Cant edit Thrustmaster T598 buttons after latest patch
After update 1.013.000 on PS5 Pro I can’t edit my buttons anymore on my Thrustmaster T598 all profiles say error on them and won’t recognise when a button is pressed when trying to change layout. The wheel works but I can’t map a rewind button. I am using Thrustmaster T598 with Thrustmaster 488 GT3 wheel. I now also have to use red mode for wheel to be recognised also. CM EDIT: Hey everyone, ❗ Workaround: If you can't edit the Thrustmaste T598 buttons after the latest patch, please try switching to blue mode. The wheel manual is here for further instructions. In case you're having issues with another Thrustmaster model apart from T598, please let us know. For those with issues on the Logitech wheels, please refer to the following threads: Patch 1.13 Logitech G Pro DD Wheel Choppy FFB | EA Forums - 12766464 & Logitech RS50 with no FFB & Trueforce and no Binding Available | EA Forums - 12769322. -EA_cuervo2.1KViews30likes53CommentsLogitech G923 Problem
I have just purchased a Logitech G923 to replace my old Logitech G29 wheel which has worked with no problems at all since I purchased it 8 or 9 years ago. I bought the new wheel to take advantage of the Trueforce technology. I run it with F1 25 (ver. 1.5) on a PC. When starting any session in F1 25, my new wheel works properly & all is well until I have to use the Rewind feature (which, unfortunately is quite often!). As soon as I start racing again the wheel does not feel quite as good & sounds awful all the time. Instead of being smooth & quiet when running it sounds as if the internal motors are full of sand/grit & vibrates my desk, making loud, unpleasant noises. When I run over rumble strips it feels nothing like running over the kerbs. Before using the rewind button, when I run over a kerb it sounds & feels exactly what you would expect this to feel like & what it is obviously supposed to be like. The awful sounds & poor feel then continues for the rest of the session no matter what I try. The only ways I have found to revert back to the proper feel are:- 1 Restarting the session 2 Leaving the track I am on & going to another circuit 3 Unplugging the wheel from the USB socket & then plugging it in again. This works during the current session but is obviously annoying to have to do this each time I use the Rewind button. It does enable me to continue my current session with the wheel working properly. 4 Closing & restarting the program. It therefore appears to me that there is a bug somewhere that is introduced in the software that controls the wheel as soon as the Rewind button is pressed. Other than this issue, the game has run perfectly for me from the day it was released. I presume my problem is easy to reproduce at your end & await comment from you as soon as possible in the hope that the issue can be solved & I can enjoy years of us from the G923, just as I have from my G29. Thank you in advance. Lee Tucker1.1KViews15likes27CommentsF125 no force feedback Logitech g923
Cannot get force feedback to work on my g923 wheel in any game mode. I have tried reinstalling hardware drivers and the game itself. Adjusted in-game settings and ghub settings before going on track and while on track to no affect. Same with unplugging the wheel while in the pause menu. Confirmed registry settings and physical connections. Wheel works perfectly fine on all my other racing games1.1KViews13likes13CommentsWheel rotation set to 900/maximum degree
Dear EA/Codemasters F1 Team I am an organizer of a german league and many of the drivers had the same bug now since the game released. So in the name of all participants of the league, I want to report this bug to you. What it is about: Sometimes, very random, if u load into a new session, for example from quali to race or even if you just started a new session and go out of the box in quali, you basically cant turn the car, because it seems like the system sets the wheel rotation to the maximum. This is from what we know what the most people had, but some had it right in the session also. Where does it happen: We had many league races (online), where mostly in quali sessions at the beginning and in the formation laps some drivers had this bug, which is not a huge problem, because u can fix it with disabling your wheel settings in game and enable it right after again and then the wheel rotation is like it should be again. I also had this bug in Grand Prix Mode when I got into the race. The problem is, when you start without formation lap, like we did on last Monday (01.09.) in one of our leagues and the bug occures to some drivers, they just go into turn 1 and go straight. Some of them tried to fix it like I described above in the start procedure, but it was chaos because their cars where taken by the AI while they were in the settings. I will ask the drivers of the race if they have a recording of the start. Which devices where used: There were no simularities in the different wheels that where used, it happend to Fanatec, Thrustmaster, Logitech, Moza and other wheel users. How often does this bug appear: Not often, maybe every 10th time you load into a session, but we cant say for sure, because we do not know the reason why this bug occures and some people have this bug very often, some had it only a few times and some did not have it all. It is very random. We are amazed that nobody reported this bug yet for what I see, I will encourage the people that had this bug already to share their experience here. I hope you can find the problem and fix it as soon as possibleLogitech RS50 with no FFB & Trueforce and no Binding Available
