Are they ever going to fix enemy footsteps
This is a few weeks ago that they changed the priority of footsteps so the appeared above the sounds but I still have never managed to hear enemy footsteps I have a sound system capable of producing Dolby Atmos cinema quality sound at this rate Liberty bettesworths splitting the sound groups so you have done fire friendly and enemy and then ambient sounds which would include all of the environmental sounds and enemy footsteps as I have an enemy chase me through a building earlier not firing and the first thing I knew about them being behind me was really shot at me as this was supposed to be one of the metal buildings their first steps should have been very loud I can understand in woodland and grassy areas the enemy footsteps would be quieter