Forum Discussion

Re: Are my reflexes too lame or are fps games not inclusive for the casual gamer?

@reconzeroBut what do you think would be the psychological benefit to discourage your playerbase ?
You know I hate on respawn a lot about many of their hilarious decisions that seriously have me to wonder if they roll dices for their crap they come up with.
But in this one thing when it comes to mm I can understand why it is bad. And I do believe that there is nothing respawn can do to actually solve the problem. I even do believe that respawn does what they can to tighten the skillgap as much as they can from their side. Let me give you some examples:

R301 beeing the easiest to use and yet beeing the best weapon for probably like 15 seasons. That’s not a coincidence

Aimassist existing helps especially newer and casual players feeling well and performing decent.

Removing many movement techs etc, wich did in reality only harm the top playerbase and lowered the gap

recoil beeing easy to handle and for most weapons not even randomized but fixed

The whole mm issue has nothing to do with respawn or ea wanting you to suffer, why would they want that ? What is the benefit here ? The problem lays in a lack of top end playerbase, somehow you have to fill up the top lobby’s. If you don’t do that you will have all your big streamers sitting in queue for 15 min and that’s something that cannot happen because it looks very bad. That’s also why pc players can’t get out of crossplay… it would divide the playerbase even further especially on top end it would be an extreme problem.

Apex is not csgo, respawn can not pull from 1.5mil concurrent players on a single platform.
On top of that they only need to fill a lobby with 10 people instead of 60
Respawn has an impossible task to solve here I think

2 Replies

  • reconzero's avatar
    reconzero
    Seasoned Ace
    3 years ago
    @matzesingt

    I'm not necessarily sure that I would say that developers go out of their way to make average players feel less than average. They don't have to. It's baked into the very nature of a multiplayer game. And it's made even worse in the case of Apex because of the nature of battle royale as a gametype. Name any endeavor in real life where you would be satisfied with a 5% success rate, assuming again that you're an average individual? Winning aside, even just in engagements the average player will come out on top maybe 50% of the time. I know we all go into these games understanding that this is how they work, and we (sort of) accept that or otherwise wouldn't keep coming back. But there is nothing realistic or satisfying about it, no matter how much the developer may be able to condition us to lowered expectations.

    I guess this is a wordy way of saying that zero-sum games are an unforgiving and (to me) unsatisfying form of competition. What if you took a class at school and the teacher/professor said on day one: "I don't care how well you learn the material, I don't care how well you test on the material: at the end of the semester I'm going to fail half the class. If half the class aces the exam and the other half all gets a 99% then the 99%ers will still get a failing grade." It isn't exactly like that, but it's sort of life that.

    And yes, compromised matchmaking makes it feel subjectively even worse. And that part is partly on the dev. Honestly, if they're so committed to short wait times that they're willing to divide the player base into only five skill groups for matchmaking... then either your playerbase is too small, or too divided by platform, or your game has a skill curve that's too steep. Or all of the above. I know they say they're going to do better with mm, and my experience this season says that maybe, just maybe, they actually are doing better. But matchmaking is still a Rube Goldberg machine, which is frustrating when there are much simpler solutions at hand.

    "If you don’t do that you will have all your big streamers sitting in queue for 15 min and that’s something that cannot happen because it looks very bad."

    This is true. It's also what's wrong with modern gaming. Streaming. And people who watch streaming. And people who decide what to play based on streamers. And people who develop all manner of unrealistic expectations based on watching streamers. Cynical old man rant over.
  • vego3140's avatar
    vego3140
    3 years ago

    @reconzero I can imagine that teacher making many students join his class with this simple trick. I mean, that might not be the perfect example. But I agree with most of what you wrote otherwise. And I also think that propagating game matching like this in an honest way would be difficult. Like, “experience bronze league players competing against our absolute units”. 

About Apex Legends General Discussion

Discuss the latest news and game information around Apex Legends in the community forums.31,061 PostsLatest Activity: 18 minutes ago