After the patch, my Logitech RS50 became unusable. In PRO compatibility, it has no FFB or Choppy FFB with no trueforce (it was perfect before). In RS compatibility it is recognized but has no FFB and I can't change the controls, they all have an "error" message.Force Feedback Bug on Logitech G923
Platform: PC (Steam) Wheel: Logitech G923 Pedals: Thrustmaster TLCM OS: Windows 11 Every time I start a new race in F1 25—whether it's Grand Prix, Multiplayer, or Time Trial—Force Feedback does not work until I manually go into the control settings and reapply or change something. This happens consistently and makes it necessary to repeat this process before every single race. Steps to Reproduce: Launch F1 25 Start any race mode (e.g. Grand Prix, Multiplayer, or Time Trial) Begin the session without touching the settings Notice that Force Feedback is either completely off or feels wrong Go into the settings menu and adjust any control/FFB option or re-select your preset Return to the race—Force Feedback now functions correctly Expected Behaviour: Force Feedback should work automatically when starting any race, without needing to enter and adjust settings. Actual Behaviour: Force Feedback only activates properly after manually changing a control settings or reapplying the preset for each race session. Hardware Setup: Logitech G923 with TrueForce Thrustmaster TLCM pedals connected via USB All devices connected via wired USB Using latest version of Logitech G Hub What I've Tried: Verifying game files via Steam Updating Logitech G Hub Disabling TrueForce Reinstalling the game Issue persists in all race modes Extra Notes: This issue did not exist in F1 24. It seems the game does not properly initialize Force Feedback unless settings are manually refreshed. This adds unnecessary steps before each session and breaks immersion for wheel users.Asetek Wheel Compatibility (La Prima & Forte)
on the mentioned wheelbases, the driving feels "off" as if is recongized as controller rather than wheel. the virtual steering wheel in-game shakes when going off track but the movement doesn't reflect the actual wheel's movement. I'm also noticing how on high-speed corners, the wheel rotation is not reflected on the virtual steering wheel whilst on low speed it matches perfectly (the wheel rotation settings both in-game and in Asetek's software are matching perfectly) I don't see any reason why those 2 wheel bases (La Prima & Forte) shouldn't be supported, as the Invicta instead is correctly recognized.Force Feedback and steering stops working
F125 currently unplayable for me since latest update on PC/Logitech G29. Force feedback and steering will be working. Steering will then randomly stop working when driving. Happens every time after using rewind. If I rewind again it will seemingly remember previous wheel movements, like they have been cached and car will veer all over the place. Rewind again and steering is not working. Rewind again and I get the built up wheel movements happening all at once again. Pause/unpause sometimes fixes it for a bit. Steering used to not be working when I first pull out of pit lane and would have to pause and unpause game. It would work fine from then on for the rest of the time the game was open. Nvidia drivers up to date. Windows 11 up to date. Logitech hub/drivers up to date. Wheel and force feedback working fine in other games, Assetto Corsa Evo, Assetto Corsa Competitzione, BeamNG. Can 100% say this is not a hardware or dodgy wire type issue.Wheel rotation randomly goes crazy high
Hey, I've found a rather annoying bug where wheel rotation sometimes resets to some super high value and I can barely steer the car at all. The two ways to fix it that I have found are going to the menu and changing the wheel rotation in the ingame calibration settings or restarting the game, both of which are of course quite bad if you've already started a race. The bug seems to happen randomly between sessions, last night I had it in a ranked lobby. On the one-shot qualifying lap it was still fine, but then for the race start it had reset the rotation to some crazy high value and I couldnt steer the car at all. It has also happened to me in some 5-lapper lobbies, where it just randomly changed itself between races. I have a Fanatec DD1 Podium wheel and I am on PC Steam platform, but it has also affected a friend of mine who has a thrustmaster wheel and another one who has a Moza racing wheel, so it doesnt seem to be wheel manufacturer specific issue. For my DD1 I have set the wheel rotation to 330 in the driver and in the game. Thanks in advance, Nightgloom