team *UT Icons: Eto'o, Hadji, Aboutrika, Drogba, Aliou Cissé... 2) TotalEnergies CAF Champions League *Fully licensed: with real trophy, real match ball, real groups (with 16 teams), real adboards, broadcoast graphics (scoreboard) *Playable teams (with real players and kits) -> Rest of the World: Al Hilal Club (Sudan), Young Africans (Tanzania), TP Mazembe (DR Congo), Maniema Union (DR Congo; unlicensed), Stade d'Abidjan (Ivory Coast), Sagrada Esperança (Angola), Djoliba (Mali) *Non-qualified teams -> to be included to Rest of the World: Petro de Luanda (Angola), Gor Mahia (Kenya), Al Merrikh (Sudan) *Stadium atmosphere *CAF Anthem as players' walkon/walkout/entrance music *Playable in: Kickoff, Manager Career, Player Career, Ultimate Team, Tournaments, Online Friendlies 3) TotalEnergies CAF Confederation Cup: *Fully licensed: with real trophy, real match ball, real groups (with 16 teams), real adboards, broadcoast graphics (scoreboard) *Playable teams (with real players and kits) -> Rest of the World: Simba SC (Tanzania), Bravos de Marquis (Angola), CD Lunda Sul (Angola), Stade Malien (Mali), ASEC Mimosas (Ivory Coast), ASC Jaraaf (Senegal), Orapa United (Botswana), Enyimba (Nigeria), Black Bulls (Mozambique) *Non-qualified teams -> to be included to Rest of the World: AS Vita Club (DR Congo) *Stadium atmosphere *CAF Anthem as players' walkon/walkout/entrance music *Playable in: Kickoff, Manager Career, Player Career, Ultimate Team, Tournaments, Online Friendlies 4) TotalEnergies CAF Super Cup: *Fully licensed: real trophy, real match ball, real adboards, broadcoast graphics (scoreboard) *Stadium atmosphere *CAF Anthem as players' walkon/walkout/entrance music *Playable in: Kickoff, Manager Career, Player Career, Online Friendlies. 5) Botola Pro Inwi (D1 Moroccan): *Fully licensed: with real trophy, real match ball, real adboards *All 16 teams fully licensed (with real players and kits): including AS FAR, Raja Casablanca, RS Berkane, Wydad, FUS Rabat *Stadium atmosphere 6) Nile League (Egyptian Premier League) *Fully licensed: with real trophy *All 18 teams fully licensed (with real players and kits): including Al-Ahly SC, Zamalek, Pyramids, Al Masry *Stadium atmosphere 7) Betway Premiership (Premier Soccer League) *Fully licensed: with real trophy, real adboards, broadcoast graphics (scoreboard) *All 16 teams fully licensed (with real players and kits): including Kaizer Chiefs, Orlando Pirates, Mamelodi Sundowns, Stellenbosch, Cape Town City *Stadium atmosphere -> Knockout competitions: *MTN8 (fully licensed): with real trophy, real adboards, broadcoast graphics (scoreboard) *Carling Knockout Cup (South African League Cup) -> fully licensed: with real trophy, real adboards, broadcoast graphics (scoreboard) 8) Ligue 1 Mobilis (D1 Algerian) *Fully licensed: with real trophy *All 16 teams fully licensed (with real players and kits): including MC Alger, CR Belouizdad, CS Constantine, USM Alger, ES Setif, JS Kabylie *Stadium atmosphere 9) Ligue 1 Pro (D1 Tunisian) *Fully licensed: with real trophy *All 16 teams fully licensed (with real players and kits): including Espérance Sportive de Tunis, CS Sfax, Etoile Sportive du Sahel, Club Africain, US Monastir *Stadium atmosphere 10) SuperSport HNL (D1 Croatian) *Fully licensed: with real trophy *All 16 teams fully licensed (with real players and kits): including Dinamo Zagreb, Hajduk Split 11) Primera Federacion (D3 Spanish) *Fully licensed: with real trophy, real match ball *All 40 teams fully licensed (with real players and kits) *Stadium atmosphere 12) Championnat national (D3 French) *Fully licensed: with real trophy, real match ball *All 17 teams fully licensed (with real players and kits) 13) Stoiximan Super League (D1 Greek) *Fully licensed: with real trophy, real adboards, broadcoast graphics (scoreboard) *All 14 teams fully licensed (with real players and kits): including AEK Athens, Olympiacos, Panathinaikos, PAOK *Stadium atmosphere 14) Serie C (D3 Italian) *Fully licensed: with real trophy *All 60 teams fully licensed (with real players and kits) 15) Mozzart SuperLiga (D1 Serbian) *Fully licensed: with real trophy, real match ball *All 16 teams fully licensed (with real players and kits): including Crvena Zvezda, Partizan Belgrade *Stadium atmosphere 16) Chance Liga (D1 Serbian) Fully licensed: with real trophy, real match ball *All 16 teams fully licensed (with real players and kits): including AC Sparta Praha, Slavia Praha, Viktoria Plzen, *Stadium atmosphere 17) CONCACAF Champions Cup: *Fully licensed: with real trophy, real match ball, real groups (with 16 teams), real adboards, broadcoast graphics (scoreboard) *Playable teams (with real players and kits) -> Rest of the World: Cavalier FC (Jamaica), LD Alajuelense (Costa Rica), Calvary FC (Canada), Forge FC (Canada), Cibao FC (Dominican Republic), Real Hope (Haiti), Real Esteli (Nicaragua),, Antigua GFC (Guatemala),Jerediano (Costa Rica), Deportivo Saprissa (Cosa Rica), CF Motagua (Honduras) *Stadium atmosphere *CONCACAF Champions Cup Anthem (composed by Matt Clifford) as players' walkon/walkout/entrance, lineup, half-time and match intro music *Playable in: Kickoff, Manager Career, Player Career, Ultimate Team, Tournaments, Online Friendlies 18) Liga BBVA MX -> returning league *Fully licensed: with real trophy, real match ball, real adboards, broadcoast graphics (scoreboard) *Stadium atmosphere 19) Leagues Cup (MLS & Liga BBVA MX) Fully licensed: with real trophy, broadcoast graphics (scoreboard) 20) Campeones Cup (MLS champion vs Liga BBVA MX champion) Fully licensed: with real trophy, broadcoast graphics (scoreboard) 21) Finalissima Fully licensed: with real trophy, broadcoast graphics (scoreboard) *Finalissima Anthem as players' walkon/walkout/entrance, half-time, match intro and trophy celebration music 22) UEFA Nations League: *Fully licensed: with real trophy, real match ball, real groups, real adboards, broadcoast graphics (scoreboard) *All 55 national teams fully licensed (with real players, kits and national anthems) *Stadium atmosphere *UEFA Nations League Anthem as players' walkon/walkout/entrance, half-time, match intro and trophy celebration music *Playable in: Kickoff, Manager Career, Player Career, Ultimate Team, Tournaments, Online Friendlies NATIONAL TEAMS (fully licensed with real players, real kits, national anthem): Colombia, Chile,Canada, Serbia, Belgium, Slovenia, Turkey, South Korea, Japan, Saudi Arabia, Jordan, Malaysia, Indonesia, Iran, Ivory Coast, Cameroon, Nigeria, South Africa, Egypt, Tunisia, Senegal, Algeria, DR Congo, Mali, Angola, Burkina Faso, Gabon, Guinea, Cape Verde, Zambia, Comoros, Zimbabwe, Uganda, Tanzania, Benin, Botswana, Equatorial Guinea, Sudan, Mozambique, New Zealand, Australia WOMEN'S NATIONAL TEAMS (fully licensed with real players, real kits, national anthem): Nigeria, South Africa, Morocco, Denmark, Japan, Brazil, Iceland, China STADIUMS: Africa: Moulay Abdellah Stadium (AS FAR, Morocco; AFCON 2025), Mohammed V Stadium (Raja Casablanca, Wydad, Morocco; AFCON 2025), Marrakech Stadium (AFCON 2025), Ibn Batouta Stadium (Ittihad Tanger; AFCON 2025), Moulay Hassan Stadium (FUS Rabat; AFCON 2025), Al Barid Stadium (AFCON 2025), Moulay Abdellah Olympic Annex Stadium (AFCON 2025), Berkane Municipal Stadium (RS Berkane), Adrar Stadium (Hassania USA), Fez Stadium (Maghreb AS; AFCON 2025), Cairo International Stadium (Al-Ahly SC, Zamalek, Modern Sports FC, National Bank of Egypt, ZED FC, Egypt), Suez Stadium (Al Masry),Alexandria Stadium (Al Ittihad Alexandria Club), Osman Ahmed Osman Stadium (Ceramica Cleopatra), 30 June Stadium (Pyramids), Cairo Miltary Academy Stadium (Petrojet SC), FNB Stadium (Kaizer Chiefs, South Africa), Orlando Stadium (Orlando Pirates), Loftus Versfeld Stadium (Mamelodi Sundowns), Nelson Mandela Bay Stadium (Chippa Stadium), Moses Mabhida Stadium (AmaZulu), DHL Stadium (Cape Town City), Athlone Stadium, Mbombela Stadium (TS Galaxy), Lucas Masterpieces Moripe Stadium (SuperSport United), Stade olympique de Radès (Espérance Sportive de Tunis, Club Africain, Tunisia), Stade olympique de Sousse (Etoile Sportive du Sahel), Stade TP Mazembe (TP Mazembe), Stade des Martyrs (AS Vita Club, DR Congo), Benjamin Mkapa Stadium (Young Africans, Simba SC, Tanzania), Stade Ali Ammar (MC Alger), Stade Hocine-AÏt-Ahmed (JS Kabylie), Stade Nelson Mandela (Algeria), Estadio