Broken RPK animation
If a character uses the "RPK" with a bipod deployed, the machine gun has a broken animation for gripping the weapon by the forearm/handguard — the character appears to be holding the machine gun in mid-air. If the bipod is removed, the forearm/handguard grip animation works normally. Animation of the RPK without the bipod — the character holds the weapon normally: And here's the broken RPK animation with the bipod, where the character holds the weapon in mid-air:54Views2likes6CommentsPSA: Mouse Input is finally fixed in the game!
Edit: Old details left below for archiving, but as of today's update (09/06/2026) the mouse issues have now been fixed. Thank you for everyone's contributions, we can finally enjoy the game :) --- ORIGINAL POST --- Mouse input is broken, which ruins an otherwise well optimised game. This looks to be getting confused with poor frame timing in a lot of threads, but controller input is unaffected. For reference, I easily average over 100fps even on the bigger maps, but panning the camera with mouse input makes the game feel like it's running at 15fps despite no drops. In-game reporting confirms it's running perfectly, as CPU/GPU are always rendering within 10fps of eachother. Connect a controller though? Buttery smooth camera panning, and easy to track enemies. No hitches or stutters, just butter. I've tried: - All polling rates, from 125hz up to 4000hz - Toggling raw input on/off - Enabling/disabling Nvidia reflex - Changing USB ports, changing to different mice, wired/wireless - USB power saving etc all turned off - I even tried a driver/Nvidia CP restore, but as controller is super smooth, this was a long shot in the first place Unfortunately the game is unplayable using a mouse on PC due to this. It's next to impossible to track targets, and you quickly get a headache from the micro stuttering when panning. The effect is very similar to Helldivers 2 on PC, when you turn off 'Mouse Smoothing', as that game has serious issues with raw mouse input. Happy to hear suggestions on how to fix this. Mice tried: - Keychron M4 - Logitech G305 - Logitech G604 - Razer Naga Hyperspeed - AttackShark M1 I've also tried on an entirely different PC, same results. OLED as always exhacerbates the issue too, due to the awesome pixel response times. I fear many won't see it due to slower LCDs. Specs are: 5700x3d 3060ti 8GB 32GB DDR4 3600 CL16 AW3423DW (Gsync module version) This is on a fresh Windows install, up to date drivers (tried DDU as well to be sure), but honestly since it's running beautifully with a controller, this looks to be purely a mouse input issue. No other games exhibit this issue other than... Helldivers 2, and Battlefield V. BF1 is butter on mouse, as are BF3 and BF4. Helldivers 2 can be fixed by turning on mouse smoothing in game. I almost bought a GPU upgrade before testing the Xbox controller, saved myself £600. Latest CM post: Hi everyone, Thanks for sharing your experiences and feedback so far. We understand this issue is especially frustrating when it impacts your ability to play smoothly with a mouse. While we’ve asked for similar information before (here), to move forward and make meaningful progress, it is absolutely essential that you provide detailed and precise information responding to the specific request below. Giving vague comments without concrete details won’t help us troubleshoot, escalate, or investigate effectively. If you’re able to, please reply directly to this post by clicking the Reply button on this post. This keeps your info neatly organised and makes it much easier for us (and the studio) to track everything. Please avoid replying to the original post or posting at the bottom of the thread, as this makes it harder for everyone to follow the conversation. Here’s what would be super helpful for us to know: Mouse mode (wired or wireless) Mouse polling rate (e.g. 1000Hz) Whether you’re using mouse software (like Razer Synapse) Where your mouse is plugged in (PC, monitor, hub, etc.) Keyboard model and connection type (wired/wireless) Keyboard polling rate Whether you’re using keyboard software Where your keyboard is plugged in Monitor model Full PC specs (CPU, GPU with driver version, RAM) Full Windows OS version (not just "Windows 11") Whether Gsync or VRR is enabled Full screen mode (fullscreen, borderless, windowed) Which platform do you play on (EA app or Steam) Any overlays active during play (Discord, EA app, Nvidia overlay, etc.) CPU and GPU usage percentages while playing Whether the issue improves with a framerate cap (e.g. 125 FPS) The more details you can share, the better we can help. We know it’s a lot to ask, but this is the only way we can ensure the right information reaches the team and move things forward. Thanks so much for your patience and for helping us out with this. We really appreciate it!Solved120KViews231likes1618CommentsAuto cannons damage inconsistencies
With the new attack boats I have used the 30mm and shooting at infantry the splash damage seems way to small and to make it better I have hit chest shots and they run off. I was just playing break through and the same thing was happening with the IFV’s. Not all the time but it would still happen. This has to be fixed.Video quality distorted randomly
Hello, I've had this problem for a few months now. Randomly, my video will become distorted on certain lines only. If you look at the video here: https://www.youtube.com/watch?v=rBrYbnxVkJA It is 3 different clips spliced together. You can see lines of distortion about an inch long. I am using a Nvidia 4070S with the latest 610.88 driver version. This does not happen in any other game I play, only BF6. Anyone see anything similar? Is there another thread with this issue? Thanks!Possible performance fix for recent low fps gameplay
I was playing the game with rolled back drivers because of DXGI crashes on REDSEC and after s4 update i started losing around 30-40 fps. After seeing that 610.88 driver update might fix the issue I did a clean install with DDU and new driver file but it didn't change anything. I tweaked the upscaling options a bit and had a huge performance boost. I am using a rtx 5080 and the only thing that mattered that really increased my fps was Upscaling settings. After changing it to dlss performance and using dlss 4.5 model with 2x mfg i started having 240 fps and the numbers changed just a bit even if i used lower or higher graphic settings like terrain quality texture quality etc. But dlss model 4.0 performs worse on my case so depending on your gpu you can use whatever model works best.Packet Loss
Every single game, with both Ethernet or WiFi I have insane packet loss, up to 50%+ at times. Regular lobbies and bots. It’s been happening since season 3 release. It isn’t my internet, I’ve done everything known to man and it’s still the same. Kinda ridiculous at this point. Season 4 release just made it worse again.Season 4 frequent frame-time spikes/stutters
Troubleshoot list that I already tried: Disable/Enable PBO Disable/Enable EXPO Reset BIOS Installed new Windows, Drivers, Drives Lowest Settings, Highest Settings, DLSS on/off, 720p-4k Disable/Enable overlays etc... Nothing works, the frame time spike still persisted. This is very severe issue and it's so frustrated that the team didn't flag this. I came back to play Battlefield 6 because season 4 introduced a lot of stuff and I loved and expect from the franchise. What should I do here? I can't keep playing this. The stutter issue has been there since the game launch. and persist till this day. instead of fixing it the team somehow made it worse. please at least acknowledge the issue. But I'm sure it's gonna take months (somehow) before the team fixes the issue. So a goodbye, and see you next year I guess? PC Spec: Ryzen 9800X3D DDR5 64GB 6000MT/s CL30 X870E Aorus Pro X3D ICE Geforce RTX 4070 Ti Super 16GB PSU 1200W SN850X 1TB (x2), SN770 1TB, SN550 1TB11Views0likes0Comments