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- sweetpoison00115 years agoSeasoned Ace@Psychotps Sovereign-class, the two-kilometre-long Capital Ship. Main weapon is a spinal mounted "magnetohydrodynamic" cannon with a yield of 132 to 450 kilotons of TNT, which dwarfs the main gun of an Everest-class Alliance dreadnought. Stay clear of it. :D
- Psychotps4 years agoSeasoned Ace@sweetpoison0011 Obviously you didn't get the idea.
- sweetpoison00114 years agoSeasoned Ace
@PsychotpsDidn't paid attention during gameplay but looking back at the screenshots I see your point. It is like a missing transparency on atmospheric effect. Or perhaps it's a result of LOD and in far distance the fog looks like a solid opaque block.
https://i.ibb.co/HFn8mPQ/Mass-Effect3-2021-05-30-20-08-22.jpg It is terrain covered in dust, fog and smoke. đ¤
- Psychotps4 years agoSeasoned Ace
Could you cut the allusions and tell us what you see as a problem here?
@holger1405 Take a look at the screenshot @sweetpoison0011 posted, there's an opaque curved background feature obscuring the Reapers legs. I believe this is meant to be transparent fog or a similar effect, not terrain (if it's terrain, it's oddly colored and smooth).
I don't believe this is how it looks in the original game, I noticed this while playing Legendary Edition as well. I pulled a screenshot from a video of the original game of what I believe this effect is supposed to look like, notice how the legs are visible through the effect. If someone could get a better in-game screenshot from the original ME3 in the same location as the original post that'd be appreciated.
- sweetpoison00114 years agoSeasoned Ace
For my shame, I don't have a save on that moon because now I'm curious if that occur only on screenshots or is visible during the play.
@sweetpoison0011 I can confirm this effect occurs during play in the Legendary Edition (on Xbox One), I noticed this and did not take a screenshot. I'm curious to see what the same area in the original ME3 looks like, I don't believe it looks like this.
I'll probably be able to get a screenshot of what it looks like in the original game tomorrow if no one else has posted one by then.Imho It is either terrain obscured by fog and smoke or just fog and smoke.
But even if not, it would be a non issue. đThey're as much a "non-issue" as any other visual mistake, like the excess fog on Illium that was fixed. They're distracting and they don't look good, and if that's not how it looked in the original (as I'm reasonably confident it wasn't) it certainly wasn't intended, which makes it a bug.
What I see in @sweetpoison0011 screenshot is clearly fog or dust.
Sorry, but I don't see anything unusual here.
If you want to test further, by all means do it. I just don't think that there is anything to find.
It's definitely not supposed to look like this. Take a look at this section of the first screenshot posted. You can clearly see stars through this effect, despite the fact that the Reaper's legs are not visible behind it. If you're not convinced I encourage you to replay this mission yourself.
I don't think that are stars, Imho that are the lights on the Reaper's leg.
Look on a larger screen if you need to, I'm not talking about the lights on the Reaper's legs. Stars are visible all throughout the lower 3rd of the image, away from the legs (and where they're not even visible...)
I have multiple very large screens.
As said, if you want to test and are capable to come up with a video or screenshot that is clearly showing an issue, by all mean do it.
I will gladly admit that I was wrong. đ
But for now I move on from this thread.
- sweetpoison00114 years agoSeasoned Ace
And now I will always see the domes when I get to Menae. Thanks a lot @Psychotps
Warning: do not watch the video unless you are from BW and intend to place a transparency on the domes or remove them
In the various reaper sports leagues, some cheat and use their equivalent of a HGHs (human growth hormone)
- Psychotps4 years agoSeasoned Ace@sweetpoison0011 Lol. It's just with how curved the "Dome" is, it looks like a planet... and the reaper appears to be standing BEHIND it... For a reaper to be that big behind a "planet", it's ONE BIG REAPER.
Granted, it's a bug, but an interestingly appearing one... and absolutely noone got that. âšī¸ - sweetpoison00114 years agoSeasoned Ace
@PsychotpsCan't call it "bug" since it doesn't involve unpredicted response of routine or program. I't just a static 3d model - it doesn't sing nor dance.
Most likely it's a side effect for removing DOF so you could enjoy the view of the reaper.
What's with everyone searching for bugs and glitches like this is the ultimate goal in a game? - Psychotps4 years agoSeasoned Ace
I compared the video from @sweetpoison0011 with the original game and you are right, there is a clear difference.
So we have a graphical artefact of some sorts here.
I however don't know if Bioware sees it as serious enough to get it fixed.
- sweetpoison00114 years agoSeasoned Ace
@holger1405It isn't a eye scratching problem unless I stop and start looking for that.
Yeah, I think Bioware might see it this way as well.
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