Nacional 11 de Novembro (Angola), Olembe Stadium (Cameroon), Stade Alassane Ouatarra (Ivory Coast), Stade d'Angondjé (Gabon), Moshood Abiola National Stadium (Nigeria), Stade Abdoulaye Wade (Senegal), Levy Mwanawasa Stadium (Zambia) Europe: Puskas Arena - Budapest (UEFA Champions League Final), Besiktas Stadium - Istanbul (UEFA Europa League Final), Stadion Maksimir (Dinamo Zagreb), Stadion Poljud (Hajduk Split), Agia Sophia Stadium (AEK Athens), Georgios Karaiskakis Stadium (Olympiacos), Spyros Louis Olympic Stadium (Panathinaikos), Toumba Stadium (PAOK), Partizan Stadium (Partizan Belgrade), Rajko Mitic Stadium (Crvena Zvezda), epet ARENA (AC Sparta Praha), Fortuna Arena (Slavia Praha), Mestsky Stadion (Banik Ostrava) North America: Chase Stadium (Inter Miami), Snapdragon Stadium (San Diego FC), Yankee Stadium (New York City FC), Estadio Ciudad de los Deportes (Club América), Estadio Jalisco (Atlas), Estadio Olimpico Universitario (Cruz Azul, UNAM), Estadio Akron (Chivas), Estadio BBVA (Monterrey), Estadio Universitario (UANL), Estadio Alejandro Morera Soto (LD Alajuelense), Hamilton Stadium (Forge FC).477Views3likes4CommentsGameplay buffuring / stuttering bug
Im on laptop and whenever i play career mode, in game the quality is so bad. It basically stops and starts and like freezes every 4 secs and then speeds up and repeats constantly - very jittery and not smooth. My specs are gd enough for the game so i dont understand the issue. every yt vid ive tried hasnt been able to fix the issue can anyone help? The game launches through epic games idk if that might be the issue. Ive attached an unlisted yt vid link on my issue: https://youtu.be/4x2ONXk7OYo10Views0likes0CommentsFC 25 Error- Redirects to Game Pass Plans Despite Active Subscription (xbox)
Hey everyone, I’m on Xbox Series X with an active Game Pass Ultimate subscription, but FC 25 keeps blocking me from playing Ultimate Team (especially Rivals and Champs). Every time I try to enter those modes, it redirects me to a screen showing Game Pass subscription plans, as if I don’t already have one.6Views0likes0CommentsSort out matchmaking
Dunno what the matchmaking is doing right now, I'll premise this with the fact that I am a mid player I do alright im not the best im not even in the same gene pool as some of the people that play this game. So I feel like the constant matchmaking against masters, preds ect is a bit disheartening I want to actually play the game and feel good playing it helping my team getting a kill ect I dont like getting destroyed constantly by a havoc wielding no recoil via muscle memory 20 bomb with 10million damage masters player. Can you fine tune the sbmm cause it doesn't feel at all like im playing people on my level, let the sweats play with the sweats leave the regular folks alone :)86Views3likes9CommentsSolo Q
EA must improve solo Q experience, it reached a point where the game is pointless, I get consistently insulted at, as soon as I don’t do as they tell me to, despite being the sole guy alive and that actually is doing something, plus on top of that the matchmaking is just stupid, how is it fair to you for me to fight with lvl 80 or people who can’t hit a 3k damage badge against masters, apex predators, full squads or tryharders ? I am consistently alone against every single guy in the lobby, and that’s just makes it impossible to play, not to mention that the meta is so insane ShivFPS himself doesn’t play Bangalore, and controller legends are so weak mid and endgame if the rotation is anything in the open which happens A LOT in the current maps rotation, plus to further explain the meta it makes most class and legends useless as ballistic has a free 15dmg with aimbot plus 15 if you shoot… you get punished for shooting… ash free 20dmg plus blocks you in place and has 2 jets under her to make her impossible to shoot at in close range situations, then alter basically makes the whole team disappear as soon as they need to heal or res, not to mention her ability makes any of the controller abilities useless, since she can literally bypass a building avoiding fences put to wall as well, traps or rampart walls… also loot, it feels like the game purposely decides who’ll win, as I literally can’t find my favourite gun, or combo, which is a r99 + Spitfire, G7, R301, Flatline, I only finds snipers, p2020, r45 and shotguns…RANKED STILL BAD AS HELL
