Apex Legends Sentinel stats [Season 9]: damage, handling, and more
Apex Legends Sentinel stats
The Sentinel is a standard click-and-shoot bolt-action sniper rifle that packs hella damage into each shot. Think of it as a Kraber-lite. Slow-firing, but if you land a hit, you know they be hurtin'. What sets the Sentinel apart from any other weapon in the Apex Legends arsenal is its unique ability to consume two Shield Cells from your inventory in order to enter a temporary charged state. During this charged state, you get a 25% damage boost for a certain amount of time (or a maximum of 8 shots, with each shot cutting off 15 seconds of charged time).
The below sections go through just about every statistic that might be useful to know about the Sentinel Sniper Rifle in Apex Legends. The first gives basic stats, the second focuses on damage, and the third section displays various handling stats for the Sentinel.
Sentinel basic stats
- Weapon Type: Sniper Rifle
- Ammo: Sniper
- Firing Modes: Single
- Attachment Slots: Mag, Optic, Stock, Hop-Up
- Hop-Up: Deadeye's Tempo
- Mag Size: 4
- With Extended Mags: 5/6/7
Sentinel damage stats
- Damage (Body/Head/Leg): 70/140/63
- Energized Damage: 88/175/79
- RPM: 37.5
- Body DPS: 40
- Body Shots To Kill: 2/3/3/3/4
- Fortified: 2/3/3/4/4
- Max Headshot Distance: 29,528m
- Projectile Speed: 30,500
Sentinel handling stats
- Tactical Reload Time: 2.50s
- Full Reload Time: 3.60s
- Draw Time: 0.90s
- ADS Movement Speed: 36%