Re: APEX I QUIT AFTER Playing everyday…
I also have 3500+ hours on apex and have enjoyed pubs every season of the game and have always come back to play almost daily for 4 years. This season has been the most unenjoyable experience for me in pubs. However the new sbmm system works, it definitely creates more tightly matched lobbies in terms of skill level. But is that a good thing for player retention or not? A lot of people that play this game will have days when they want to come online and play in a less intense environment (pubs) and then other days when they are more focused and want to challenge themselves in ranked against people of a similar skill level. So why should players have to come online and play in lobbies where everyone is their skill level, even in pubs? It makes every match play at a much higher intensity, which means a lot less success for your average player and a lot more people wanting to leave the game. Fun isn't necessary measured by success, but when you have many unsuccessful games in a row, all the fun is sucked away and many people lose the motivation to even play another match, because they know the next game will feel just as difficult. Personally i used to be able to come online and play this game solo for 4-5 hours at a time, but this season (Season 18) i have found myself closing the game after 1 hour most days and playing something else. I can't see myself ever playing the game as passionately as I once did unless these sbmm changes are reverted, or are changed in order to make the pubs experience more enjoyable. Ranked is where we need to be placed against people of our skill level, pubs needs to be random pools of different skill levels so the matches vary in intensity. This will make for a much more enjoyable pubs experience, because whatever we have right now is not it.