Forum Discussion

Re: The perfectly calculated end zones of Apex

@Cro_Pittt It was fun to watch in algs. I'd actually like more of these. Makes characters like newcastle more valuable. Also results in less lucky wins where 6 teams rush to end zone and the team that wins is the one that doesn't get shot at. I enjoy a good end game rush but I'd prefer a variety and the best team actually winning. This is why I'd much prefer a moving final zone.

6 Replies

  • @hayhor I don't know, with a zone ending totally in the open there's no strategy at all, the only thing you can do is to hope you get the knock first. I'd much rather see 4/5 teams and see step by step what are their calls and actions. Also ever since Caustic got out of meta (although you can still see someone using him) the number of teams in end zone has decreased on average i think.

    I agree on the moving zone, but it should be tested in minor tournaments before adopting it for ALGS.

  • hayhor's avatar
    hayhor
    Hero
    3 years ago
    @Cro_Pittt I'm not opposed to offered forms of cover all over. I think the real issue with SP zones are because there are so many cannot end here areas due to wildlife and giant mountains. The cannot end here maps I've seen seem to eliminate 80% of the map.

    Worlds edge is so much better for comp. SP needs a couple cities on the edges of the map. I love a sky hook ending.
  • HappyHourSumwur's avatar
    HappyHourSumwur
    Seasoned Ace
    3 years ago
    @hayhor I like the idea of a moving final end zone. Not that Respawn is listening or cares about this type of feedback in these forums.

    I've gotten that one that ends in the open water outside Antenna a few times. It results in a cluster fiesta of tacticals and ultimates.
  • Kyldenar's avatar
    Kyldenar
    Seasoned Ace
    3 years ago
    @HappyHourSumwur I'd also like to see a mode or option where the ring stops contracting after a certain point (maybe round 3). It gets smaller, but makes part of end game hunting (or avoiding) the remaining teams. Adds another layer of tactical thinking.

    I can totally see why that would need to be an option though, as that could really make matches longer (or not, because easily 1/3rd of the roster now is Wall-Hacks).
  • hayhor's avatar
    hayhor
    Hero
    3 years ago
    @Kyldenar Interesting idea. I could see some abuse by people badge farming. Maybe if the mode had no rezing or respawns?