Ideas

RealAnarchist404's avatar
RealAnarchist404
New Spectator
2 months ago

[PC] Deploy screen FPS capped at ~30 after Season 1 update (Steam, AMD GPU)

Description

After the Season 1 update, overall in-game performance remains normal, but the deploy / spawn screen appears to be capped around 30 FPS despite no framerate limits being enabled.

CPU + GPU utilization both drop to ~20–30 % while in the deploy screen, then instantly return to normal values (60–70 % CPU / 80–90 % GPU) the moment the player presses Deploy.

FPS also jumps back to the expected 230 – 310 FPS as soon as gameplay begins.

Feels as though a hidden 30 FPS limiter or menu context throttle is being applied during the deploy screen.

Steps to Reproduce

  1. Launch Battlefield 6 (Steam build, Season 1 patch).
  2. Join any multiplayer match.
  3. Observe FPS and GPU/CPU utilization in the deploy screen.
  4. Press Deploy → FPS instantly rises to normal gameplay levels.

Expected Result

Deploy screen should render at full framerate (same as in-game and main menu) unless an explicit FPS limit is set by the user.

Actual Result

Deploy screen runs at ~28–40 FPS with 20–30 % GPU/CPU usage until the player spawns, then returns to normal (230–310 FPS).

Video of Result

Footage: https://youtu.be/tsJfK3peQJQ

System Information

Component

Details

CPU

AMD Ryzen 7 7800X3D

GPU

AMD Radeon RX 9070 XT

RAM

32 GB DDR5

Driver Version

25.10.33.02-250924a-420421C (Adrenalin Edition)

OS

Windows 11 24H2

Platform

PC – Steam Client

Game Version

Season 1 Patch (Oct 2025)

(Note: user.cfg / PROFSAVE_profile renamed to .txt for upload.)

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