Forum Discussion

Re: Server Ping/Latency

In spectating mode IT IS 100% NO LAGG!

The refresh rate spectating is very low to keep the game smooth for the others!

But I understand that players which are lagging extremely can b e frustrating...

Always keeep in mind, that they cant hit you well, too!

3 Replies

  • Wingmannedbro's avatar
    Wingmannedbro
    6 years ago

    @Flashshark1980 

    Completely lag free data is literally not possible, what are you talking about?

    @Huntinwabits as for the post, I agree, connecting to a server on the other side of the globe is griefing. An exception should be made for players in Africa and South America to connect to European and North American servers untill tech giants like google and amazon decide to finally invest in data centers tho.

  • Flashshark1980's avatar
    Flashshark1980
    6 years ago

    In spectating mode the refresh data is drastically reduced...it loks like a lagg but it is no "real" latency issu. IT IS WANTED

  • GRiPSViGiL's avatar
    GRiPSViGiL
    Seasoned Ace
    6 years ago

    @Flashshark1980This simply isn't true. High pingers have the advantage when it comes to client side hit detection. What is crazy is the low pinger can shoot first and have rounds that hit target but don't register while the high ping player (HPB) get to see your movements and land shots that do register essentially knocking you around cover and what not that happened in the past in real time.  You are right what you see the enemy doing through spectating though.

    They have no idea how to tune the netcode and server tick rate to have a good balance of this mechanism. It is been sub par since release and hasn't gotten better.