Average Player Escaping Silver Solo: Difficult because of hot dropping mindset.
To start with, pub matchmaking is horrible for players who don't play regularly since season 0. You are just there to feed the apex predators for their warmups, or you end up on their team and spend most of your time just trying to catch up to their break neck pace. Neither is fun, so the only hope you have left of not getting constantly melted by pros with perfect aim or being a spectator on your own team is to try ranked.
As someone who played season 0 and only occasionally comes back, as well as being a solo-que player, its not unreasonable to find myself around gold this season. I play tactically but my aim is not the laser pointer aimbot level of the people who regularly play, and I play plenty of non-meta legends. The fact I am basically perpetually stuck around Silver 1 is not really that unexpected, but WHY I am perpetually Silver 1, that is far more interesting.
What I am seeing the most is that bronzes are hell bent on hot dropping fragment this season because the punishment for a quick death is basically invalidated by getting one kill for them. Mind you that is only for them, I still get dragged into their hotdrops because of matchmaking and it just results in a slow death by constant hot drops.
I actually ask them outright why they keep hotdropping fragment even though they keep getting wrecked and their answers are usually:
- I just want to fight now (but don't want to play arenas for some reason, or acknowledge that fighting with no weapons in a full lobby hotdrop is not really a fight)
- Its only a small amount of RP, outweighed by one kill (even though for silver its not the case)
- We will be the squad that wins (which is rarely if ever the case, even stat wise being that 1/12 that lives is rare)
Even when I try to explain to them that literally just surviving the first ring closure (which usually ends in 9 or less squads remaining...) is more RP they still just hot drop fragment anyway and well...
What usually happens is more:
- We don't get weapons, get wrecked within a minute of drop
- We get weapons, still get wrecked by one of the the other 10 squads and still lose RP despite getting a kill.
- The movement based characters bail, leaving the team to fend for themselves, usually ending in them getting ran over by a team later on without a kill.
- We somehow survive, regroup, and ultimately get ran over by the well equipped pro squad somehow in a bronze lobby and break even or lose RP.
- The team bails early, barely equipped, and gets ran over by a team that did not hot drop when we try to loot their area.
So basically that is what I am seeing down here in ordinary solo-que ranked player-vill. Silvers and even golds are getting dragged down into hot drops by bronze/silver teammates who don't really seem to get or care about the new RP system. Then of course matchmaking, the wonder that it is, keeps putting me in teams with these same people multiple times in a row even after we all just died to a hot drop or reckless behavior.
Weirder yet down here is the number of people with godlike aim that are still bronze some how. I suspect its because they don't play well with their team and usually get third partied before the first ring even closes, but they still just melt you on first contact with long range R99s followed up by R301s.