Accessibility Feedback: Threat Vision Color issues for Colorblind Players
As a player with deuteranopia (red-green color blindness), the current threat vision color settings are creating a significant accessibility barrier.
After the update introduced threat vision for Scout legends, I've found I cannot use the feature effectively. The default red enemy highlight is difficult to distinguish from natural elements like grass and vegetation. However, switching to the deuteranopia accessibility mode changes the highlight to a very light blue, which then becomes impossible to see against the sky and many urban environments.
This lack of a high-contrast option effectively removes this new gameplay feature for colorblind players. To resolve this, I think it could help implementing one of the following:
- A way to disable these shaders.
- Or higher-contrast color option (e.g., a dark blue or purple for the deuteranopia profile).
Thank you for considering this feedback to make the game more accessible for all players.