5 years ago
100% Honest Feedback
First Impressions... This will probably be my last season playing Apex (I don’t plan on lasting more than a couple weeks), I haven’t played more than 2-3 games but I am already sick of Seer and when ...
I honestly dont understand what Respawn is thinking when they keep introducing legends like Seer and I am seriously sad if this is what they have in mind for the future. When Apex was new and the first year or so, my opinion of the game was that it was a team based FPS with focus on the gun play and movement and where the abilities were secondary to these two things. In other words; back then it didn't really matter what legend you played; you would basically play the same way regardless if you played Lifeline, Wraith or Pathfinder with only a few adjustments. But in the end, your success in the game was determines by how well you aimed, how well you moved and your game sense and wits, i,e how well you could read the game both micro and macro.
But it seems to be that Respawn dont want this with the game and want to make the game more like Overwatch, where the abilities is the main thing. All I see now in my matches are 2-4 Seers spamming their Q and ULT, and maybe a couple of Bloodhounds spamming Q, cluttering the entire screen with red lights and I take damage from undodgable sources with nothing I can do about it. And then, a third partying Valkyre suddenly Qs you from a distance and there is literally NOTHING you can do to prevent taking both dmg and get slowed. Its sad really. Its probably just a matter of time before they introduce a legend with autoaim as ult, like Soldier 76 in Overwatch.....
And on the Prowler; I guess its very strong at close range when pimped out but I guess it at least become more balanced if you consider that its pretty useless at range and at least imo, needs needs both mag and sight to be strong.
Edit; yeah when pimped out with a purple mag, the Prowler really shreds, especially on close range. its like a Wingman with 7 rounds but instead of doing 40ish dmg per shot, you are instead averaging 60-70 dmg per "shot" (burst). Best thing is if you aim at the chest and dont recoil compensate downwards, your last shot usually lands in the head --> 90+ dmg
I hope they at least nerf him asap. I think the CD and AOE size of his ult are bothL too good. Its overall power must be nerfed in some combination of these attributes. Also, I think at least one of his abilities should affect the Seer player using it negatively too, which has been a basic principle from day one, i.e that abilities can be a "two-edged blade". One way of doing this could be that EVERYONE that the Seer gets vision on his Q would in turn also get vision on the Seer. This principle could ofc also work for the ULT, i.e that everyone in his ult get vision on everyone, i.e making it a "no camper fight area"- zone rather than a "wall hack for all my teammates" - zone =)
But thats the thing, isnt it? You really cant miss it, because the game actually tells the Seer if he is aiming on an enemy within a range of like 100 meters! All he has to do is to hold Q and follow the indicators until it turns yellow and then release and you will hit 9/10 unless the enemy happen to br exactly at the edge of Seers Q's range (which for the record also is insanely long, like 70-80 meters) and manage to step out if its range. Like in the clip below....
Geez the more I think of this stupid Legend the angrier I get. In a hot spot with 4-5 Seers, spamming his Q all over the place, your screen is actually lit up like you got hit by a flashbang every time you hit..: And what genius at respawn thought it was balanced that it also cancels heals??? AAARGH