Forum Discussion

Re: Gun Recoil

@MoNosDirtyGaming It is not just the r99 its every single gun in this game. Watch streamers watch people who down you they most of the time have zero recoil at all on any gun. Because they use logitech mouse with software to counter every single guns recoil for you so all you do is point and shoot and it never goes any where. This is my problem its not the ones who can actually control their recoil its the ones who show zero at all when there are no flaws being made in their aim. I do great in some games but i still miss. Dropping 10 kills or more is nothing for me but i effin miss because i get off my recoil pattern a tad. Mistakes are made but not by these logitech users...

8 Replies

  • @E9ine_AC Yeah I feel you on that, see it myself sometimes, players being able to beam you across the map with 0 recoil, xim on console is a big issue also. Don't think we'll see a fix for it anytime soon though, sadly.
  • littlxr's avatar
    littlxr
    5 years ago
    @E9ine_AC I've lost brain cells trying to get across to stubborn people in forums about the gravity of the anti-recoil issue. It really astounds me how players either can't recognise it, refute it, or claim that the zero-recoil gameplay is down to skill and recoil control (humongous facepalm).

    A good player is a good player, evident by his gameplay. But a cheater is even MORE evident, and it is INSTANTLY recognisable when someone is cheating compared to controlling recoil, EVERY TIME. I hate that this is still a constant debate.
  • Gun recoil software yeah should be something really easy to fix with the Anti cheat as it will use the exact same input every time I'm the same as they should be able to detect teeming by using the player proximity settings if there are 6 players that are always in Close contact to each other and do not fight each other until the end of the game that should be enough for a ban the fact that they have not addressed these issues makes me think they're not being taken as seriously as they should be if they were about losing players cheetahs are a far bigger cause of people quitting the game itself would be healthier if they took Swift action against this

  • E9ine_AC's avatar
    E9ine_AC
    Hero+
    5 years ago

    @Hilshire12I agree by the rules given to us this 100% violates their policy by altering the games mechanics with 3rd party software. Maybe our voices will be heard.

  • @E9ine_AC Well if its bannable to alter the recoil with 3rd party tools then I think Respawn should ban themselves for altering the game mechanics and aim mechanics from server to server to rig rounds in favor of certain players that havent won in a while.
  • @Ingeniekeyall I know is last night before I went to bed I was an apex god with R-99 and was 1 clipping everyone for like 7 games in a row and I woke up to being a usual meh player lol and kept getting my butt wooped by everyone else

    The only way I can describe it is the aim we get while in the firing range on the training dummies because it always feels different than what we actually have while in game, I feel like David might be right about it being server related but I think its partly due to SBMM because who knows how far away they may place us to give us players of similar skill and quicker queue times

    I noticed a similar thing happening on Rogue Company, I think its just part of SBMM and depending on how good/bad opponents are (movement wise) determines how easy they are to 1 clip or not but it still doesn’t fully explain the fluctuations in the amount of aim assist like last night I was doing things I usually could never do and went in the firing range to test it out and it was working about the same there too so idk tbh maybe they are experimenting behind the scenes because aim assist changes are never public unless a dataminer leaks it

  • Ingeniekey's avatar
    Ingeniekey
    5 years ago
    @TheApexLegendNub Yes, I've noticed firing range is concistent. Early when I started noticing how they tamper with aim mechanics I went into firing range to check if its server side or not. I've noticed it a lot on the peacekeeper too, not just the R99. It really makes me so unsure of my own aim and thats why I rarely use these weapons. Its very noticable with the Havoc as well. It feels heavy sometimes and other times I pull way too much becuase its suddenly light as a feather. Such a shame to the world of gaming that they do this. Lying devs. Shameful.

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