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slpkdsrh's avatar
slpkdsrh
Seasoned Newcomer
1 day ago

Balance Suggestions for Seer and Ability Adjustments

Abilities should carry risks alongside their benefits. Seer currently offers silent scanning, slow effects, and free tactical advantages including healing with almost no downside. To balance this, his Heartbeat Sensor should make an audible sound to surrounding enemies at all times regardless of distance or aiming state. Additionally, deploying his tactical should require a shield cost similar to Octane's Stim, and a weapon draw delay should be added right after using it to prevent immediate engagement.

1 Reply

  • I love what you said  - "Abilities should carry risks alongside their benefits" 

    nothing is more true than that. A concept completely lost on this current Dev team. I have no idea why grown adults can't seem to grasp this. Again, all I can think is that none of the Dev's actually play the game. 

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