Re: Weapon Spotlight - Flatline & Triple Take
Flatline
The Flatline still needs a barrel stabilizer.
The slow fire rate is kind of annoying for its range which is close range.
I run the Flatline with iron sights to force myself to use it as a close range weapon.
The Flatline is fine, but it still needs something special.
Maybe a select-fire to give it a 2-round burst mode or the barrel stabilizer.
I read someone mention an accelerator hopup idea, that would be cool.
Triple Take
The Triple Take was okay in season 1, but I prefer the G7.
The Triple Take has no long range, and the precision choke is hard to find.
The magazine capacity is much to small.
The fire-rate is much too slow.
Quite frankly it is a piece of Baloney.
Buff Ideas
Increase magazine capacity.
Increase fire-rate.
This would make the triple take a nice medium range DMR.
Or
Increase fire-rate.
Precision choke should be more common.
Precision choke should be switchable like seletfire.
Choked shots should deal more damage: 90 damage.
This would make the Triple Take a versatile weapon.
Switch off choke for a fast medium range: DMR
Switch on choke for slower long range: Sniper
Choked shots use more ammo.
.
Or
Increase damage to 30 per shot, 90 total damage.
90 damage would justify the slow fire-rate and low magazine capacity.
This would make the Triple Take a Sniper to reckoned with.
Conclusion
I love the flatline; it is an okay gun for now.
Would benefit from a barrel stabilizer, or 2-round burst select-fire hop up.
The triple take is okay, but its long range capability is a joke.
The slow fire rate mixed with the low magazine capacity has made this gun undeserving of a weapon slot.
I use it as a place holder for a Devotion or Havoc.