I really want to play ranked and i only solo due to limited time. I'm not bad player but reaching diamond quickly and then realizing it absolutely unplayeable for my solo **bleep** is discusting. Diamond soloq and PREDS are completely different level. How can nobody realize from devs ? i'm just done...14Views1like1CommentDo you feel the same way
I've been playing a pic since season 2 with each season they seem to change it up and things get a little better but this latest season is sub-par. Has anyone else noticed these things or is it just me. The number one in biggest problem for me is the sound. This season I cannot tell the direction of where the shooting is coming from. Everything sounds like it's all around you at the same time. Is they made this screen after you die way too complicated. And it's not consistent at all every time you die it seems like a different screen pops up. All I want is the summary to show my score and my teammates score that's it I don't care about any of that other crap that should be the main thing that pops up after you die is your score and your stats. And last but not least picking up your teammate or picking up items. I got to be in like perfect position and staring directly at my teammate to pick him up and then there's a delay so you don't even know if you're picking them up at first. Now that's it for my complaints but one feature I think they should add is to be able to select a backup character if your main gets selected. Not everybody stares at the screen while it's loading into the game. Restroom, snacks. Anyway let me know my tripping?21Views2likes3CommentsI have a problem with the Pro Clubs
I have a problem with the Pro Clubs application on the Xbox PC I'm playing. First of all, it doesn't open the games. Previously, I had a problem where if I played a league or informal Pro Clubs game, the joystick wouldn't work, I don't know why, as it only worked for a few seconds sometimes and other times it didn't work, I don't know why. It's a new Xbox joystick and it works in other games. The problem is the Pro Clubs mode.4Views0likes0CommentsAvoiding challenges
Hello everyone I would like to discuss two issues. Number one, reckless challenges are sometimes rewarded in the game in situations where they would be penalized in real life. What I mean is this, if you make a dangerous slide tackle that forces the attacker to hurdle you to avoid damage, you will be called for a foul. But in this game, you are rewarded because the attacker hurdling naturally tends to lead to them losing possession, and fouls are not called. Secondly is a less frequent issue, but I just encountered it today. I used a skill move to beat one defender, and wrong footed him, then used a long knock on to head towards goal. The defender stumbled, then attempted to slide and deflect the knock on, but missed, and was laying on the ground between my player and the ball. But the game forced my player to run in a straight path to follow the touch, and trip over the prone defender. In this instance, the referee rightly didn't call a foul, because my player obviously initiated the contact. Which is exactly my point here, there should have been a way for me to control my player and avoid that obstacle. I wish I had recorded this, but I hope that just my explanation is good enough to be understood. I would humbly ask that this be looked into for improvements to slide tackle avoidance situations in both animations and refereeing decisions. Thank you, all the best to everyone!38Views0likes5CommentsFeatures to add in EAFC 26
Career Mode Expansion Ideas for EA FC 26 Hi everyone, I’ve put together a comprehensive set of Career Mode feature suggestions for EA FC 26, focused on immersion, realism, and long-term depth. The goal is to build on what made us fall in love with Career Mode, while modernizing and upgrading areas fans have wanted to see evolve for years. Here’s a breakdown of ideas based on the natural flow of a Career Mode journey — from manager setup to squad building, finances, media, and long-term club impact: 1. Career Mode Entry & Manager Setup Free Agent Manager Market - Start as a free agent manager (e.g., Zidane or Pochettino) - Receive dynamic job offers throughout your career based on your profile, experience, and difficulty settings. 2. Pre-Season & Scheduling Pre-Season Friendly Match Scheduling - Reintroduce manual scheduling of up to 5 friendly matches. - Choose dates, opponents, and venues (home/away/neutral). - Use pre-season to test youth, build fitness, or earn revenue. 3. Staff & Infrastructure Building Reintroduce Staff Upgrades Hire and develop roles such as: - Negotiators (for better transfer deals) - Medical team (faster recovery) - Psychologists (morale support) - Stadium managers (matchday revenue) - Marketing team (sponsorship growth) Stadium Builder - Design and upgrade your club’s stadium (i.e. seating, scoreboard, tunnel, branding elements) - Influences matchday revenue, sponsor appeal, and fan experience. 4. Squad & Tactical Management Quick Position Adjustments - Drag-and-drop tactical edits in the matchday UI. - Save multiple custom tactical presets for different scenarios. Reintroduce Custom Set Pieces - Bring back the set-piece creator with player-specific roles, runs, and decoys. - Save and assign routines per player or match situation. 5. Player Morale & Communication Enhanced Player Messages - Players can request transfers based on personal motives (e.g., moving closer to home). - Some may publicly question tactics or request loans. - Veterans may seek coaching or mentoring roles. Half-Time Team Talks - Choose from the current 6 tone-based options (motivate, encourage, criticize, etc.). - Affect second-half performance, morale, and team chemistry. 6. Transfers & Squad Building More Transfer Negotiation Options: - Loan with obligation to buy - Performance-based add-ons - Multi-player deals Reintroduce ‘Request Transfer Funds’ Propose transfer budget increases by agreeing to board objectives like: - Advancing in competitions - Promoting youth - Increasing shirt sales 7. Club Finances & Operations Sponsorship Deals & Club Investments - Bring back official branded sponsorships (e.g., Emirates, Adidas) with loyalty and performance-based bonuses. - Allow external investors who add funding in exchange for targets (e.g., silverware, marquee signings). Financial Fair Play & PSR - Introduce FFP (UEFA) and PSR (Premier League) systems. - Penalties include fines, transfer bans, or disqualification. - (Optional) Hire financial consultants to ensure compliance. Ticket Prices & Financial Forecasts - Reintroduce ticket pricing strategies (low/medium/high) to influence attendance and revenue. - Monitor matchday income and monthly forecasts tied to your budget (and FFP/PSR compliance) 8. Media, Morale & Storylines Expanded Press Conferences: 4–6 questions per session with impacts on: - Individual player morale - Team dynamics - Manager popularity - Board trust - Rivalries and hype Improved Social Media Hub - Add dynamic fan reactions, and expand on pundit and journalist commentary (e.g., Ornstein, Di Marzio, BBC, The Athletic, CBS Sports). - Players and legends can comment on manager choices, results, or drama. Random Story Events Inject more realism into manager career mode with: - Hospital or charity visits - Managerial dilemmas (e.g., family events or attending player's birthdays) - Surprise board actions or fan incidents - Scandals or off-pitch storylines that affect morale or reputation 9. Board Interaction & Long-Term Impact Internal Memos (Manager-Board Dialogue) - Get board evaluations, concerns, or praise during the season. - Choose your response (assure, confront, or deflect) , which impacts job security. Final Thoughts These features aim to bring Career Mode into the modern era, making it more immersive, personal, and strategically rewarding without sacrificing accessibility or fun. Let me know what you think in the comments, and feel free to expand with your ideas on this vision. Let’s keep pushing for the Career Mode experience we all want! Thanks for reading!204Views4likes8Comments